The Legend of Miyalock seems to be the shining light in the ClueHQ collection. Admittedly we haven’t played many ClueHQ games, but Miyalock is a cracking game and one that ClueHQ can be proud of.
This game is a true delight! With original music and songs, beautiful set design, great puzzles and a wonderful host – this will likely be unlike anything else you have ever played. We don’t do awards, but if we did, this would be a winner!
It’s been a while since we’ve played a boxed escape game that truly wowed us, but The Vandermist Dossier did just that! Everything from the materials, to the story, and of course, the puzzles, had us thoroughly delighted as we followed Abigail’s clues to track down her whereabouts.
VeiledFest is certainly one of the prettiest puzzle envelopes we’ve seen and this game would be great to invite a friend to a festival or gig. The puzzles weren’t overly challenging but still kept us occupied for 20 minutes, which we were quite happy with
Don’t wait for a special occasion to play this game, get booked in now, you most definitely won’t regret it.
We loved the attention to detail in both the game, and the waiting area. The room itself had touches that were historically accurate, and the reception had a poster of the Titanic that was signed by the youngest survivor of the disaster.
We destroyed Forsaken, completing it in 23 minutes and escaping with the room record. It wasn’t a hard room but I can see why people may struggle, especially as it is so dark. I don’t know if bigger teams get more torches, but one per person would be nice. If you’re a fan of horror rooms and like a live actor, then you’ll probably get a buzz from Forsaken.
Drakon was our least favourite game at Trapp’d Wellingborough, but that could have been because of the reset error which threw us off. Considering we completed it in 34 minutes even with that error, I don’t think this game is likely to challenge teams, but it is still good fun. If your Trapp’d GM provides torches for your team then you’ll probably have a more enjoyable experience – if not, you best get eating your carrots.
Credit to Trapp’d for doing something different with this room and the set design was spot on. It would have been nice to have seen a few more puzzles as the space was massive and could take them, but it was still an enjoyable time under the sea.
The Candy Shop is the best of the rooms at Angle Escape and shows that they are improving with each game they build. Darkness and lighting was still an issue but that would be easily solved by providing more (decent) torches.
The Getaway firmly sits in the horror category for escape rooms, but is more creepy than scary. It’s dark and probably needlessly so, but out of the three games we played at Angle Escapes, this one falls firmly in the middle of the three for enjoyment.