This is the game we didn’t know we needed, but we are so glad it exists! This game was great, and comes with a souvenir for your troubles. We need more nice things like this!
AIM Escape: Patient Zero 2150 (Play at Home)
We had a fantastic time playing Patient Zero 2150 online, but sometimes you play an online avatar escape game, and wish that you could have played it in person. I’m honestly not sure which experience would have been better, so if you can’t make it to London, you won’t be disappointed playing online
UNLOCKED: The Return of the Magician (Play at Home)
The Return of the Magician incorporated magic and just a bit of mystery to bring to life a thoroughly enjoyable game with wonderfully satisfying puzzles, suitable for the whole family, or just a group of friends that want to get together for a digital adventure.
RC Escapes: A Christmas Carol (Play at Home)
We weren’t massive fans of a few puzzles, but Christmas wouldn’t be complete without a visit from the Ghosts of Christmas Past, Present, and Future, and thanks to RC Escapes, we can all now enjoy the Dickens’ classic as an escape game
Mystery Mail: School of Witchcraft and Wizardry (Play at Home)
Of the three puzzle cards currently on offer from Mystery Mail, School of Witchcraft and Wizardry was our favourite and stood out as something special. This card is a completely magical way to tell someone something special
Mystery Mail: A Very Merry Christmas (Play at Home)
Are you looking for a different sort of holiday greeting card to send to the Escape Room Enthusiasts/puzzle fiends in your life? A Very Merry Christmas from Mystery Mail offers a fun alternative to the traditional cards that are the hallmark of the season
Bewilder Box and Eltham Escape: B.R.U.C.E Saves Christmas (Play at Home)
If you are looking for a festive game that is suitable for the whole family, full of satisfying puzzles, terrible jokes, and of course, mince pies, look no further. B.R.U.C.E. Saves Christmas is a perfect game for a socially distanced holiday gathering
Improbable Escapes: The Hot Chocolate Incident (Play at Home)
Does the perfect Christmas game exist? Well, I can’t say for sure, but if it isn’t, then The Hot Chocolate Incident comes pretty close, and I can’t think of a more perfect way to get into the holiday spirit
Co-Decode: Oldervik Online – Chapter 3, On Course for Kantawe (Play at Home)
On Course for Kantawe is certainly a mission, with four to six hours of gameplay, and is definitely one for those that are up for a challenge. If you haven’t already played A Jewel in Jeopardy or Operative Onboard, start there. If you have, well then, what are you waiting for?
Edaqa’s Room: Carnival (Play at Home)
If you’re looking for some light-hearted family friendly fun, with some trickier puzzles to keep your brains sharp, Carnival is an excellent option, and perfect for remote teams.
ESC The Game: ESC From Sub TXI (Play at Home)
We were impressed with ESC the Game’s first offering to the world of online escaping, and ESC From Sub TXI is equally as enjoyable, if not more so. With an arguably near-perfect online interface for remote teams, coupled with clever puzzles and a nice game flow, Sub TXI is one to consider
Paradox Parlours: Maxwell Mysteries – The Disappearing Diamond (Play at Home)
Paradox Parlour’s first play-at-home escape game is as excellent as their first physical escape room, and The Disappearing Diamond is not to be overlooked when planning your next game night. I can only hope that there will be more Maxwell Mysteries to come in future.
Headlock Escape Rooms: The Mystic Ruins (Play at Home)
If you’re thinking about trying your first (or even your 101st) online avatar game, I heartily recommend giving The Mystic Ruins a try. It’s an exceptional game, with a wonderful host that is perfect for beginners and enthusiasts alike
Mystery Mansion: DTF: Drag Task Force and the Fabulous Flo Mingo (Play at Home)
DTF is delightful, campy fun, made even better by the interaction with FloBot. Filled with laughs aplenty, satisfying puzzles, and all the glitz and glamour I expect from a drag show
Play Dead London: A Deadly Dose – A Victorian Mystery (Play at Home)
We really had no idea what to expect from A Deadly Dose, and although it has become abundantly clear that we should probably not take up a second career in detecting, it was a fantastic experience.
Escape Rooms Middlemoor: Steampunk (Highbridge)
Steam Punk is a decent game – good for escape room newbies, and worth a visit for enthusiasts if you’re in the area anyway. It started out as a good game, but quickly became a bit frustrating
Society of Curiosities: The Bewitched Circus (Play at Home)
If you’re looking for an immersive, family-friendly adventure you can’t go wrong with The Bewitched Circus. The game is perfect for Halloween, but don’t worry, any spooky theming is very light, and the game would be a delight at any time of year
Clue Cracker: Diamond Dogs (Tunbridge Wells)
Diamond Dogs has shown that it’s true you should never judge a book by its cover, proving that a heist game can be adrenaline-fuelled, immersive and exciting; full of twists and turns, inventive puzzles, and with a strong story. TL; DR – this game is fantastic
clueQuest: Halloween Survival Escape Training (Play at Home)
It’s incredibly important to be able to correctly identify the various creatures that go bump in the night, and know how to respond accordingly. With excellent Halloween theming, family friendly content, clever puzzles, and beautiful artwork, clueQuest’s Halloween Survival Escape Training is a delightful way to to get into the mood for the Spookiest Time of Year
Hourglass Escapes: Evil Dead 2 (Play at Home)
Even if you have never seen Evil Dead 2, or even if you have and are not a fan, this experience is truly exceptional. No, really; there’s a reason this is regarded as one of the best remote games out there right now, even with the relatively hefty price tag.
Deadlocked: The Movember Virtual Moscape Room (Play at Home)
With a catchy theme song, immersive narrative, wacky humour, and clever puzzles, not to mention achievements to unlock and a nifty completion certificate, there’s nothing not to love about The Movember Virtual Escape Room
Exit the Room: Zombie Apocalypse (Play at Home)
With a few tweaks to up the immersion factor, Zombie Apocalypse could be a fun way to spend an hour online, but with a price tag of £109, the game really should have been something spectacular. Unfortunately, it’s just not there yet, and despite the efforts of our lovely avatar, our experience just fell a bit flat
The Detective Society: The Disappearance of Claire Makova – Episode One (Play at Home)
In their marketing, The Detective Society promises to deliver an “immersive, narrative-driven world,” and they certainly haven’t disappointed. If you enjoyed games like The Network, Hunting a Killer, and Missing, (among others), this is definitely one for you, and well worth the price.
Exit the Room: Murder (Play at Home)
I wish I could be as enthusiastic about the game, but with a price tag over £100, Murder fell short of expectations, even with a lovely host.
Russ Builds: Endgame (Play at Home)
Although the design is basic, the puzzles are solid and the game is good fun. Considering it is currently free to play (although donations are gratefully received and will be used for the next build), it’s well worth a go. But be quick – Endgame is departing mid-October to make way for a new remote escape experience
The Panic Room: The Exorcism of Isabelle (Play-at Home)
The Exorcism of Isabelle was our first foray into the world of The Panic Room’s puzzle book/print and play options, and it was not a disappointment. With some mechanics that were vaguely reminiscent of the games in the Exit the Game series, and satisfying puzzles, The Exorcism of Isabelle could be a perfect choice for a game night.
Trapped: Carnival (Play at Home)
As the easiest of the games on offer from Trapped, Carnival is a perfect choice for the whole family (aged 8+ according to Trapped). Thanks to the format and the puzzle styles, I can see this being a great hit at a children’s birthday party, or even the next family reunion
Trapped: The Art Heist (Play at Home)
Trapped have raised the bar for my expectations from an escape room in a box. The Art Heist is possibly on the easier side for hard-core escape enthusiasts but would be perfect for a family get-together
Mystery Mansion: Seen (Play at Home)
Gather your closest friends (or enemies), put your own tiny humans to bed (if you have any), and get ready to accept a remote “babysitting job.” Seen really is no ordinary experience
The Adventure is REAL: Agent Venture Episode 2 – Cyborg Island (Play at Home)
I didn’t realise that it was possible to have more fun than I did playing The Heist, but Cyborg Island has surpassed its predecessor. Well done TAiR, well done
Epic Escapes: Hijack, Piracy, and Crime (Play at Home)
The games from Epic Escapes are one of the only play-at-home experiences we’ve found that, when played correctly, can accurately and easily transport an escape room into your living room. If you’re looking for something to spice up your usual boardgame night, look no further
Escape One Algarve: Final Call (Play at Home)
Final Call was full of humour, pleasing puzzles, and of course, Zombies. But it was the finale that really made it something special, and has firmly cemented the game in my mind as one of the most unique experiences we’ve had while escaping online
Escape One Algarve: Atlantis (Play at Home)
I often see requests for games that are “family-friendly,” and I wholeheartedly recommend Atlantis! In fact, I would recommend it even if your family doesn’t contain any children
Castle Escapes: The Hunt for the Crimson Fang (Play at Home)
The Hunt for the Crimson Fang was completely bonkers (but in a good way). Of course, with a name for the operation like The Nocturnal Underground Tactical Squad, we really should have been prepared for this, after all, what sort of covert operation gives themselves the name NUTS?
clueQuest: Print+Cut+Escape – Episode 3: Humanity 2.0 (Play at Home)
clueQuest have added another excellent play-at-home option to their already stellar collection. Humanity 2.0 continues the narrative begun with Stolen IQ, and takes the series through to its conclusion
Agent November: Virtual X-Caper (Play at Home)
Agent November’s Virtual X-Caper is a standout in the world of remote escaping, filled with humour, spy drama, and of course, some pleasing puzzles
Bewilder Box & Eltham Escape: Sector X: The B.R.U.C.E. Project Part 2 (Play at Home)
Part 2 of The B.R.U.C.E. Project was a fun game and provided a sense of closure to the narrative that began with Part 1
District 3: The Cabin (Play at Home)
Conundroom: Imaginarium (Play at Home)
Imaginarium is a delightful little free game, enjoyable for all, but particularly perfect for families. If you want to try a digital escape room with the kids, it’s definitely one to try
The Escape Game: The Heist – Vol. 2: The Silk Road (Play at Home)
Of the two digital games currently available from The Escape Game, we felt that The Silk Road was the stronger, but only just, and we’re looking forward to the eventual release of Vol. 3
Creators United: A Lost Memory (Play at Home)
A Lost Memory was a perfect rainy day activity, that could be spread out for hours (or days) of entertainment. It’s on the more challenging side, but it’s perfect for people that love puzzles
Fox in a Box: A Perfect Day to Save the World (Play at Home)
A point-and-click game that had some good puzzles and was well assembled, for £8 it’s on the money. If you like point-and-click style games then this is a good choice, although it may not keep you occupied for too long
CodeBreakers: Missing (Play at Home)
If you’re looking for something that feels a bit more realistic and immersive than many of the online escape style games out there, look no further than Missing for your next mission
Tick Tock: A Tale for Two (Play at Home)
Tick Tock: A Tale for Two is a beautifully designed game, with gorgeous graphics and clever puzzles, and will satisfy even the pickiest customer looking for a virtual escape room style experience
The Panic Room: CSI: Stranglehold (Play at Home)
CSI: Stranglehold was the strongest of the games in the CSI series from The Panic Room (that we’ve played), and was reminiscent of a detective/murder mystery live escape game, making me strangely nostalgic for one
Big Break Hamburg: Operation Jackpot (Play at Home)
While heist-themed games are unlikely to ever be my favourite, Operation Jackpot kept us entertained with decent puzzles for over an hour. It’s simple, but effective
Clue Cracker: The Haunting of Harlequin House (Play at Home)
The Haunting of Harlequin House is the most complex of the Clue Cracker online games filled with more intricate and multi-layered puzzles. This, plus the slightly more sinister theme, may mean it’s one to skip if you often play with very young children, but definitely not one to miss if you don’t (or once you’ve put them to bed if you do)
Deadlocked: The Cyphstress (Play at Home)
Deadlocked don’t do things by halves, and The Cyphstress is a work of art, with beautiful design, clever and complex puzzles, a strong narrative, all subtly blended with the mythology behind Siren Craft Brew
Pentargo: Quarantine (Play at Home)
Not without its flaws, but with a mixture of complex, varied, and engaging puzzles, and over two hours of content, that can be played in one sitting or broken into multiple chapters, at $2.50 per person, it’s incredibly good value, and worth playing if you’re up for a challenge.
The Adventure is Real: Agent Venture Episode 1 – The Heist (Play at Home)
An immersive, audio-led, choose your own adventure, high-stakes heist, Agent Venture isn’t truly an online escape room; in fact it’s so much more. If you’re looking for something different to do, look no further, and book your adventure now
The Panic Room: Mansion Impossible (Play at Home)
Mansion Impossible is a fun, family-friendly way to spend an hour or two. With a lovely little homage to live escape games that made me giggle with delight, this was my second favourite of the digital games on offer from The Panic Room, but it only just missed out on being my favourite.
The Panic Room: My Dearest Emily (Play at Home)
My Dearest Emily is easily my favourite of the online offerings from The Panic Room. With a lovely story, a bit of history, trickier puzzles, and some beautiful illustrations, what’s not to love?
Rock Ave Escapes: Ready Mayor One – Apartment A.I. (Play at Home)
Ready Mayor One was full of surprises and some great ‘Ah-Ha!’ moments; the interaction with A.L.I. and Mayor Rob was just the icing on the cake, making an already good game great
Clue HQ: The Hunt for the Cluminati – Part 2: Chronicle (Play at Home)
Chronicle took the strengths of Astra, and improved on any weaknesses. If you haven’t played any of The Hunt for the Cluminati series yet, you’re missing out
The Panic Room: CSI: Grounded (Play at Home)
If you’re looking for a game to introduce someone to the world of online escaping, CSI: Grounded is a good choice, with a few “easy win” puzzles, bolstered by a few more difficult tasks to keep things interesting
Modern Fables: Medogan, Chapter 1 & 2 (Play at Home)
The text-adventure game design means that Medogan may not be for everyone, but I enjoyed the narrative-driven, imagination-invoking adventure, and will definitely be on the lookout for Episode 3. If the strength of Modern Fables’ text game is anything to go on, then I can’t wait to finally make it out to their live games when the world restarts
Trapped!: Operation X-13 (Play at Home)
If you’re looking for a great room to play from the comfort of your own home, we have to agree with the recommendation we received: This game is definitely one of the best we’ve played
Escape One Algarve: The Laboratory (Play at Home)
Nothing is ever going to be quite the same as playing a physical escape room in person, but the virtual version of The Laboratory came close, and was everything I could ask for in a game: good theming, clever puzzles, and a great host. I’m only sad that I won’t get to play it in person
QuestVenture: Cosmic Panic (Play at Home)
If you’re looking for a family-friendly activity, look no further than Cosmic Panic and prepare for a fun, and surprisingly immersive, adventure
Escape Hunt: Stolen (Play at Home)
I have loved logic puzzles for as long as I can remember and that love allowed me to enjoy Stolen a bit more than I might have otherwise. It’s not a bad game, but it was let down by the lack of a clear, or really any form of, conclusion
Clue Cracker: The Disappearance of DJ McDee (Play at Home)
If you’re looking for a game to dip your toes into the water of virtual escape rooms, look no further! The Disappearance of DJ McDee is a great way to try out the format before committing to Clue Cracker’s paid games (which are also highly enjoyable.) And yes, the song is really catchy
QuestVenture: A Hunt Across The Capital (Play at home)
A perfect balance between online treasure hunt and escape room. The experience was slick, well thought-out, and with puzzles that had varying levels of difficulty. Refreshing to see something different
Enchambered: Alone Together (Play at Home)
Often in live escape games, the communication challenges can be some of the most difficult tasks teams come across. Alone Together is a great little game to hone your communication skills so you can impress the GM once we can finally play outside again!
ClueCracker: Escape from Extinction Island (Play at Home)
On the easier side for enthusiasts, but perfect for the family. All in all, it’s a great intro to remote escaping and scratched a little bit of the escape room itch we’ve been feeling – and there was a dinosaur!
Eltham Escape Rooms: The Temple of the Lost Spirit (London)
Eltham Escape Rooms have clearly upped their game in terms of set design with this room, aiming for full immersion, with an impressively decorated set and the more tactile puzzles, allowing the game to become a true adventure.
clueQuest: Print+Cut+Escape – Episode 1: Stolen IQ (Play at Home)
A solid game that was incredibly well priced at £12 for the print at home version. Puzzles ranged in style and difficulty and many were actually similar in style to those that one would find in a live escape experience
Deadlocked: The Insiders (Play at Home)
If you haven’t already been convinced to try The Insiders, I don’t know what else I can say. It is without a doubt the best play at home game we have taken on to date. The Insiders is surprisingly immersive, incredibly clever, and just downright fun
TimeTrap: Pudding Lane (Reading)
We enjoyed Imaginarium, and loved Station X, but Pudding Lane is by far one of our favourite games on offer at TimeTrap, cementing itself a place in Liz’s Top Ten Escape Rooms list
The Panic Room: The Panic Room (Harlow)
Is it the most amazing game I’ve ever played? No. Is it fun, and a reminder of the sort of experiences that I had at the start of my escaping career that made me fall in love with this crazy hobby in the first place? Absolutely
The Panic Room: Strikeforce (Harlow)
Strikeforce isn’t likely to win any awards for design or creativity, but I wouldn’t hesitate to recommend this room to teams looking to play for the first time. It’s a solid room, but I do think that your GM could make it or break it for you. Fortunately, ours made it
Escape Nation: The Citadel (Stafford)
With an impressive narrative driving the game forward, tasks hinted at what might have befallen the Citadel. Strong puzzles, great GMs and strong narrative, The Citadel was incredibly enjoyable.
TimeQuest: Saving Operation Neptune (Paddock Wood)
One of the most impressive aspects of the games at TimeQuest is the sheer amount of physical space devoted to each game, and Saving Operation Neptune was no exception. It would be possible to fit at least two games in the space given to Neptune
Escape Hub: Mr Brenchley: Diamond Theft (Maidstone)
The weakest of the games we played at Escape Hub. With some much better games on offer in Maidstone, and at Escape Hub itself, I would suggest that teams keen to play all of the games play this one first and move on to better options.
Mythologic: The Game (Gillingham)
Great fun for adults and kids, but between the theme, the set, and the types of puzzles and tasks throughout The Game, this room is one of our top picks if you’re looking for something the entire family can get involved with
Clue Adventures: Jet 2 Space (London)
Whether you’re an escape enthusiast or it’s your first time, if you’re looking for a two-player game in London, or just looking for something a bit outside the norm for date night, you can’t go wrong with Jet 2 Space
Clue HQ: Cell Block C (Somerton)
We haven’t done many but this was the best ClueHQ room we’ve done so far. Good room design and only one annoying puzzle, not a bad way to spend an hour
Red House Mysteries: On The Last Train to Paris (Torquay)
Probably the best of the games at Red House (both locations), but a weak ending with annoying puzzles made this a train we were pleased to get off
Red House Mysteries: The Shadow Darkens (Exeter)
A very traditional room which suffered from the usual GM issues and some potentially glitchy tech. We completed in 25 minutes even after being slowed down by issues
Get Lost: Elfy Strikes Again (Dover)
A lovely Christmas room that is sure to be fun for all the family. Mostly traditional but with a strong ending, it’s a perfect Christmas room!
Escape Plan Ltd: The Adventure Begins (London)
The Adventure Begins is a fantastic game with clever puzzles, a great set, and some really fun moments. I wouldn’t hesitate to recommend this room to teams that are trying to find their first escape room or to enthusiasts, particularly those that want to try their hand at their first room as a team of two.
Trapp’d: Monosphere (Northampton)
The Monosphere probably won’t be winning any awards, but we found it enjoyable. What we were most impressed by is how Trapp’d have managed to keep it so clean given the amount of white in a room located next door to Molten Creek Mine!
Trapp’d: Dead on Arrival (Billing Aquadrome)
We wouldn’t recommend Dead on Arrival to someone that has never played an escape game before, but we enjoyed it, escaping in about 33 minutes, which leads us to conclude that the puzzles are sound, and it’s worth giving it a go.
Hour Escape Rooms: The Black Diamond (Peterborough)
Having found ourselves often frustrated in Stranger Things, The Black Diamond was a wonderful change of pace with logical puzzles with clear sign posting where required and an enjoyable finish
Escape Peterborough: The Hunt (Peterborough)
I would encourage enthusiasts to tackle this in smaller groups, or some of the team will likely find that they miss out on much of the action. However, the linear structure, and the more traditional escape room-style logic and observational puzzles make this an ideal room for new players
Escape Peterborough: The Cabin (Peterborough)
Even standing in the hallway, it’s clear that the set design for this game is leagues above the games we had played here previously. The Cabin is a solid, well thought out room, and worth playing if you’re planning to visit Peterborough.
Tricky Escape: Magic and Mystery (Clacton-on-Sea)
Tricky Escape’s Magic and Mystery clearly has elements inspired by a certain series about a young wizard, while still managing to be original, and is a well-themed, family-friendly room
Doomsday Games: Pathogen (Colchester)
In a market filled with 60-minute games, Pathogen is one of the rarer 90-minute experiences, and it certainly sets the bar high. The game was highly immersive, with excellent theming, and clever puzzles
Trapp’d: Abigail (Kettering)
Yes, Abigail is creepy, and there are a few attempts at jump scares, but this, for us at least, was not a true horror experience, and was more of a well done paranormal themed room
The Extraction Room: Extraction (Maidstone)
I was impressed with Extraction. It was a fun, and interesting If the first game from the Extraction Room team is anything to go by, if they decide to expand and design more games, I can only wait with anticipation to see what they come up with.
Co-decode: Sub Terra (Swindon)
Sub Terra was a delight from start to finish. With a strong story that’s reenforced by a fantastic set, and great puzzles, it has firmly secured a place on my list of Top Ten Favourite rooms (to date). If you haven’t made the trip to Co-Decode yet, what are you waiting for?
Pressure Point: The Moonlit Wild (Ashford)
Pressure Point seem to have nailed developing games which manage to have not just good game play, but take you from the beginning, through to a peak, and finally a good, solid ending
Pressure Point: Murder on the Dance Floor (Ashford)
Pressure Point have designed a special game, full of humour and clever puzzles, with a fantastic set and fun music, and we’re just sad that we can’t play it again
Pier Pressure: Pavilion Perplex (Brighton)
Containment: The Lab (Worplesdon)
‘Difficulty by Darkness’ is how we’d describe this room. In addition to the darkness, the game felt as though it had a number of red-herrings, with several things in the room that we never did find combinations or keys for
Containment: The Bomb (Worplesdon)
Sadly, this room just didn’t live up to our expectations from the Sub; it was fun to play, and while there are no obvious problems with the game, it just lacked any sort of wow-factor.
Improbable Escapes: Legend of the Mayan Temple (Kingston, ON)
A fun room, with solid puzzles but was unfortunately let down by a truly terrible clue system
Trapped: Templars – The Secret Service (Okehampton)
Templars possibly ranks as the hardest room we’ve ever done. We’ve seen other teams getting decent times so it obviously just didn’t click for us. Give it a try if you want a challenge
Adventox: Alcatraz (London)
Alcatraz was a solid, enjoyable game, but it ultimately fell a bit flat for us. It’s tough to put a finger on exactly what it was; whether it was the ending in general, or just the fact that it wasn’t quite as much fun as their other room, ‘Haunted’
Mission Breakout: The Lost Passenger (London)
Mission Breakout’s website proclaims their games to be the most immersive in London. While the set and integrated puzzles certainly lend weight to that claim, we don’t feel like we can agree
TimeTrap: Station X (Reading)
TimeTrap have created an excellent experience with clever puzzles, excellent set design, and a massive amount of fun. I’m only disappointed that it took us so long to make it to Reading; Station X is one not to miss!
Deadlocked: The Testing Chamber (Reading)
There are no less than four ways this game could end, depending entirely on the choices made by the players, which could cause many to have a love/hate relationship with this room, and some might find that the existential dilemma created for them by the room is perhaps the most difficult aspect.
Lucardo: The Prison (Manchester)
A prison break is nothing new theme-wise, but this game was immersive and realistic and on a completely different level to not only to other similarly themed games, but also everything else on offer at Lucardo.
Lucardo: Virginia House (Manchester)
With the types of puzzles and the design choices, I would say this game is perfectly suited to small groups of enthusiasts (perhaps those that want to try their first room as a two) or larger groups of new players.
Escape Experience Windsor: Crown Jewel Heist (Windsor)
This is a fun room, although arguably on the easier side. If you’re in the area anyway, you’ll have a good time, but don’t go with a large and experienced team
LetsXcape: Sacred (Newark)
Costumes, puzzles, and one of the nicest owner/GMs you’ll ever meet. We preferred The Rig but Sacred is a very good room and has plenty to keep you occupied
Cave Escape: Carfax (Nottingham)
Carfax is a great room and it excelled in room design. Surrounded by the natural stone walls of the cave, the rest of the set was used to enhance this already impressive setting
Escapologic: Contraption (Nottingham)
Like most of the rooms at Escapologic this was a linear room with very strong set design. Don’t get distracted by all the funky items and you should be fine
Escapologic: Howitz (Nottingham)
Howitz is gritty, grimey, dimly lit, and full of jump scares and some really creepy toys, but if I were to give it a rating like a movie, it would receive a PG-13.
Bewilder Box: The Bewilder Box Initiative (Brighton)
If you’re like us, and putting off a visit to Bewilder Box, stop right now, and find the time to just do it! The Bewilder Box Initiative instantly became a favourite of ours
Escape 60: The Compactor (Folkestone)
The compactor had a very industrial feel, and was certainly visually impressive. There were a few surprises here and there, which kept things interesting, but generally it didn’t live up to expectations.
Get Lost Escape Rooms: The Krevokar Programme (Dover)
Our first room at Get Lost Escape Rooms and it set the bar high for the others. This room felt like we were experiencing a Resident Evil in real life. A fun game from start to finish
Elusion Rooms: The Pandora Heist (Southampton)
This is a fun room with a slightly different twist to most escape rooms. We weren’t a big fan of the format, but like Marmite, you’ll probably love it or hate it
Thinking Outside the Box: Magician’s Apprentice (Peterborough)
Everything in the room was on theme, and puzzles were logical. This is a fun room, that although perhaps a little ‘home-made’ is still worth the visit
Ctrl Alt Esc: Detention (Margate)
Trapp’d: Red Rock (Peterborough)
This room is massive, and while we successfully completed it as a two, this would definitely be well suited to, and fun for, a larger group.
clueQuest: CQoriGENES (London)
This room has almost everything I look for in an escape room: beautiful set design, clever puzzles, enough narrative to drive the game forward, and just a bit of humour
Tulleys Escape Rooms: Mutiny (Crawley)
According to Tulleys’ website, this is the easiest of their rooms. I would tend to agree, and think it would be an excellent choice for both enthusiasts and newcomers, alike
Tulleys Escape Rooms: Nethercott Manor (Crawley)
Tulleys have clearly spent an inordinate amount of both time and money to make this an experience that you are not likely to forget, and it has certainly paid off
Ctrl Alt Esc: Frankenscape (Margate)
We thought their other room ‘Spacescape’ was great – this was better! A solid room with an impressive ending
The Escapement: Egyptian Exodus (Margate)
The team have clearly put a lot of thought into this experience, and Exodus is one not to be missed.
Archimedes Inspiration: Project Delta (London)
AI Escapes are really going for full immersion with Project Delta, and have spent a lot of time to truly bring you into the world
QuestRoom: Red Giant (Los Angeles)
If Red Giant is anything to go by, the company may well be setting the standard for the future of escape rooms.
Escapade Games: Zoe (Los Angeles)
We heard this was the scariest room in LA, we discussed if this was actually something we wanted to do. I’m glad we did
The Panic Room: Prison Van (Gravesend)
For our final room of the day, we found ourselves back at The Panic Room’s Gravesham Market location, but this time outside, in a prison van!
The Panic Room: Old Father Time (Gravesend)
Of the rooms that we completed at The Panic Room, this was (in my opinion) the most beautifully designed room
The Panic Room: Enigma (Gravesend)
While Enigma is lacking the WOW-factor of other rooms at The Panic Room, it is still a solid, and enjoyable room
The Panic Room: The Don (Gravesend)
A solid room, which enthusiasts and new players alike will enjoy. A lot to do for a team of two, but plenty of space for larger teams
The Panic Room: Dino Land (Gravesend)
Dino Land was the perfect way to kick off an entire weekend of escapes, and lived up to all of my childhood dreams of visiting Jurassic Park.
Lock and Code: The Alchemy Enigma (Weston-Super-Mare)
The hardest part of this room was quite possibly the searching. Just when I thought we had looked at everything, we would discover a prop that hadn’t been used before and discover yet another piece of a puzzle or a key
XScream Escapes: The Corpsewood Killer (Ashford)
This was a really enjoyable room, but no real wow factors for me. It isn’t particularly scary, just a bit dark
Escape Reality: Fibonacci (Cardiff)
A decent but linear room that was challenging in all the right places, unfortunately let down by a terrible clue system
City Mazes: Subject 11 (Bristol)
As mentioned, the room was visually appealing, but some of the immersion was lost when the technology failed.
City Mazes: The Runner (Bristol)
Despite being billed as one of the company’s more challenging rooms, we breezed through this room as a team of four, obliterating the current record and topping the leaderboard.
Clue Adventures: The Book of Secrets (London)
Despite the sheer volume of puzzles, I wouldn’t hesitate to recommend this game to newbies, provided they have a larger team. For enthusiasts, it’s a solid room and a good choice if you like a plethora of puzzles.
Knockout Escape Rooms: Mad Scientist (Reading)
This room is light on backstory, but you definitely leave the outside world and become absorbed in your puzzle solving. At times a challenging room, but always fun
Escape Key: Plague (Newcastle)
I was expecting something that was more of an escape room combined with a history lesson. This was not that, but it was still good fun, although we did definitely start to feel the pressure towards the end!
Mystery Cube (London)
Only a 15 minute walk from the Underground, on the Northern Line, and there is no way to describe it other than “Fun.” Do it. You won’t regret it.