Neptune’s Curse aboard the Rickmer Rickmers was my favourite of all the games we played at Hidden in Hamburg. With a narrative that took full advantage of its unique venue, plus some pretty solid puzzling, this game stood out amongst the other options at Hidden in Hamburg.
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Hidden in Hamburg: The Forbidden Game (Hamburg)
Due to the ‘difficulty by darkness’ factor, The Forbidden Game was our least favourite Hidden in Hamburg game. It was fun in places, but not being able to see for a good chunk of it just felt like it was designed to slow teams down with no real narrative to explain why.

Hidden in Hamburg: The Golden Skull (Hamburg)
The Golden Skull wasn’t quite my favourite game at Hidden in Hamburg, but it was definitely my favourite aboard The Capt San Diego. With a beautiful set, an adventurous narrative, and plenty of pleasing puzzles, what’s not to love?

Hidden in Hamburg: Master of Time (Hamburg)
Master of Time was a good start to our Hamburg experience and had a good mix of tech and physical interactions. If you’re unsure on playing because it’s on a boat, then don’t worry, the boat is so big that you’ll soon find yourself forgetting that you’re not on dry land.

Swamp: The Kindling Hour (Play at Home)

Secret Studio: The Emerald Phantom (London)
It’s hard to compare this to the first game we played at Secret Studio as it’s been a while, and that one was our first. However, The Emerald Phantom is a fun game and still has those lovely little touches that make it part of the Secret Studio experience.

Live Escape: The Brig (Salisbury)
Something a little different Play The Brig escape room in Salisbury at our 14th century venue in The Cross Keys. This game can be played on its own with up to 5 players or as part of a versus escape experience for 4-11 people. Captured by the East India Trading Company you and your pirate […]

Unsolved Mysteries: The Basement (Chatham)
We’d been looking forward to The Basement ever since it opened, and it didn’t disappoint. Ok our time in this game was short, but we loved every minute of it. Was it better than The Cabin? I don’t know. But was it a worthy sequel? Hell yes.

Hysteria: Citizen Erased (Chatham)
The team behind Hysteria and Unsolved Mysteries are lovely people and they produce solid games. Citizen Erased is another fun game that gave us a welcome distraction from the real world. Play on a hot day and you may get a tad toasty, but whatever the weather, if you play this game you are sure to have a good time.

Escape Plymouth: Beanstalk (Plymouth)
There aren’t many games we have quit on while still having time to solve remaining puzzles, but this is one of them. It left a very sour taste in our mouths and unfortunately, I think reminded us why we don’t usually visit the ‘Escape’ venues. This game promised a lovely fairytale-like word, instead it was like we were in an odd home/office.

Radio Nowhere, Case Closed (Edinburgh)
Radio Nowhere can’t really be classed as an ‘escape room’, or not in my eyes anyway. It has a couple of puzzles but it’s perhaps closer to what I hear Jubensha is – kinda like a live-action whodunnit where the whole purpose is to piece together the information you need. Some people will love it, some probably not so much.