Enigma Quests’ Escape Arcade was very good fun, and an excellent choice for groups, large and small alike. But it isn’t an escape room, and those looking for a purely puzzle experience or a traditional escape room experience are likely to come away disappointed
Enigma Quests
Enigma Quests: Inventor’s Odyssey Through Time (London)
There’s not much to say about this game really. I wanted to love it, but I ended up just loving that it ended. The ‘wow’ feature was cool, but we’ve seen it done better elsewhere, and the lack of signposting left our team frustrated.
Enigma Quests: The Billion Pound Heist (London)
We had high hopes for this game, but left with more questions than answers. I would imagine non-enthusiasts may have a good time, but don’t play this game if you’re looking for a challenge, or for logical progression.
Enigma Quests: World of Witchcraft and Wizardry (London)
Enigma Quests’ World of Witchcraft and Wizardry has a beautiful set, and a couple of clever puzzles, but something was lacking from the experience, and left us feeling just a little flat after. It’s not a bad game, and with a few tweaks could be a good, or maybe even a great game.



