Diamond Dogs has shown that it’s true you should never judge a book by its cover, proving that a heist game can be adrenaline-fuelled, immersive and exciting; full of twists and turns, inventive puzzles, and with a strong story. TL; DR – this game is fantastic
It’s incredibly important to be able to correctly identify the various creatures that go bump in the night, and know how to respond accordingly. With excellent Halloween theming, family friendly content, clever puzzles, and beautiful artwork, clueQuest’s Halloween Survival Escape Training is a delightful way to to get into the mood for the Spookiest Time of Year
Even if you have never seen Evil Dead 2, or even if you have and are not a fan, this experience is truly exceptional. No, really; there’s a reason this is regarded as one of the best remote games out there right now, even with the relatively hefty price tag.
With a catchy theme song, immersive narrative, wacky humour, and clever puzzles, not to mention achievements to unlock and a nifty completion certificate, there’s nothing not to love about The Movember Virtual Escape Room
With a few tweaks to up the immersion factor, Zombie Apocalypse could be a fun way to spend an hour online, but with a price tag of £109, the game really should have been something spectacular. Unfortunately, it’s just not there yet, and despite the efforts of our lovely avatar, our experience just fell a bit flat
In their marketing, The Detective Society promises to deliver an “immersive, narrative-driven world,” and they certainly haven’t disappointed. If you enjoyed games like The Network, Hunting a Killer, and Missing, (among others), this is definitely one for you, and well worth the price.
I wish I could be as enthusiastic about the game, but with a price tag over £100, Murder fell short of expectations, even with a lovely host.
Although the design is basic, the puzzles are solid and the game is good fun. Considering it is currently free to play (although donations are gratefully received and will be used for the next build), it’s well worth a go. But be quick – Endgame is departing mid-October to make way for a new remote escape experience
The Exorcism of Isabelle was our first foray into the world of The Panic Room’s puzzle book/print and play options, and it was not a disappointment. With some mechanics that were vaguely reminiscent of the games in the Exit the Game series, and satisfying puzzles, The Exorcism of Isabelle could be a perfect choice for a game night.
As the easiest of the games on offer from Trapped, Carnival is a perfect choice for the whole family (aged 8+ according to Trapped). Thanks to the format and the puzzle styles, I can see this being a great hit at a children’s birthday party, or even the next family reunion
Trapped have raised the bar for my expectations from an escape room in a box. The Art Heist is possibly on the easier side for hard-core escape enthusiasts but would be perfect for a family get-together
Gather your closest friends (or enemies), put your own tiny humans to bed (if you have any), and get ready to accept a remote “babysitting job.” Seen really is no ordinary experience
I didn’t realise that it was possible to have more fun than I did playing The Heist, but Cyborg Island has surpassed its predecessor. Well done TAiR, well done
The games from Epic Escapes are one of the only play-at-home experiences we’ve found that, when played correctly, can accurately and easily transport an escape room into your living room. If you’re looking for something to spice up your usual boardgame night, look no further
Final Call was full of humour, pleasing puzzles, and of course, Zombies. But it was the finale that really made it something special, and has firmly cemented the game in my mind as one of the most unique experiences we’ve had while escaping online
I often see requests for games that are “family-friendly,” and I wholeheartedly recommend Atlantis! In fact, I would recommend it even if your family doesn’t contain any children
The Hunt for the Crimson Fang was completely bonkers (but in a good way). Of course, with a name for the operation like The Nocturnal Underground Tactical Squad, we really should have been prepared for this, after all, what sort of covert operation gives themselves the name NUTS?
clueQuest have added another excellent play-at-home option to their already stellar collection. Humanity 2.0 continues the narrative begun with Stolen IQ, and takes the series through to its conclusion
Agent November’s Virtual X-Caper is a standout in the world of remote escaping, filled with humour, spy drama, and of course, some pleasing puzzles
Part 2 of The B.R.U.C.E. Project was a fun game and provided a sense of closure to the narrative that began with Part 1
Imaginarium is a delightful little free game, enjoyable for all, but particularly perfect for families. If you want to try a digital escape room with the kids, it’s definitely one to try
Of the two digital games currently available from The Escape Game, we felt that The Silk Road was the stronger, but only just, and we’re looking forward to the eventual release of Vol. 3
A Lost Memory was a perfect rainy day activity, that could be spread out for hours (or days) of entertainment. It’s on the more challenging side, but it’s perfect for people that love puzzles
A point-and-click game that had some good puzzles and was well assembled, for £8 it’s on the money. If you like point-and-click style games then this is a good choice, although it may not keep you occupied for too long
If you’re looking for something that feels a bit more realistic and immersive than many of the online escape style games out there, look no further than Missing for your next mission
Tick Tock: A Tale for Two is a beautifully designed game, with gorgeous graphics and clever puzzles, and will satisfy even the pickiest customer looking for a virtual escape room style experience
CSI: Stranglehold was the strongest of the games in the CSI series from The Panic Room (that we’ve played), and was reminiscent of a detective/murder mystery live escape game, making me strangely nostalgic for one
While heist-themed games are unlikely to ever be my favourite, Operation Jackpot kept us entertained with decent puzzles for over an hour. It’s simple, but effective
The Haunting of Harlequin House is the most complex of the Clue Cracker online games filled with more intricate and multi-layered puzzles. This, plus the slightly more sinister theme, may mean it’s one to skip if you often play with very young children, but definitely not one to miss if you don’t (or once you’ve put them to bed if you do)
Deadlocked don’t do things by halves, and The Cyphstress is a work of art, with beautiful design, clever and complex puzzles, a strong narrative, all subtly blended with the mythology behind Siren Craft Brew
Not without its flaws, but with a mixture of complex, varied, and engaging puzzles, and over two hours of content, that can be played in one sitting or broken into multiple chapters, at $2.50 per person, it’s incredibly good value, and worth playing if you’re up for a challenge.
An immersive, audio-led, choose your own adventure, high-stakes heist, Agent Venture isn’t truly an online escape room; in fact it’s so much more. If you’re looking for something different to do, look no further, and book your adventure now
Mansion Impossible is a fun, family-friendly way to spend an hour or two. With a lovely little homage to live escape games that made me giggle with delight, this was my second favourite of the digital games on offer from The Panic Room, but it only just missed out on being my favourite.
My Dearest Emily is easily my favourite of the online offerings from The Panic Room. With a lovely story, a bit of history, trickier puzzles, and some beautiful illustrations, what’s not to love?
Ready Mayor One was full of surprises and some great ‘Ah-Ha!’ moments; the interaction with A.L.I. and Mayor Rob was just the icing on the cake, making an already good game great
Chronicle took the strengths of Astra, and improved on any weaknesses. If you haven’t played any of The Hunt for the Cluminati series yet, you’re missing out
If you’re looking for a game to introduce someone to the world of online escaping, CSI: Grounded is a good choice, with a few “easy win” puzzles, bolstered by a few more difficult tasks to keep things interesting
The text-adventure game design means that Medogan may not be for everyone, but I enjoyed the narrative-driven, imagination-invoking adventure, and will definitely be on the lookout for Episode 3. If the strength of Modern Fables’ text game is anything to go on, then I can’t wait to finally make it out to their live games when the world restarts
If you’re looking for a great room to play from the comfort of your own home, we have to agree with the recommendation we received: This game is definitely one of the best we’ve played
Nothing is ever going to be quite the same as playing a physical escape room in person, but the virtual version of The Laboratory came close, and was everything I could ask for in a game: good theming, clever puzzles, and a great host. I’m only sad that I won’t get to play it in person
If you’re looking for a family-friendly activity, look no further than Cosmic Panic and prepare for a fun, and surprisingly immersive, adventure
I have loved logic puzzles for as long as I can remember and that love allowed me to enjoy Stolen a bit more than I might have otherwise. It’s not a bad game, but it was let down by the lack of a clear, or really any form of, conclusion
If you’re looking for a game to dip your toes into the water of virtual escape rooms, look no further! The Disappearance of DJ McDee is a great way to try out the format before committing to Clue Cracker’s paid games (which are also highly enjoyable.) And yes, the song is really catchy
A perfect balance between online treasure hunt and escape room. The experience was slick, well thought-out, and with puzzles that had varying levels of difficulty. Refreshing to see something different
Often in live escape games, the communication challenges can be some of the most difficult tasks teams come across. Alone Together is a great little game to hone your communication skills so you can impress the GM once we can finally play outside again!
On the easier side for enthusiasts, but perfect for the family. All in all, it’s a great intro to remote escaping and scratched a little bit of the escape room itch we’ve been feeling – and there was a dinosaur!
Eltham Escape Rooms have clearly upped their game in terms of set design with this room, aiming for full immersion, with an impressively decorated set and the more tactile puzzles, allowing the game to become a true adventure.
A solid game that was incredibly well priced at £12 for the print at home version. Puzzles ranged in style and difficulty and many were actually similar in style to those that one would find in a live escape experience
If you haven’t already been convinced to try The Insiders, I don’t know what else I can say. It is without a doubt the best play at home game we have taken on to date. The Insiders is surprisingly immersive, incredibly clever, and just downright fun
We enjoyed Imaginarium, and loved Station X, but Pudding Lane is by far one of our favourite games on offer at TimeTrap, cementing itself a place in Liz’s Top Ten Escape Rooms list
Is it the most amazing game I’ve ever played? No. Is it fun, and a reminder of the sort of experiences that I had at the start of my escaping career that made me fall in love with this crazy hobby in the first place? Absolutely
Strikeforce isn’t likely to win any awards for design or creativity, but I wouldn’t hesitate to recommend this room to teams looking to play for the first time. It’s a solid room, but I do think that your GM could make it or break it for you. Fortunately, ours made it
With an impressive narrative driving the game forward, tasks hinted at what might have befallen the Citadel. Strong puzzles, great GMs and strong narrative, The Citadel was incredibly enjoyable.
One of the most impressive aspects of the games at TimeQuest is the sheer amount of physical space devoted to each game, and Saving Operation Neptune was no exception. It would be possible to fit at least two games in the space given to Neptune
The weakest of the games we played at Escape Hub. With some much better games on offer in Maidstone, and at Escape Hub itself, I would suggest that teams keen to play all of the games play this one first and move on to better options.
Great fun for adults and kids, but between the theme, the set, and the types of puzzles and tasks throughout The Game, this room is one of our top picks if you’re looking for something the entire family can get involved with
Whether you’re an escape enthusiast or it’s your first time, if you’re looking for a two-player game in London, or just looking for something a bit outside the norm for date night, you can’t go wrong with Jet 2 Space
We haven’t done many but this was the best ClueHQ room we’ve done so far. Good room design and only one annoying puzzle, not a bad way to spend an hour
Probably the best of the games at Red House (both locations), but a weak ending with annoying puzzles made this a train we were pleased to get off
A very traditional room which suffered from the usual GM issues and some potentially glitchy tech. We completed in 25 minutes even after being slowed down by issues
A lovely Christmas room that is sure to be fun for all the family. Mostly traditional but with a strong ending, it’s a perfect Christmas room!
The Adventure Begins is a fantastic game with clever puzzles, a great set, and some really fun moments. I wouldn’t hesitate to recommend this room to teams that are trying to find their first escape room or to enthusiasts, particularly those that want to try their hand at their first room as a team of two.
The Monosphere probably won’t be winning any awards, but we found it enjoyable. What we were most impressed by is how Trapp’d have managed to keep it so clean given the amount of white in a room located next door to Molten Creek Mine!
We wouldn’t recommend Dead on Arrival to someone that has never played an escape game before, but we enjoyed it, escaping in about 33 minutes, which leads us to conclude that the puzzles are sound, and it’s worth giving it a go.
Having found ourselves often frustrated in Stranger Things, The Black Diamond was a wonderful change of pace with logical puzzles with clear sign posting where required and an enjoyable finish
I would encourage enthusiasts to tackle this in smaller groups, or some of the team will likely find that they miss out on much of the action. However, the linear structure, and the more traditional escape room-style logic and observational puzzles make this an ideal room for new players
Even standing in the hallway, it’s clear that the set design for this game is leagues above the games we had played here previously. The Cabin is a solid, well thought out room, and worth playing if you’re planning to visit Peterborough.
Tricky Escape’s Magic and Mystery clearly has elements inspired by a certain series about a young wizard, while still managing to be original, and is a well-themed, family-friendly room
In a market filled with 60-minute games, Pathogen is one of the rarer 90-minute experiences, and it certainly sets the bar high. The game was highly immersive, with excellent theming, and clever puzzles
Yes, Abigail is creepy, and there are a few attempts at jump scares, but this, for us at least, was not a true horror experience, and was more of a well done paranormal themed room
I was impressed with Extraction. It was a fun, and interesting If the first game from the Extraction Room team is anything to go by, if they decide to expand and design more games, I can only wait with anticipation to see what they come up with.
Sub Terra was a delight from start to finish. With a strong story that’s reenforced by a fantastic set, and great puzzles, it has firmly secured a place on my list of Top Ten Favourite rooms (to date). If you haven’t made the trip to Co-Decode yet, what are you waiting for?
Pressure Point seem to have nailed developing games which manage to have not just good game play, but take you from the beginning, through to a peak, and finally a good, solid ending
Pressure Point have designed a special game, full of humour and clever puzzles, with a fantastic set and fun music, and we’re just sad that we can’t play it again
‘Difficulty by Darkness’ is how we’d describe this room. In addition to the darkness, the game felt as though it had a number of red-herrings, with several things in the room that we never did find combinations or keys for
Sadly, this room just didn’t live up to our expectations from the Sub; it was fun to play, and while there are no obvious problems with the game, it just lacked any sort of wow-factor.
A fun room, with solid puzzles but was unfortunately let down by a truly terrible clue system
Templars possibly ranks as the hardest room we’ve ever done. We’ve seen other teams getting decent times so it obviously just didn’t click for us. Give it a try if you want a challenge
Alcatraz was a solid, enjoyable game, but it ultimately fell a bit flat for us. It’s tough to put a finger on exactly what it was; whether it was the ending in general, or just the fact that it wasn’t quite as much fun as their other room, ‘Haunted’
Mission Breakout’s website proclaims their games to be the most immersive in London. While the set and integrated puzzles certainly lend weight to that claim, we don’t feel like we can agree
TimeTrap have created an excellent experience with clever puzzles, excellent set design, and a massive amount of fun. I’m only disappointed that it took us so long to make it to Reading; Station X is one not to miss!
There are no less than four ways this game could end, depending entirely on the choices made by the players, which could cause many to have a love/hate relationship with this room, and some might find that the existential dilemma created for them by the room is perhaps the most difficult aspect.
A prison break is nothing new theme-wise, but this game was immersive and realistic and on a completely different level to not only to other similarly themed games, but also everything else on offer at Lucardo.
With the types of puzzles and the design choices, I would say this game is perfectly suited to small groups of enthusiasts (perhaps those that want to try their first room as a two) or larger groups of new players.
This is a fun room, although arguably on the easier side. If you’re in the area anyway, you’ll have a good time, but don’t go with a large and experienced team
Costumes, puzzles, and one of the nicest owner/GMs you’ll ever meet. We preferred The Rig but Sacred is a very good room and has plenty to keep you occupied
Carfax is a great room and it excelled in room design. Surrounded by the natural stone walls of the cave, the rest of the set was used to enhance this already impressive setting
Like most of the rooms at Escapologic this was a linear room with very strong set design. Don’t get distracted by all the funky items and you should be fine
Howitz is gritty, grimey, dimly lit, and full of jump scares and some really creepy toys, but if I were to give it a rating like a movie, it would receive a PG-13.
If you’re like us, and putting off a visit to Bewilder Box, stop right now, and find the time to just do it! The Bewilder Box Initiative instantly became a favourite of ours
The compactor had a very industrial feel, and was certainly visually impressive. There were a few surprises here and there, which kept things interesting, but generally it didn’t live up to expectations.
Our first room at Get Lost Escape Rooms and it set the bar high for the others. This room felt like we were experiencing a Resident Evil in real life. A fun game from start to finish
This is a fun room with a slightly different twist to most escape rooms. We weren’t a big fan of the format, but like Marmite, you’ll probably love it or hate it
Everything in the room was on theme, and puzzles were logical. This is a fun room, that although perhaps a little ‘home-made’ is still worth the visit
This room is massive, and while we successfully completed it as a two, this would definitely be well suited to, and fun for, a larger group.
This room has almost everything I look for in an escape room: beautiful set design, clever puzzles, enough narrative to drive the game forward, and just a bit of humour
According to Tulleys’ website, this is the easiest of their rooms. I would tend to agree, and think it would be an excellent choice for both enthusiasts and newcomers, alike
Tulleys have clearly spent an inordinate amount of both time and money to make this an experience that you are not likely to forget, and it has certainly paid off
We thought their other room ‘Spacescape’ was great – this was better! A solid room with an impressive ending
The team have clearly put a lot of thought into this experience, and Exodus is one not to be missed.
AI Escapes are really going for full immersion with Project Delta, and have spent a lot of time to truly bring you into the world
If Red Giant is anything to go by, the company may well be setting the standard for the future of escape rooms.
We heard this was the scariest room in LA, we discussed if this was actually something we wanted to do. I’m glad we did
For our final room of the day, we found ourselves back at The Panic Room’s Gravesham Market location, but this time outside, in a prison van!
Of the rooms that we completed at The Panic Room, this was (in my opinion) the most beautifully designed room
While Enigma is lacking the WOW-factor of other rooms at The Panic Room, it is still a solid, and enjoyable room
A solid room, which enthusiasts and new players alike will enjoy. A lot to do for a team of two, but plenty of space for larger teams
Dino Land was the perfect way to kick off an entire weekend of escapes, and lived up to all of my childhood dreams of visiting Jurassic Park.
The hardest part of this room was quite possibly the searching. Just when I thought we had looked at everything, we would discover a prop that hadn’t been used before and discover yet another piece of a puzzle or a key
This was a really enjoyable room, but no real wow factors for me. It isn’t particularly scary, just a bit dark
A decent but linear room that was challenging in all the right places, unfortunately let down by a terrible clue system
As mentioned, the room was visually appealing, but some of the immersion was lost when the technology failed.
Despite being billed as one of the company’s more challenging rooms, we breezed through this room as a team of four, obliterating the current record and topping the leaderboard.
Despite the sheer volume of puzzles, I wouldn’t hesitate to recommend this game to newbies, provided they have a larger team. For enthusiasts, it’s a solid room and a good choice if you like a plethora of puzzles.
This room is light on backstory, but you definitely leave the outside world and become absorbed in your puzzle solving. At times a challenging room, but always fun
I was expecting something that was more of an escape room combined with a history lesson. This was not that, but it was still good fun, although we did definitely start to feel the pressure towards the end!
Only a 15 minute walk from the Underground, on the Northern Line, and there is no way to describe it other than “Fun.” Do it. You won’t regret it.