The Anatomist is one of those games that you could probably class as a ‘traditional’ escape room. It probably won’t blow you away, but it’s likely to give you a good time and help you feel like you’ve lived some of Edinburgh’s ‘darker’ history. There aren’t a huge amount of games in Edinburgh, but if you’re looking for games to play while you’re in the city, then this isn’t a bad shout.
Escape Room Reviews
DarkPark: The End (Zoetermeer)
From the beginning, straight through to, well, the end, The End was nothing like what I expected, and delightfully twisty. DarkPark themselves describe The End as a mix of escape room and immersive theatre, and honestly, I can’t think of a better way to describe it
Down the Hatch: Molly’s Game (Voorburg)
It’s easy to see why Molly’s Game has received so much praise since its opening: The game is beautiful, there’s really no other way to put it. I found it to be a satisfying fusion of story and puzzles, all wrapped up in an absolutely breath-taking set
Mama Bazooka: The Dome (Bunschoten-Spakenburg)
The best way to describe The Dome would be to call it a spectacle. And I’m inclined to think that’s the reason this game has been considered by escape room enthusiasts to be one of the top three games in the world for the last five years. However, taste is subjective
Rock City Escape: Soup Du Jour (Amersfoort)
This game had some great moments, some cool tech, and some entertaining jump scares. But I’m not sure it’s the best that the Netherlands has to offer. We enjoyed the first half of the game, but ended up leaving feeling a bit flat thanks to the second half.
Escape Room Junkie: Corpse Inc. (Baarn)
Corpse Inc. is possibly one of the most interactive games that we have played that isn’t a straight up horror experience. Full of both humour and adrenaline, as well as satisfying puzzles and a twisty narrative, it’s a game that’s worth paying a visit to amongst all the other world-class games in the area.
Sherlocked: The Architect (Amsterdam)
The Architect is Sherlocked’s first game, and one of the first games in The Netherlands, having opened its doors in 2014. Despite its age, the game holds up well, with clever puzzles, an intricate storyline, and some truly outstanding “Wow” moments
The Escaporium: Area 51 1/2 (Halifax)
There’s a reason everyone is talking about The Escaporium in general, and Area 51 ½ in particular, and it’s not just because people love aliens. Area 51 ½ is charming, beautifully designed, and full of puzzle perfection.
The Escaporium: A Christmas Advent-ure (Halifax)
Normally, we at Review the Room do not mesh well with games themed around the jolly holidays, but Christmas Advent-ure doesn’t feel like your typical Christmas game
The Escaporium: Operation Moonshine (Halifax)
Operation Moonshine was a lovely game with solid puzzles and a set that felt ‘right’. It’s a game that starts off small but soon opens up into a larger space with an abundance of puzzles.
The Escaporium: Crux Codicillus (Halifax)
I don’t know what I was expecting from Crux Codicillus (other than crocodiles, which it definitely does not have), but what I got was a thoroughly satisfying who dunnit mystery in an absolutely stunning building.
The Escaporium: The Haligonian (Halifax)
Yes, there’s more to Halifax than just the bank and the Haligonian is the perfect place to learn about it while having a great time solving puzzles!
Prodigy Escape Rooms: The Lost Temple (Exeter)
This game is clearly a step-up for Prodigy on set design and the tech they have integrated into the experience. Ok, one or two puzzles annoyed us, but we still enjoyed our time in The Lost Temple, and it was nice to see them make a more challenging game that enthusiasts can get stuck into.
Escape Room Cottage (Tewkesbury)
Elusion Escape Rooms: Potions and Peril (Southampton)
Alongside Christmas rooms, Gord and I have a, shall we say, “history” with magic rooms. (We typically crash and burn in spectacular fashion). Potions and Peril was a delightful little exception to that, with fun puzzles and a lovely whimsical feel.
Elusion Escape Rooms: Cursed Waters (Southampton)
I enjoyed Cursed Waters. At the start it felt like there was a lot going on but it all came together well and also gave me one of my most enjoyable escape room moments – ok it was short lived, but the joy it brought me for that short period of time will certainly stay with me.
Elusion Escape Rooms: From Beyond (Southampton)
I had high hopes for this game because of the Stranger Things connection, and what we found was a lovely crossover between that and The Thing. Good set design, satisfying puzzles, and wonderful music made for a fun time.
Arcadia Escape Rooms: The Crypt (Fordingbridge)
This game worked out at just over £4 per minute that we were in it, and if you ignore wasted time then that figure rises closer to £8 per minute. A premium price for an experience that just felt a bit lacking and frustrating.
Rhondda Escape Rooms: Strangest Things Experience (Tonypandy)
We’ve played a fair few games that are Stranger Things themed, but very few have gone to quite the level of detail in set design that Rhondda Escape Rooms have. With a detailed set, decent puzzles, and lovely owners, I’m happy to say Strangest Things is probably one of the most fun things to do in Tonypandy. Would we return to play their other games? Certainly.
Stay in the Dark: Dark Park (Vlaardingen)
Stay in the Dark in a word: Unmissable. There aren’t many games that I would replay, but this is one. The more I look back on it, the more I realise how much I enjoyed it. Sadly it’s closing in May 2024 but if you get a chance to play it, you must.
Other World Escapes: Chipshop (Portsmouth)
I would guess this was one of the earlier games by Other World. It’s still a fine game, but perhaps showing its age in places. One or two twists, and a convincing set were ultimately let down by a weak ending.
Other World Escapes: Journey to Xibalba (Portsmouth)
My favourite theme is a temple, and I’m always excited when a temple game lives up to the possibilities the theme provides of creating a true adventure. Journey to Xibalba does exactly that, and provides (up to) 90 minutes of pure joy.
Trapp’d: The End of the Line (Northampton)
We’d not had the best luck at this venue, and this game didn’t feel like the best that Trapp’d have to offer. It was worn down and looked very tired in places, and some major tech failures didn’t help us to have the best experience.
Trapp’d: The Lost Temple of Yumiko (Northampton)
Trapp’d can generally be relied upon to deliver consistently decent games (with one or two exceptions), and The Lost Temple of Yumiko fits that bill. Fans of games with a more physical/tactile element will certainly enjoy this one more than others though.
EO Escape Rooms: Scarlet (Sudbury)
It’s nice to find an original theme for an escape room, and also nice that this girl’s name was not part of a horror experience! Scarlet was a delightful game with some wonderful moments. If I could just arrange that memory wipe, I’d play it again in a heartbeat!
EO Escape Rooms: Scary Tale (Sudbury)
The thing that makes the games at EO Escape Rooms so great, Scary Tale included, is simply that they’ve done the basics right. This game is everything an escape room should be: cool set, a narrative that ties the set and the puzzles together, and loads of solid content. When you combine those things you get a game that is just, simply, a joy to play.
EO Escape Rooms: Karma Club (Sudbury)
This was one of those games that just seemed to have the perfect flow to it. Everything made sense, everything was a joy, and our short time in Karma Club was possibly the highlight of our day. The world needs more games like this!
EO Escape Rooms: Castaway (Sudbury)
Castaway was a delightful game, full of content and lovely moments of nostalgia. But the real star of the show is the set, making us feel like we never wanted to leave!
Cluetopia: Chaos at Calamity Mine (Clacton-on-Sea)
I’d like to think that we’ve played enough escape rooms to know when a room is good even if it doesn’t click with us. Chaos at Calamity Mine is a good game I’m sure of that, but it was just not the game for us.
Doomsday Escape Rooms: Critical Mass (Colchester)
If you love a high tech game, you’re likely to love Critical Mass. There were a few things that made me love it a little less than Pathogen, but that could just be me being picky.
5 Wits: Tomb, Espionage, Deep Space, Drago’s Castle (Syracuse)
If you’re an escape room enthusiast (or an owner) and are fascinated by ways that escape rooms can be run to be pretty much fully automated, then 5 Wits is a must play. Ok, the puzzles got repetitive and annoying at times, and if you were too quick and a team was ahead of you then you’d have to wait. But if you can get over that, then these are interesting games to play.
Escape City Buffalo: Over the Falls (Buffalo, NY)
This is a game to play if you want to see an amazing set. Over the Falls was a visually appealing game and the story, flow was good. We didn’t click with some of the puzzles so felt like we were playing catch up, but somehow we managed to make it out in time.
Crypto Escape: The Extraction (Newmarket, ON)
From what I remember The Extraction got the second most votes in the TERPECAs for a game at Crypto Escape and that’s probably fair. We didn’t get on with the puzzles, but the set design and story was pretty impressive. It’s hard to make a game that is perfect for everyone and I’d guess that many people will play this one and love the puzzles – each to their own.
Crypto Escape: Below Zero (Newmarket, ON)
Set design was once again superb. Crypto Escape have really mastered the art of building escape rooms. We found the puzzles got a little repetitive at times, but we still enjoyed Below Zero and it’s worth playing just for the tech and the experience.
Crypto Escape: Cursed Temple (Newmarket, ON)
Although Cursed Temple isn’t as highly decorated with awards as some of the other games at Crypto Escape, this was my favourite of the three games we were able to fit into our visit. Of course, I might be biased thanks to my love of temple raiding games, but I think it had more to do with the solid, satisfying game play, underpinned by a decent storyline.
Hounds Escape: The Acid Bath Murderer Experience (Crawley)
The Acid Bath Murderer is hard to quantify. Part escape room, part history lesson, and part true crime drama, perhaps the best way to describe it would be to call it an Immersive, Narrative-Driven Puzzletale. Whatever you call it, it’s a perfect combination of puzzles and story, culminating in a new sort of experience that is unlike anything else we’ve encountered so far, and one not to be missed.
ScreamWorks: The Haunted House (London)
The Haunted House was an interesting experience and I think it would be fascinating to see how it is run with the maximum 48 players. One thing that was clear from our experience was that ScreamWorks are constantly experimenting and developing their offering, so there is a good chance that your experience could be slightly different to ours.
Next Level Escapes: The Thompsons (Hamilton, ON)
If you’re a fan of The Simpsons, then The Thompsons could be a winner. We didn’t gel with the puzzles, but that could just be us.
Next Level Escapes: The Graveyard (Hamilton, ON)
The Graveyard was a solid game, with challenging puzzles, an immersive and beautifully designed set, and a good amount of atmosphere. In short, while The Graveyard is unlikely to “wow” enthusiasts, it is a perfect example of what an escape room should be.
The Exit Games FL: Pins and Needles Tattoo Parlor (Clearwater, FL)
This review is purposefully cryptic, but believe me when I tell you that the less I say about this game, the better your experience will be. I will, however, say that it is rare to find a game that is as immersive as Pins and Needles is without it being a full on horror experience (and Pins and Needles is not, strictly speaking, one of those.)
The Exit Games FL: Servants of Sleight (Clearwater, FL)
Ok, I see what all the fuss is about. We loved our time in Servants of Sleight and the less we say about it, the better your experience will be. Just go and play it, it’s a delight.
Legends Escape Rooms: Moonshine Cabin (Tampa, FL)
I knew next to nothing before heading to Legends Escape Rooms, but I was pleasantly surprised. Moonshine Cabin was fun, fair, and filled with some unexpected things. It’s a shame we only had time for one game at Legends, especially if their others are of a similar quality.
Escape The Cape: Mindhatter (Cape Coral, FL)
In hindsight, we should have just listened to the reviews. We found our time in MindHatter turned us into the Mad Hatter rather than leaving us in Wonderland. The puzzles were frustrating, and the ending was very flat.
Outerlife Studios: Scorched (St Petersburg, FL)
Scorched is a decent game that offers everything I expect from an escape room: an enthusiastic host, reasonably immersive set design, and fair, albeit few, puzzles. With the game lacking in content, however, it felt like it was over almost as soon as it began.
Pier Pressure: Smuggler’s Secret (Brighton)
Smugglers Secret was a total joy to play. While we played the Pro Version and found it to be exactly the right balance of challenging and fun, I feel confident in saying that the Family Version would be a perfect introduction to escape rooms for the little ones, and no matter which version you choose, it’s an fantastic activity if you need a break from the beach.
Escapism Plymouth: Forge (Plymouth)
Escapism Plymouth have delivered another solid and satisfying game. With the dynamic difficulty (i.e. extra puzzles) in Forged, this game is a sound choice whether you’re an experienced puzzler, or looking to try your first game.
Escapism Plymouth: Wrecked (Plymouth)
Wrecked was a fun game, with enjoyable puzzles and a good flow. The first games we played as Escapism Plymouth were good, but it looks like they are always looking for ways to improve.
clueQuest: Revenge of the Sheep (London)
Despite being an older game, Revenge of the Sheep is still in very good condition and not showing its age at all. Puzzles were solid, the tech was impressive, and set design was the high standard we’ve come to expect. If you’re looking for escape rooms in London, then clueQuest is always a contender and any of their games are a good choice.
clueQuest: Plan 52 (London)
Plan 52 is clueQuest’s first game, and while it is no longer anything groundbreaking, it still holds up as a solid game that is a delight to play, making it enjoyable for enthusiasts and perfect for first time players.
Escape Rooms Cheltenham: Cheese Robbers (Cheltenham)
Cheese Robbers has a lovely premise and is very family friendly, with bright colours, some entertaining moments, and of course, scalable difficulty. We didn’t click particularly well with the game, but that was possibly more to do with us than the game. Either way, we still had fun stealing the cheese.
Locked in a Room: Parallax (Center Parcs, Longleat)
Parallax is a perfectly acceptable game, but I wouldn’t necessarily recommend enthusiasts playing it at Center Parcs simply due to the price
Headlock Escape Rooms: Rise of the Fungi (Play at Home)
The original was great, but this was greater. Rise of the Fungi is 100% a must-play game. I use the word ‘game’ but this is an experience if there ever was one, and it transcends puzzles and escape rooms.
Exit60: Redbeard’s Revenge (Newport)
Redbeard’s Revenge is jam packed full of puzzles, and is just plain fun. Despite the vast amount of content, the game is family friendly and totally appropriate, and achievable, for puzzlers of all abilities, from escape room enthusiasts to the total newbie.
Crafty Maze: Elf Assembly (Play at Home)
This feels like an expensive game, but actually it’s decent value considering all it comes with and the entertainment it gives. These crackers would be a great addition to any Christmas table (or Thanksgiving for that matter) and our team of four experienced puzzlers were pleasantly surprised by how fun this game was.
Post Curious: The Morrison Game Factory (Play at Home)
Sherlocked: The Alchemist (Amsterdam)
This is one of those games where you will play and then want to play again just to go back and see what you missed. Every single item in this game has been hand-crafted for the world they have created and the attention to detail is incredible
Museum of Intrigue (Syracuse, NY, USA)
I am not sure I’ve ever had this much fun at the mall, not even when I was 5. If you’re looking for something a little bit different, but totally fantastic, to do in Syracuse, you should look no further than The Museum of Intrigue.
The Real Escape: The Western Job (Portsmouth)
I can see why people praise this game. It’s got good set design and the puzzles all make sense. The little ‘extra’ at the end also gives enthusiasts something to aim for, and I’m sure this would be a hit for players of all ages.
Clue Cracker: Mega Bite (Tunbridge Wells)
Diorama Games: The Medusa Report (Play at Home)
The Medusa Report is one of those games that feels chaotic at the start, then as you progress it comes together to form a beautiful harmony. The documents blur the lines of what’s real and what’s fantasy, and it’s really rather impressive how much puzzling can fit into one box!
The Lift Escape Rooms: The Lift Shaft (Brighton)
If you’re looking for a hardcore puzzling session in Brighton, this probably isn’t the game for you. However, if you’re looking for a space filler, a warm up, or an introduction to escape rooms, then this certainly would fit the bill.
Escape Reading: The Ram Raid (Reading)
I can see why Ram Raid is an enthusiast’s favourite. There is a lot to do in this game, but you don’t have to do it all to be successful. This game will likely keep you locked up for most of the 60 minutes, and you’ll be non-stop running around solving some quality puzzles.
Escape Reading: Kidnapped (Reading)
I’d probably class this as quite a traditional escape room, with some traditional but satisfying puzzles. It starts off dark but soon lightens up and becomes a fun place to explore.
Escape Reading: The Vampire Slayers (Reading)
This wasn’t the hardest or scariest of games, but all the puzzles clicked and we flew through it. Probably not a challenging room for experienced players, but it was a solid and fun game that we were glad to have played
Exit60: Banged Up (Newport)
Despite being a very much ‘done’ theme, Banged Up managed to avoid a lot of the clichés and provided just the right level of whimsy for some good light-hearted fun. We weren’t in this game for a long time (completed it in less than 25 minutes), but we will remember our time fondly.
Hourglass Escapes: The Road to Innsmouth (Play at Home)
The Road to Innsmouth felt like it squeezed a lot into a Telescape game. Ok there were cut scenes and videos etc, but it still managed to keep us occupied for over two hours, so if you’re looking for an evening’s entertainment then this could be a good shout.
Way Out: Ice Tiki (Athens)
I would love to play Ice Tiki again, even though we know how to solve the puzzles, the experience was just amazing. The time we spent in this game was like one big party and it was the perfect end to our holiday. Please please please can we get more games like this in the world!
G-Factor Group: The 7 Mysteries of Pharaoh (Athens)
We played this game on a whim and we’re glad we did. There was nothing mind-blowingly special about it, but it had fun puzzles, some cool tech, and a clear ending – although that ending could easily be improved with just a few minor tweaks.
G-Factor Group: Freedom for Sale (Athens)
I’m not a huge fan of prison rooms in general but this one felt just a bit too rough around the edges. We spent more time being frustrated and lost in this room than we did having fun. It’s nice it is available in English now, but it’s not one that we’d recommend to others.
G-Factor Group: Through the Mirror (Athens)
This game was a surprise of our Athens trip. I wasn’t expecting much, but, thanks to its original set and puzzles, it was a joy to play. I would have liked there to have been more to it or perhaps a stronger ending, but this game just went back to the main reason we play escape rooms: fun.
Coven Escape: Woman In Black (Athens)
I feel bad for Woman in Black as we played it the day after we had played Chapel and Catacombs so it perhaps didn’t wow us as much as it really should have. But it in its own right, it is still an incredible game with a huge set that I really enjoyed.
The Art of Escape: Lilipout (Athens)
We really wanted to like this game, but instead it was our least favourite game of all the ones we played in Athens. It had potential thanks to the fun set design, but due to poor puzzles and a lack of signposting it is not a game we’ll be recommending anytime soon.
Lockhill: The Sanitorium (Midnight mode) (Athens)
This entire experience truly felt like we were in a live adaptation of a Resident Evil or Silent Hill video game. It. Was. Incredible.
Lockhill: Chapel and Catacombs (Athens)
In a city full of world-class escape rooms, Chapel and Catacombs stands out and was nothing short of incredible. I guess there’s a reason why it’s currently ranked by enthusiasts as the #1 game in the world. While I hate to add to the hype if I were asked, “What should I play in Athens if I only have time for one game?” There is no question, it would be this one.
Station 33: Wake Up (Athens)
Wake Up was a visually impressive experience and I can see why horror aficionados love it. I think we had been spoiled by other experiences so this one didn’t grip us as much as it possibly should have, but it is still a game we will likely never forget.
Exit Plan: The Dark Side of the Elements (Athens)
I think if this game was in the UK it would probably be more impressive, but it’s surrounded by world class games in Athens so it’s likely a little overshadowed. We had a good time playing The Dark Side of the Elements and I fell in love with the ceiling and some of the cool tech they used.
No Exit: El Exorcista (Athens)
I have never experienced anything quite like El Exorcista, and I think that goes for the rest of the team as well. We were, quite literally, dropped into the middle of The Exorcist and I have never felt more immersed in a game
Escapepolis: The Butcher Resurrection (Athens)
This game felt like more of a traditional live actor horror escape room rather than some of the others we played, and that’s not a bad thing. The puzzles were solid, the story was good, and the set was suitably terrifying
Escapepolis: Cosmos 05 Death in Space (Athens)
We really wanted to love this game, and in a way we did. We loved the tech, we just found the gameplay to be a bit lacking and we ended up more frustrated than anything else
Paradox Project: The Music Academy (Athens)
The Music Academy is one of those games that keeps on going. When we thought we were done, there was more puzzling to be done! We haven’t played many three hour games, but Paradox Project are surely the masters of this domain, what an experience!
Paradox Project: The Bookstore (Athens)
If you want a short review, then I’ll simply say The Bookstore is a beautiful game. The puzzles are perfect, the narrative is interesting, twisty, and ever present, and it’s all housed in a beautifully designed, quirky space. Athens may be known as a destination for excellent horror games, but those certainly aren’t the only excellent games you’ll find here.
Paradox Project: The Mansion (Athens)
While the sequel to The Mansion is more highly thought of, it would be wrong to skip this game in favour of only playing the second. The Mansion in its own right is a well-thought-out, fun game with a strong narrative, and an immense number of surprising and satisfying puzzles.
The Detective Society: Family Adventures (Play at Home)
If you’re looking for a gentle introduction to get your family interested in play at home escape rooms, then look no further. The Detective Society: Family Adventures, is the perfect game for family games night and I really do hope they produce more games like this.
Escapism: Radioactive (Plymouth)
The puzzles in this game really clicked with us, and we quite enjoyed the theming too. It’s nice to play a room that perhaps has a darker side without being a physically dark room. More rooms with decent lighting, please.
Escapism: Breadcrumbs (Plymouth)
This is classed as the easiest game at this venue, and it may be, but I’m not sure. It was a fun game with cute set design. Ignoring the slightly dark undertones of the story, I could see this game being a family favourite.
Escapism: Legacy (Plymouth)
Not the hardest of games, but we had a good time in Legacy. The puzzles ranged in difficulty and type and the openness of the game allowed us to split up and do our own thing. A good first game to start off our Escapism Plymouth binge day.
Escapism: The Missing (Plymouth)
The Missing is the epitome of “Classic Escape Room.” The set build is decent, with fun and engaging puzzles that are sure to delight those new to escape games, and please seasoned enthusiasts.
Escape from the Room: The Mixed up Mind of Mr Crabheal (Epsom)
Escape from the Room have created a game here that should be enjoyed by not only the general public, but also enthusiasts, which is not always an easy feat. It’s great to see a growing trend where escape rooms are designed to keep you in the game for as close to 60 minutes as possible.
Cornwall’s Great Escape Rooms: Fractured Fairytales (Helston)
This game is arguably on the easier side and experienced teams will likely fly through it. But as a stop-over game, or a family game, it’s probably set just right. The set design was lovely, the puzzles made sense, and it made for a fun (albeit short) experience.
Escape Time: Prison X (St Ives)
Prison X was pretty much your standard prison escape type of game, but with a slight twist at the end – oh and a washing machine, because, why not? If you’re in St Ives and looking for a game to play, then this more traditional style escape room could help you escape the busy streets below
Cornwall’s Great Escape Rooms: The Family Business (Newlyn)
This room is probably ok for the market it is intended for, and most people will probably love it. For some reason it just didn’t click with us and I’m not sure why
Cornwall’s Great Escape Rooms: The Secrets aboard the Jolly Roger (Newlyn)
You can’t come to Cornwall and not play a pirate themed escape room. We found the Secrets aboard the Jolly Roger, and had a good time doing it. The room won’t wow you, but it was an enjoyable time and most of the puzzles were fair and enjoyable to solve.
Dreadlock Escape Rooms: Detention (Bodmin)
Considering the theme was ‘Detention’, I can’t quite work out why, but this game was a delight. The puzzles were well thought out and the game flowed well. I think it helped that the room felt quite new and clean, but this game has cemented the fact that I think Dreadlock may be our favourite venue in Cornwall.
Reynard’s Adventures: Temple of the Volcano God (Taunton)
This is a game that is sure to turn beginners into enthusiasts. The set design was beautiful and the puzzles were not the most challenging, but were fun.
Prodigy Escapes: The Haunting of Mount Clifton Manor (Exeter)
Thanks to the excellent puzzle flow and creepy ambiance, I thoroughly enjoyed The Haunting of Mount Clifton Manor, but what makes it even more impressive is that it is the company’s first game. I’m looking forward to seeing what Prodigy Escapes do next (particularly as it’s rumoured to be my favourite theme.)
Prodigy Escapes: Mission Impawsible (Exeter)
There’s no point avoiding it, this is a game designed for beginners and it shows. As enthusiasts we weren’t challenged in this game but we still enjoyed it. If you’re looking for a game to try and convince friends (or family) that they really should play an escape room – this is the game you want
Red House Mysteries: The Danziger Experiment (Exeter)
This wasn’t a bad game, and in places it was fun. Unfortunately the one GM for two games decision is what let our experience down. I understand that this is probably due to financial reasons but we’re yet to play at a company who runs this way and offers a better experience than one GM for one game.
TimeTrap: Curiouser and Curiouser (Reading)
Another example of a beautifully assembled game by TimeTrap that was a joy to play. The puzzles were great and on theme, and the room itself was wonderful to interact with. Don’t worry if you didn’t play the prequel to this game, you’ll still have a great time.
Escape Reading: Age of Magic (Reading)
Age of Magic almost certainly wins the prize for most beautifully themed magic room I’ve played thus far. On top of that, the puzzles were solid, making the entire experience simply enchanting.
The Panic Room: Hell House (Gravesend)
Hell House is possibly The Panic Room’s most ambitious project to date, and it is quite a sight to behold. If you’re planning a visit to Gravesend, I would add Hell House to the “Not To Be Missed” list.
The Panic Room: Riddled (Gravesend)
If you’re looking for a game for stag/hen dos, this is it. This game obviously has a target market and I imagine it does really quite well for that market, I’m not sure what enthusiasts will think about it, but credit to Panic Room for doing something different.
Mythologic: Mr. Todd’s (Gillingham)
My favourite Sondheim musical is Sweeney Todd, so of course, my nerdy little musical-loving heart was in heaven in Mr Todd’s. The set was beautiful, the puzzles pleasing, and the story stuck very closely to the one I know very well, making this game a delight to play.
Mythologic: Needlenose (Gillingham)
I’m not normally a huge fan of horror/live-actor escape rooms as they seem to just be dark for the sake of it, but Needlenose was good fun and had a good sense of adventure. In terms of set design and build, it felt like a step up from their earlier games and I’d imagine this is a very popular game around the scary season!
Ctrl Alt Esc: Quick-E-Mart (Margate)
We enjoyed our time in the Quick-E-Mart, but it just felt a bit short. We were an experienced team, but for a 90 minute game, we didn’t expect to get out in less than 40 minutes. The experience was fun, just a little too short lived and left us wanting a few extra puzzles to bulk it out.
Eureka Escape: Cabin Fever (Penzance)
This game feels like it was made for the surroundings it is in. It won’t wow you, but nothing felt out of place. Puzzle wise there was nothing too complex, although we found one of the search puzzles a bit sneaky, and another puzzle had too many options and made it too easy to get distracted.
Eureka Escape: Death by Prescription (Penzance)
Of the two games we played at Eureka Escapes, Death by Prescription was my preferred. There were a number of satisfying puzzles, and very little ambiguity which can sometimes lead to frustration in escape rooms.
Chronos One Escape Rooms: Temple of the Forbidden Idol (Eltham)
I enjoyed Eltham Escape’s previous temple themed game, but The Temple of the Forbidden Idol has definitely surpassed its predecessor. The Temple of the Forbidden Idol was filled with satisfyingly chunky and tactile puzzles, and just enough adventure to thrill my temple loving heart
Chronos One Escape Rooms: Return to Neverland (Eltham)
This game was a joy to play and was beautifully put together. The puzzles were fun and the game had a little bit of magic that made it a wonderful space to be. If you’re a fan of the Disney experience, get booked in!
Chronos One Escape Rooms: Nightmare on Ripper Street (Eltham)
The story felt like it was missing something in this game, but the set design was spot on. Some questionable tech as well as some sneaky searching left us feeling a bit confused at times, and like we were guessing more than solving things.
Unsolved Mysteries: The Cabin (Chatham)
Unsolved Mysteries have raised the bar for what I expect from an escape room with The Cabin. With satisfying puzzles and a surprising human element, The Cabin managed to be infinitely more immersive than a simple “serial killer” themed game
The Escapement: Atlantis (Broadstairs)
Atlantis ticked every box on my “Perfect Escape Room” list and then proceeded to blow my already high expectations out of the water (pun intended). In fact, I may even have new tick boxes to add to the list after our visit to Broadstairs. Honestly, if I were to pick a favourite game in the UK (possibly on the planet), it’s currently in Broadstairs.
The Escapement: Captcha Code (Broadstairs)
Captcha Code is a brilliant way to spend an hour or two exploring the charming town of Broadstairs, and slots perfectly into the interconnected narratives of The Network and WunderWaffe Operation Quartz. But more than that, it is an exceedingly clever, and exciting game full of delightful surprises and pleasing puzzles.
Phantom Peak (London)
The Escapement: WunderWaffe Operation Quartz (Broadstairs)
This game was a long time in the making, but I’m pleased to report that the wait was 100% worth it. The Escapement have created a game here that will surely go to the top of people’s ‘Top 10’ lists, we need to rejig ours, as this is firmly up there for sure.
The Panic Room: The Happy Institute (Gravesend)
We left it a long time before playing this game, and we shouldn’t have. The puzzles were logical and fair, our GM was great, and we had a very ‘Happy’ time in this Institute.
Escape Rooms Cardiff: Astro Quest (Cardiff)
Astro Quest is the rebirth of Press Start – and it works. The puzzles were much more enjoyable, the story made more sense, and the set dressing was good. It feels like this game now has something for everyone and it’s sure to be a much more enjoyable experience (once one puzzle is tweaked).
Hounds Escape: Explorer’s Diary (Crawley)
I’ll admit, I am somewhat biased, being totally and automatically in love with almost any game that gives me an opportunity to live out my Indiana Jones fantasies, but Explorer’s Diary is about as close to perfect as a game could get. Beautifully designed, both aesthetically and in terms of game play, this game was a joy to play, and my new favourite at Hounds Escape. Not only is it not to be missed if you’re in the area, but it’s worth making a special trip for.
Mindworks: Smuggler’s Ruin (Worthing)
Everyone knows Brighton has great escape rooms, but if you’re in the area then it’s definitely worth stopping by Worthing. MindWorks surprised me with the quality of this game, and it was a lovely way to end a day of quality games.
Pier Pressure: Modrophenia (Brighton)
There’s a reason Pier Pressure are so well thought of amongst escape room enthusiasts, and Modrophenia highlights all of those things. Funky sets, perfect puzzles, and an immersive atmosphere, you can’t go wrong with any of the games here, but Modrophenia is one not to miss.
Pier Pressure: Loot The Lanes (Brighton)
Loot the Lanes contains a real sense of awe that is often lacking in escape rooms and is a true testament to the team at Pier Pressure. Everything about this game is first rate and I can easily see why this game is consistently rated as the best, or one of the best in the UK. It’s a must play.
Mansion of Mystery: The Time Machine (Pembrokeshire)
Mansion of Mystery’s Time Machine was a highlight of our recent break in the south west of Wales, and it wasn’t just because of the Owl Garden and Zoo located within the grounds of Picton Castle. The Time Machine was a joy to play, and well worth including on your itinerary if you happen to find yourself in Pembrokeshire.
The Escape Game Carmarthen: Oubliette (Carmarthen)
This room was a let down for us thanks to an unfair placement of a handcuff key, and this really tainted our experience. The set design was decent for the most part, although the final ‘reveal’ was pretty much apparent from the start which was a shame.
The Escape Game Carmarthen: Depth Charge (Carmarthen)
The smoke in this room was set to 11, dial that down a bit and I think we’d have had a more enjoyable experience. Saying that, the set design for Depth Charge was pretty spot on and the puzzles didn’t feel out of place
The Escape Game Carmarthen: Lunar Base Alpha (Carmarthen)
If you’re planning to play only one game at Carmarthen and you’re struggling to choose, look no further. The stronger narrative combined with more tactile challenges made Lunar Base Alpha not just my preferred game at The Escape Game Carmarthen, but also my preferred game across both venues.
Tenby’s Great Escape: Captain’s Treasure Room (Tenby)
We didn’t click with this game, but we still appreciate that it was well designed and had a good sense of adventure. I had low expectations for this venue, and was pleasantly surprised. If you’re in the Tenby area then this venue is worth checking out
Tenby’s Great Escape: The Wizard’s Lair (Tenby)
It was a nice change to play a Wizard themed room that simply wasn’t a Harry Potter rip off. The set design in this game was spot on and they managed to fit in a few surprises, along with some enjoyable puzzles.
Tenby’s Great Escape: The Tenby Asylum (Tenby)
I probably wouldn’t recommend The Tenby Asylum if you’ve never played an escape room before, but for enthusiasts that are looking for a challenge and don’t mind a jump scare or two, then this is the one. The set was impressive, but even more appealing were the puzzles.
The Escape Game Swansea: Wild West (Swansea)
I wanted to love Wild West, but unfortunately it left me feeling just a bit flat. However, I wouldn’t let that stop you from playing. Despite my issues with it, Wild West was the strongest of the games at The Escape Game’s Swansea branch, and there were a few moments of pure puzzling joy.
The Escape Game Swansea: Hostel (Swansea)
I can see why this game has such a low escape rate. Darkness, lack of signposting, and puzzles that just didn’t seem to make sense or always fit the narrative. We left this hostel feeling frustrated and wondering if we should have just quit to became the latest victims.
The Escape Game Swansea: Alcatraz (Swansea)
The Escape Game’s Alcatraz is a standard prison break. That doesn’t mean it’s not fun though – the puzzles were fair and engaging, with a few unique twists, and perfect for those new to escape rooms.
The Escape Game Swansea: The Prison Van (Swansea)
Our dislike of Prison Van escape rooms was not changed with this game. It felt like signposting was limited, some poor choices were made on puzzle design, and generally we just felt frustrated at our time in the van.
Exitus Escape Rooms: Coco Loco (Cardiff)
Coco Loco was a delight for pretty much all the senses, and is a perfect family friendly escape room in Cardiff. Just when we thought the game was over, Exitus surprised us once again! Often you’ll get a card, or a badge to take away from an escape room, but that’s not good enough for Exitus – what a treat!
Exitus Escape Rooms: The Curse of Senutep (Cardiff)
If you find yourself in Cardiff, it would be a crime not to stop by Exitus. You can’t go wrong with any of their games, but The Curse of Senutep is the perfect choice for large groups or challenge seeking enthusiasts.
Riddlr: The Wizard’s Apprentice (Bristol)
The Wizard’s Apprentice is a game that needs no hesitation to book. With solid puzzles, an immersive atmosphere, and actual moments of magic, this is one magic school I was very happy to attend.
11th Hour Escapes: Criminal Record (Bromham)
I love it when a game is a lovely space to be in, not just because of the set design, but because of the puzzles too. Criminal Record was fun from start to end and the puzzles perfectly complemented the set. Credit to 11th Hour Escapes for making a murder mystery fun again!
11th Hour Escapes: Victoria’s Last Challenge (Bromham)
Victoria’s Last Challenge is the epitome of classic escape room, with solid and logical puzzles that are sure to thrill new escapees and please enthusiasts.
Edaqa’s Room: The Office (Play at Home)
If you’re looking for a digital escape room that actually plays like an escape room, then this one might be for you. The Office is possibly one of the most accurate digital representations of a typical physical escape room that I have seen
Mission Breakout: Underground 2099 (London)
Underground 2099 has some cool moments and a good sense of adventure, but I’d like a little more signposting and definitely more light to make this a truly fun experience.
Riddlr: Decade Runner (Bristol)
I wish this was a 90 minute room, simply so I could have had more time to enjoy the space. This game was challenging but I loved every minute spent in it. Best game in Bristol? I think so.
Riddlr: Nautilus (Bristol)
I can see why Nautilus is the go-to recommendation for Bristol. Strong set design, solid puzzles, a great sense of adventure, and a bit of fun along the way make this a game that we will have no hesitation in recommending
Riddlr: Seance (Bristol)
It’s always nice to set a new room record, not just for bragging rights but because it shows that a room clicked with us, meaning the puzzles were logical and fair. Couple that with some good set design and some entertaining jump scares, and Séance is a fun game to play and one we would recommend if you’re in town.
U-Escape: The Barber Shop Mystery (Bournemouth)
The Barber Shop Mystery was a pleasure to play, with a lovingly crafted set and thoroughly pleasing puzzles. Of the games at U-Escape this is the one most suited for larger teams, but really, it’s great for everyone!
U-Escape: Psycho Surgeon Escape (Bournemouth)
Psycho Surgeon is a fun game with plenty of creep factor for those that like a darker game, and plenty of satisfying puzzles for those that care more about the puzzles than the atmosphere.
U-Escape: Franksy (Bournemouth)
Easily our favourite game at U-Escape. Franksy has a unique theme, with unique puzzles, and great set design. This is by far the most challenging of games at this venue, especially if you complete it on the hardest setting, but it’s great fun and if you’re in Bournemouth get it booked!
The Great Big Escape: Hop House Homicide (Dorchester)
This room felt like it was set up in a rush just so they could get their doors open. Sparse set design, lacking puzzles, frustrating puzzles, and a very anti-climatic ending meant we left just feeling a bit flat. This game has a premium price tag, but it was not a premium experience.
Escape Down the Rabbit Hole: Escape the Bus (Barnstaple)
Speed is actually one of my favourite films, so to play a game that has taken inspiration from one of the greats was actually a great deal of fun. Escape the Bus was a bit of a surprise, and I found that of the two games available at Escape Down the Rabbit Hole, it was my favourite.
Escape Down the Rabbit Hole: The College of Magic (Barnstaple)
Games in the South West seem heavily targeted to the passing tourist market, so enthusiasts are unlikely to be challenged. At £60 for a team of two, this is not a cheap experience and it certainly didn’t feel like it warranted such a high price, but we had fun, and (other than the first) the puzzles made sense and were logical.
Improbable Escapes: The Triwizard Trials (Play at Home)
The Triwizard Trials would be a perfect choice for a family adventure, particularly if anyone is a great fan of a particular series of books or movies about a wizarding school. With a great host and excellent production values, plus fun puzzles that are perfect for newcomers to escaping, Improbable Escapes once again lived up to my already very high expectations of them.
Devon Escape: D-Day for Devon (Newton Abbot)
D-Day for Devon was definitely the highlight of the day during our time at Devon Escapes, with puzzles that clicked and a game that flowed, not to mention a nice set and an unexpected twist as we approached the finale.
Devon Escape: Death on Dartmoor (Newton Abbot)
Possibly the most impressive set (at least early on) at this venue, but thanks to one puzzle we found this game a little unsatisfying. I’d probably rate it as the second best game at Devon Escape but it is still worth playing if you’re in the area.
Devon Escape: Professor Enright’s Enigma (Newton Abbot)
We entered this room expecting it to be easier, but we were certainly mistaken. An error on our part made this room much harder than it should have been. But the puzzles were decent, the theming was adequate and we had fun – so that works for us.
CU Adventures: Solve our Shirts – The Treasure Trove of Pirate Cove (Play at Home)
Not enough games come with/on t-shirts. Don’t get me wrong, I love getting a nice pin badge from a game, but a t-shirt that I can wear is next level stuff. We loved The Treasure Trove of Pirate Cove and really really really hope that Solve our Shirts make a third game!
Curious Correspondence Club: Chapter 3: The Tinker’s Trinket (Play at Home)
I think this was our least favourite of the games we have played by Curious Correspondence Club. I don’t know if we were tired, or the puzzles just didn’t click with us, but we’d recommend Chapter 2 over this one.
Curious Correspondence Club: Chapter 2: Warehouse on the Wharf (Play at Home)
We enjoyed this game much more than Chapter 1. The puzzles made sense, the tactile components were clever and a joy to work with, and the final video brought a close to the story and our mission.
Curious Correspondence Club: Chapter 1: The Custodian’s Keys (Play at Home)
I can’t put my finger on it but this game felt like it was flawed in some way. Perhaps the puzzles weren’t for us, but the system with the keys didn’t seem to work as intended and the puzzles left us feeling frustrated and definitely not wanting more.
Elgin Escape: Santa’s Last Parcel (Play at Home)
If you’re looking for a festive game to bring the family together, whether you’re all around one screen or dotted across the globe, Santa’s Last Parcel could be a great option for a bit of lighthearted puzzling
Lock and Code: National Elf Service (Weston-Super-Mare)
Because of the short lifespan of Christmas rooms we can understand companies not making them as refined as their other rooms. Saying that, National Elf Service had a decent story, authentic 90s set dressing, and one or two puzzles that brought a smile to our face – and that’s what it’s all about.
Random-Rooms: The Old Hospital Room (Newport)
We hoped to finish on a high at Random-Rooms, but I think The Old Hospital was our least favourite game of the day. One puzzle just felt like a massive leap and that caused us to end the game with more frustration than fun.
Random Rooms: The Cell (Newport)
The Cell has a unique twist on an otherwise familiar theme. In all, it was a decent game, with fair puzzles, but was ultimately a bit of a let down with an anticlimactic finish.
Random-Rooms: The Dragon Room (Newport)
For a room called ‘The Dragon Room’, it felt like it was lacking something, and I think that would probably be a dragon. Two big puzzles slowed down the game for us and kinda killed the buzz, up until that point we were enjoying it, then it just became a bit frustrating.
Random-Rooms: The Random Room (Newport)
This room certainly lived up to its name, it was very random. We clicked with the puzzles and found it to be an easy game, strangely it was probably the game we enjoyed the most at Random-Rooms.
DreadLock: Witch Way Out?! (Bodmin)
I’m a sucker for a story, so Witch Way Out?! was my preferred game at Dreadlock, with decent puzzles and just a fun atmosphere, intertwined with the story. Whichever game you choose, Dreadlock are well worth a visit if you’re in the area… or you could always play two.
Morgan’s Escapes: Mystery Times (Play at Home)
This was a really good challenge and is a great idea. I actually think they’re doing themselves an injustice by limiting it to the small box it comes with, there is so much potential here! I’m considering getting a suitcase out of the loft and locking it up with the padlock – that should keep my family occupied for all of Christmas day!
Genius Escapes: Nuclear Nightmare (Southampton)
If you’re an enthusiast looking for a challenging room, then play this one on Genius level. This is a challenging but fair game and despite feeling like we were going to crash and burn multiple times, we thoroughly enjoyed our time averting the Nuclear Nightmare.
Roomsmiths: The Naked Eye (Plymouth)
In a way this felt like it should be a hard room as there was a lot to do, but it clicked with our team and we got out in super-quick time. It’s cosy in places but really opens up so I’d imagine that bigger teams will probably still find things to do.
Housetrap Escape Rooms: Seance (Bodmin)
Of the games that we played at Housetrap, across both venues, Seance was my favourite. With a spooky atmosphere and a few jump scares, the real highlights for me were the moments of supernatural activity, and the surprises that came with it. Plus, the puzzles were pretty good too
Third Angel: The Distraction Agents (Play at Home)
If you’re looking for an escape room experience, then keep looking. If you’re looking to get immersed in what feels like an underground society, and experience something where the more you put in, the more you get out, then this is your game
Housetrap Escape Rooms: Aquarium (Bodmin)
This game would probably be a good choice for a family if you’re looking for an escape room near Bodmin, enthusiasts also may enjoy it, but for us it just didn’t click. The game had a cute feel to it but the puzzles weren’t our cup of tea.
Housetrap Escape Rooms: Tumbleweed (Indian Queens)
Despite the odd setting in Gnome World, we were pleasantly surprised by Tumbleweed. It had good set dressing, solid puzzles, and nice and open gameplay, the fact that it was 90 minutes was also a bonus. If you’re in Cornwall, this one is worth a detour
Logic Box: Santa and the Missing Pocket Watch (Highbridge)
We normally crash and burn in Christmas games, but this one clicked more than normal, although we still did have our moments. This is a lovely, family friendly game, and perfect for getting you in the Christmas spirit (even if you play in November).
DreadLock: Let the Games Begin (Bodmin)
This game is unlikely to challenge enthusiasts, and if you’re a fan of story you may want to look elsewhere. But, if you just want a fun, unpretentious game that is all about the puzzles and nothing else, then this is a good shout.
Hounds Escape: Southern Discomfort (Crawley)
Hounds Escape impressed us with their debut game, and their second may be even better (I can’t decide – it would be like choosing a favourite child if I had any). If you’re looking for an hour filled with amazing scenery, fantastic puzzles, and a whole lot of laughs, you won’t go wrong getting yourself over to Hounds Escape for a little Southern Discomfort.
Puzzle Post: The Scandal (Play at Home)
The Scandal is the perfect group game at any time of year, but it should definitely be on your Christmas list. Put away Monopoly, this will cause less conflict and will give your brains a nice little post-turkey workout.
Next Level Escape: The Strange Disappearance on Station Eleven (Play at Home)
This game had great graphics, a unique story that was filled with humour, and thanks to some tweaks to the game play, it was frustration free. If you’re looking for a game that will challenge you, make you laugh, and has unexpected twists and turns – this is the game for you.
E-Scape Rooms: The Sword of Drakul (Play at Home)
>The Sword of Drakul seemed to take away a lot of the frustrations with their first game, The Alp, and this made for an enjoyable experience. The graphics were slick and the puzzles were solid, well done E-Scape Rooms, you’ve made a cracking game!
Tulleys Escape Rooms: SpellCraft (Crawley)
The magic added something to the immersion. Nethercott is possibly still my favourite, and Mutiny might still be Liz’s, but objectively SpellCraft might be one of Tulleys best. The magical elevator taking us places, and then revisiting other rooms, and the twistyness of everything gave it a level of mystique
Dark Master: Into the Reliquary (Crowborough)
The set of Into the Reliquary is truly something to behold, and there are certain moments throughout the game that we are unlikely to forget for some time. The puzzles didn’t wow in the same way as their surroundings, but still made for a fun game, although that was somewhat overshadowed by a moment or two of what felt like legitimate danger.
Dark Master: One Wing Airlines (Crowborough)
For us, there was a bit too much going on in this game which meant we couldn’t focus on what we needed and ended up missing key things. DarkMaster are certainly up there with the best for their set design, but I think the puzzles left us wanting a bit more.
Logic Box: The Mystery of Loke Lake (Highbridge)
The Mystery of Loke Lake is a solid game, with a nice linear flow and solid puzzles, making it a good choice for escape fans of all experience levels
Cryptology: Daylight Robbery (Nottingham)
This is an amazing game that is sure to get your adrenaline going, and possibly keep it going for nearly the full hour. There are sure to be puzzles in here that you love (and some you’ll probably hate), but all the puzzles are fair, the set design is great, and this is guaranteed to be an enthusiast favourite – and could be the game to get newbies addicted.
Cryptology: Cypherdyne v1.5 (Nottingham)
Cypherdyne v1.5 may be Cryptology’s first game, but it’s also is an excellent example of everything an escape room should be: clever, exciting, and most importantly – fun. It’s perfect for new players and enjoyable for enthusiasts. With this as their first game, it’s no surprise that Cryptology has become a venue everyone seems to be talking about.
Cryptology: Rameseize (Nottingham)
This is a room that would be perfect for those new to escape rooms or seasoned escapers. The puzzles were fun, the room was solid, and the sense of exploration was spot on. With different ‘win’ levels, it works for everyone regardless of experience level.
Cryptology: Dreamscape (Nottingham)
Dreamscape is totally unique, a total blast, and absolutely rammed full of things to do. It is a perfect game for teams that are looking for a challenge to test their brainpower.
Tempo Escape Rooms: Eternal Life (Bath)
We had heard good things about Tempo in Bath, and I’m pleased to say this game lived up to our expectations. Great story-telling, solid puzzles, and a really fun, and at times, whimsical set, makes this a definite reason to visit Bath.
House of Frankenstein: Victor’s Lair (Bath)
I don’t know who designed Victor’s Lair, but I think it needs a little more work. It’s not a bad room, it’s certainly visually good, but the puzzles and flow felt lacking. If they take feedback on board and are willing to make adjustments then I think this could be a game that we would recommend in Bath.
Exitus Escape Rooms: Virus Tinkerers (Cardiff)
Virus Tinkerers was a game where everything fell into place for us and we loved our time in the lab. Fun puzzles, solid design, and nice touches as a nod to the scientists involved in the Tenovus charity – this is a must play game in Cardiff.
Logic Box: The Portland Heist (Highbridge)
A really strong first game by a new company and we’re sure we’ll be back to check out their other game soon. The Portland Heist had clever puzzles (don’t overcomplicate) and good story and set design. This would be a fun game for both enthusiasts or ‘regular’ people, especially families.
Escape Rooms Cardiff: The Cardiff Castle (Cardiff)
Cardiff Castle is by far the prettiest of all the games we’ve played at Escape Rooms Cardiff, and possibly the prettiest we’ve played in Cardiff itself. It’s a solid game that will be fun for enthusiasts and great for newcomers to escape rooms, plus it’s a perfect tie in if you’re planning to visit the game’s eponym while you’re in the area
Escape Rooms Cardiff: Press Start (Cardiff)
We really wanted to like this game but we found the narrative didn’t seem to fit the game and the puzzles weren’t enjoyable to us. I’d imagine some players will click and blitz this game, but unfortunately this wasn’t the game for us.
Mystery Mansion: Sleepy Man (Play at Home)
If you haven’t played the Sleepy Man Trilogy yet, we highly recommend you book now. It’s the perfect time of year for all things spooky and this is definitely one online experience you aren’t going to want to miss!
Clue HQ: The Legend of Miyalock (Birmingham)
The Legend of Miyalock seems to be the shining light in the ClueHQ collection. Admittedly we haven’t played many ClueHQ games, but Miyalock is a cracking game and one that ClueHQ can be proud of.
Headlock Escape Rooms: The Keeper & The Fungus Among Us (Play at Home)
This game is a true delight! With original music and songs, beautiful set design, great puzzles and a wonderful host – this will likely be unlike anything else you have ever played. We don’t do awards, but if we did, this would be a winner!
Diorama Games: The Vandermist Dossier (Play at Home)
It’s been a while since we’ve played a boxed escape game that truly wowed us, but The Vandermist Dossier did just that! Everything from the materials, to the story, and of course, the puzzles, had us thoroughly delighted as we followed Abigail’s clues to track down her whereabouts.
The Veiled Note: VeiledFest (Play at Home)
VeiledFest is certainly one of the prettiest puzzle envelopes we’ve seen and this game would be great to invite a friend to a festival or gig. The puzzles weren’t overly challenging but still kept us occupied for 20 minutes, which we were quite happy with
Marvo Mysteries: Marvo Induction (Bournemouth)
Don’t wait for a special occasion to play this game, get booked in now, you most definitely won’t regret it.
Houdini’s: RMS Titanic (Southampton)
We loved the attention to detail in both the game, and the waiting area. The room itself had touches that were historically accurate, and the reception had a poster of the Titanic that was signed by the youngest survivor of the disaster.
Trapp’d: Forsaken (Wellingborough)
We destroyed Forsaken, completing it in 23 minutes and escaping with the room record. It wasn’t a hard room but I can see why people may struggle, especially as it is so dark. I don’t know if bigger teams get more torches, but one per person would be nice. If you’re a fan of horror rooms and like a live actor, then you’ll probably get a buzz from Forsaken.
Trapp’d: Legend of Drakon (Wellingborough)
Drakon was our least favourite game at Trapp’d Wellingborough, but that could have been because of the reset error which threw us off. Considering we completed it in 34 minutes even with that error, I don’t think this game is likely to challenge teams, but it is still good fun. If your Trapp’d GM provides torches for your team then you’ll probably have a more enjoyable experience – if not, you best get eating your carrots.
Trapp’d: Atlantis (Wellingborough)
Credit to Trapp’d for doing something different with this room and the set design was spot on. It would have been nice to have seen a few more puzzles as the space was massive and could take them, but it was still an enjoyable time under the sea.
Angle Escape: Candy Shop (Peterborough)
The Candy Shop is the best of the rooms at Angle Escape and shows that they are improving with each game they build. Darkness and lighting was still an issue but that would be easily solved by providing more (decent) torches.
Angle Escape: The Getaway (Peterborough)
The Getaway firmly sits in the horroresque category for escape rooms, but is more creepy than scary. It’s dark and probably needlessly so, but out of the three games we played at Angle Escapes, this one falls firmly in the middle of the three for enjoyment.
Angle Escape: Victim (Peterborough)
The Victim is, I believe, the earliest room they have at Angle Escape, and it does show. As we played their other games they improved in quality. If darkness and lack of signposting doesn’t bother you, then you may enjoy this, but for us we just didn’t get on with it and left feeling rather deflated.
Want to Escape: The Guardian of the Gallery (Rushden)
The Guardian of the Gallery doesn’t feel like your average escape room. You can tell that this is built by an enthusiast who wants to push boundaries and create something different. This room is challenging, yet fair, and will likely be a firm favourite on the enthusiast scene for a long time to come.
Want to Escape: Teacher’s Revenge (Rushden)
If school was this fun, I’d probably be a doctor. This room was a joy from start to end thanks to its clever puzzles and lighthearted design. Was it as fun as Shimmy Shimmy or as impressive as Guardians? Probably not, but it was very close!
Want to Escape: Conspiracist (Rushden)
If I had to pick a game at Want to Escape that was the most “traditional” in the style of escape rooms, it would be Conspiracist, and I loved it because of it.
Want to Escape: Shimmy Shimmy Cocoa Pop (Rushden)
I’m a sucker for rooms that play on 80s nostalgia so it was probably a given that I would like this game. If you’re looking for a light-hearted game, then for sheer fun you’ll be hard pressed to find something more appropriate than Shimmy Shimmy.
One Way Out: Gas Alert (Oakham)
This felt like a game of two halves for us, we loved the first half but struggled in the second. Either way, this is a solid game with a massive space to explore!
One Way Out: Rhyming Room (Oakham)
This room will most definitely be a family favourite. If you’re in the area and are looking for a game to play with the family, then this is it. Likely to be fun for all ages and experience levels, Rhyming Room is worth it, even if it’s just to be impressed by Tilly Tonka’s intro!
One Way Out: Framed (Oakham)
A massive space makes this a perfect game for larger teams of either enthusiasts or families. Some very clever puzzles and a great way to play out a classic who-dunnit.
One Way Out: Robot’s Return (Oakham)
If you’ve played Coming Home at one of the several venues it’s available at, you might be tempted to give Robot’s Return a miss. Don’t. Despite the similarities in the stories, the games are entirely different, and Robot’s Return is a delight, both in terms of its clever puzzles, and its sweet little robot.
Escapologic: Reactorvate (Leicester)
My favourite games are those that completely immerse you in the world around you, particularly by forcing players to perform “real-world” tasks, and make you feel as though you are the star of your own film. Reactorvate did this, and more, and has firmly embedded itself in my mind as my favourite game at Escapologic’s Leicester branch (so far, at least).
Escapologic: Chronos (Leicester)
Sometimes we just don’t click with a room, and that doesn’t make it a bad game, our brains just weren’t wired correctly for this game. It was a very pretty room and the puzzles were tactile and interactive, but so far, Chronos is at the bottom of our Escapologic list.
Escapologic: The Gateway (Leicester)
I really didn’t know what to expect with The Gateway, but we thoroughly enjoyed it. Just the right level of darkness, no frustrations, and a good flow to the story, well done Escapologic – great fun!
Unescapable: Mary (Derby)
As always, these reviews are own personal opinions, but if I were pressed to name the best game at Unescapable, Mary would be my selection (although my favourite was Tommy). With pleasing puzzles, a great atmosphere, and a whole lot of fun, if you’re having trouble deciding which game to play at Unescapable, you can’t go wrong with Mary. (Well, really, you wouldn’t go wrong with any of them.)
Unescapable: Tommy (Derby)
A fun room that had a good sense of exploration, but perhaps play Tommy as a warm-up for the other games here. Our game was tainted by over-eager clueing by our GM, and a laborious first puzzle, but we ended on a high and that’s the main thing.
Unescapable: Alan (Derby)
A pirate themed room, but not as you know it. Surprise awaits you when you enter this room, and then you’re taken on a wonderful journey as the story develops.
Unescapable: Edith (Derby)
Edith has a reputation amongst UK enthusiasts that’s not undeserved. Your tolerance for terror will ultimately determine if this is one that you’ll love or leave, but it is without a doubt one of the best horror experiences we have played in the UK (so far), and struck a nice balance between horrifying and humorous
Cave Escape: Monuments (Nottingham)
I loved Cave Escape from the moment I stepped into the reception area two years ago to play Carfax, but Monuments has completely blown me away. Not only was this game one of the highlights on our nearly 60 game road trip, but it ranks among my favourite Top Ten games I have played to date
Escapologic: Robin of Lockskey (Nottingham)
It’s no surprise that someone in Nottingham finally created a Robin Hood themed game – It really was only a matter of time. Robin of Lockskey was the game I was most looking forward to on this visit to Escapologic, and it did not disappoint. Highly immersive, great puzzles, and totally adventurous, this is a must play game for sure.
Escapologic: Immaterium (Nottingham)
Possibly one of the most visually stunning games that we have ever played. Ok, the puzzles didn’t particularly click with us but that won’t stop us recommending this game. Make sure you stretch before you play, you need to be quite mobile as you navigate around the ship.
Escapologic: Epi-Centre (Nottingham)
Epi-Centre is a good room but probably not the first one we’d recommend at Escapologic. If there was less ‘clutter’ and better torches, we probably would have enjoyed this game more. Although saying that, we did enjoy the crazy ending.
Escape Stations: Prometheus (Nottingham)
If you’re booking a trip to Nottingham, make sure you don’t miss out Escape Stations. Their lobby may not yet be as refined as other venues in the city, but their first game is solid and is an enjoyable experience
Make Your Escape: Utopia (Derby)
If you’ve ever wondered what it would be like to live a world like in the movie ‘Divergent’, then you need to play both Utopia and Dystopia, back-to-back.
Make Your Escape: Dystopia (Derby)
Will you choose to play Dystopia as a standalone game, in succession with it’s brighter and more futuristic sibling, or pit yourself against an opposing Utopian team? The choice is yours, but whichever you choose, you’re in for a treat.
Make Your Escape: Spellbound (Derby)
Spellbound is a mission, especially for a team of two. That’s why it’s normally recommended for 3+ players. It is achievable for a team of two, but it’s full on, with loads of puzzles and content to sift through – but from the very first puzzle, this game is a hoot!
Make Your Escape: The Signal (Derby)
Dystopia and Utopia seem to get all the love at Make Your Escape, but The Signal is certainly worth a play, and ideal for those new to escaping. The Signal was also the first (I think) game in the country to present players with an existential dilemma that will directly impact the outcome of the game. What choice will you make?
Compendium: UI-55 (Bury)
Never have I ever seen this many puzzles crammed into a room. UI-55 isn’t your traditional escape room, but if you’re in the mood for puzzles, puzzles, and more puzzles, mixed with an insane amount of fun, you can’t go wrong with this game.
Compendium: Bedlam (Bury)
With excellent set design, fantastic game flow, and satisfying puzzles, Bedlam stands out amongst its peers as my favourite game at Compendium. (Okay, maybe it’s tied with UI-55, but that game is an entirely different beast, and not quite your traditional escape room.)
Compendium: Laboratory (Bury)
A nice and bright room that felt very different to the other offerings at Compendium. This is a large space that could handle bigger teams, and has some really satisfying puzzles. Good fun.
Compendium: Wrong Turn (Bury)
A creepy room with good set design and some nicely challenging puzzles. Perhaps a bit gruesome for the family, but those of you who seek out horror rooms will likely enjoy (especially if you get the live actor version)
Mystery Mansion: D’Vile’s Curio Shoppe (Play at Home)
D’Vile’s is yet another wonderful contribution to the online avatar escape room world by Mystery Mansion. It doesn’t have the fun of DTF or the humour of Seen, but it is a wonderful creepy addition to the online horror world. We really can’t wait for the next instalment in this story, The Sleepy Man.
Lucardo: Gem Runner (Rawtenstall)
We enjoyed Gem Runner in Manchester, and we had the same feeling in Rawtenstall. A fun game that will remind you of all the things you first loved about escape rooms.
Lucardo: University of Magic – Dragons Heart (Rawtenstall)
It’s been so long since we played Entrance Exam that I can’t really confirm or deny the rumours that say Dragon’s Heart is even better, but I can confirm that Dragon’s Heart is definitely superb and well worth the trip to Rawtenstall.
Lucardo: Safe House (Rawtenstall)
Yet another fun room by Lucardo. We’d been holding off playing the online avatar version of this game as we wanted to play it in real life, and we’re glad we did. We enjoyed Corruption a bit more than Safe House, but this game is unlikely to disappoint.
Lucardo: Corruption (Rawtenstall)
Lucardo have hit it out of the park once again. Corruption was full of fantastic puzzles, immersive touches, and all surrounded by a fantastic set. Prison in Manchester used to be my favourite Lucardo game, but this one may have surpassed it.
Lockdown: The Ministry (Ormskirk)
Although Lockdown are new to the escape room scene, they have brought three strong games to the table, with (minor hiccups aside) The Ministry being a highlight of the venue. If their first games are any indication of their skills, I look forward to seeing what comes next!
Lockdown: The Institution (Ormskirk)
This room had some good moments and certainly threw a few surprises our way with some theatrical elements that we weren’t expecting. With the exception of one puzzle, we enjoyed this game but I feel confident that this puzzle will be tweaked to make it better, so if you play, you may not have the same frustration that we did.
Lockdown: The Lodge (Ormskirk)
Perhaps on the easier side, The Lodge would be a great entry level game for those thinking of trying an escape room. Even enthusiasts should have a good time as the puzzles are decent and the theming is spot on.
Wirral Escape Rooms: The Curse of the Golden Lion (Liverpool)
If Disney made an escape room, this would be it. Ignoring the fact that the game is great and beautiful, there are so many easter eggs lovingly placed in the room that it is like an extra puzzle to spot and identify them all (we missed many)
Adrenaline: Nebula (Wigan)
Nebula was easily our favourite room at Adrenaline, and if this is a sign of things to come then they’re a venue to watch. This room really clicked with us and we found the puzzles a joy to solve and the room a pleasant place to be
Adrenaline: Kidnapped (Wigan)
Of all the games at Adrenaline, this is probably the one I would recommend most to the enthusiast community, or I suppose anyone up for a challenge. As far as kidnapping/serial killer themed rooms go it is well done, but what really makes it special is the bonus level if you have time to spare and are up for testing your skills
Adrenaline: Lab 3436 (Wigan)
With solid puzzles, some fun with science, and one rather amazing thing to lend weight to the time travel theme, Lab 3436 had me feeling like a genius when we escaped.
Adrenaline: Labyrinth (Wigan)
This room certainly felt like a labyrinth, with twists and turns meaning we didn’t know which way we would be headed next. With decent puzzles and a good flow to the game, we enjoyed our time in the Labyrinth
Extremescape: Viking (Disley)
Despite struggling with this room (we were tired), we absolutely loved it. From the start to the incredible ending, this game had everything and more. This room is a real gem in the escape room industry and must be played by everyone.
Extremescape: The Lost Tomb (Disley)
Tomb Raiding Adventures are perhaps my favourite type of escape, and The Lost Tomb at Extremescape sits amongst some of the best I have ever played. While I can’t really choose which of the three games at Extremescape is the “best,” this is without a doubt my personal favourite
Extremescape: The Pirate Ship (Disley)
It’s very easy to see why Extremescape have the reputation they do. They took a simple theme and made it something special. A great sense of adventure, solid puzzles, and a beautiful build, top marks Extremescape, and thank you!
Deadlocked: The Magic of New Orleans (Loughborough)
Great puzzles, lovely design, and some fun extras made this a game that we were sad to have finished. Be careful though, this game could turn out to be expensive, I think the Disney love is back and it’s time we booked another holiday to the happiest place on Earth.
Deadlocked: Vault Squad (Loughborough)
Vault Squad had one of the most unique openings to a standard “heist” theme that I’ve seen, and the amuusement it provided (particualrly when we tripped up) set the tone for the entire game. If you’re in Loughborough, skipping Deadlocked Escape Rooms would be a mistake
Break Escape: The Enchanted Forest (Loughborough)
I don’t know if it was because we were tired or hungry, but we struggled to click with this game. It was pretty and impressive, but the puzzles, particularly the search element, just left us feeling deflated.
Break Escape: Boiling Point (Loughborough)
While Boiling Point is probably not the game that I would be most likely to recommend to anyone that only had time for one Break Escape game, it was my second favourite of the four we played at the venue, and would be my recommendation for those that love a decent puzzle game, provided you don’t mind a slightly odd story line.
Break Escape: Nerve Klinik (Loughborough)
If being terrorised isn’t your cup of tea, then Nerve Klinik is probably one to avoid. However, if you’re a fan of scare attractions and puzzles, then step right up – the doctor will see you now.
Break Escape: The Sands of Time (Loughborough)
We should have performed better in this room than we did, but it was still enjoyable and this would be a great room for family groups to play, even enthusiasts should have a good time
Top Escape Rooms: No Place Like Gnome (Worcester)
The perfect game to end our visit to Top Escape Rooms, No Place Like Gnome was fun from start to end and was a beautifully assembled room with a lighthearted and family friendly feel to it.
Top Escape Rooms: The Dentist (Worcester)
I am overdue for a visit to the dentist, but I don’t think The Dentist at Top Escape Rooms is the best place for a check up. But if you’re looking for solid puzzles and a few thrills and chills, then it might just be what you’re looking for.
Top Escape Rooms: Sea Quest (Worcester)
Considering this started life as a box game, it was much more than that and ended up being one of my highlights of the day – admittedly I have a soft spot for pirate games. Sea Quest was a fun game, well hosted, and satisfying to play.
Top Escape Rooms: Jingle Joyride (Worcester)
It’s no surprise that Top Escape Rooms are claiming Jingle Joyride is proving to be one of their most popular games. I think after the year we’ve had, we could all use a little Christmas Cheer, even in the midst of summer, and Jingle Joyride truly was a joy to play
Hourglass Escapes: The Rise of the Mad Pharaoh (Play at Home)
Rise of the Mad Pharaoh brings a unique twist to the format of former escape rooms turned digital that makes it one of the best examples of the genre that we’ve played. If you’re looking for a collaborative digital escape game, this is one to consider.
E-Scape Rooms: The Alp (Play at Home)
Well produced, decent puzzles, and an interesting storyline, The Alp is a game that we finished and both said ‘I enjoyed that game’. It’s great to see that even this far into the pandemic, decent online games are still being produced
Trapped: The Zoo (Play at Home)
This is the perfect family game if you want to get your little ‘uns interested in escape rooms. Get them away from the computer, and put this game in front of them. It is good clean fun that will get their brains whirring away!
Trapped: Mission to Mars (Play at Home)
In my opinion, there aren’t enough space games. Mission to Mars manages to be fun, but also has the potential to be educational. It is on the easier side, making it ideal for a family game night
Trapped: Flight 927 (Play at Home)
Flight 927 felt like a step up on the previous season by Trapped. Puzzles were fair, story made sense, and it kept us occupied for nearly an hour. If you need a break from a computer, then this is the game you’re looking for
Wild Child: Chernobyl: A Puzzle Septology (Play at Home)
Play it as intended, don’t get help, accept you may not complete it, and just enjoy the experience. This is a game to be played, to leave, to come back to, and to find your own eureka moments. Strap in, you’ll never have experienced anything like this before
Co-Decode: Captain’s Treasure (Play at Home)
It would be impossible to talk about Captain’s Treasure without using the words delightful, clever, joyous, or perfection. If you are lucky enough to live close enough to Swindon to hire Captain’s Treasure, pick your date and book it now. No really; Book now
Co-Decode: Oldervik Online – Chapter 4, Digging in Disguise (Play at Home)
The games by Co-Decode seem to be under-the-radar due to them being Print and Play, but really they are gems waiting to be discovered. Digging in Disguise, thanks to the improved interface is our favourite Oldervik game so far.
Trapped Escape Rooms: Spirit Train (Play at Home)
Puzzle enthusiasts will not enjoy this game, but those who like to get immersed in a story certainly will. With beautiful artwork and great narration, this is likely a game for those who enjoy experiences similar to Dungeons and Dragons
Breakout Unboxed: The Wizard’s Apprentice (Play at Home)
With a strong narrative, traditional escape room style puzzles, and a bit of magic, The Wizard’s Apprentice is ideal for a family game night, or perhaps just for introducing someone to the idea of an escape room.
Locked In Folkestone: Sub-Agents (Play at Home)
Nothing to make this game stand out in the online escape room world, but we were actually surprised by this game. The ending felt a bit abrupt and most of our time was spent on one puzzle. If you’re a logic-fiend then you’ll likely get through in no time, but it’s not a bad way to spend an evening with friends (virtually).
Hourglass Escapes: The Navigators and the Call from Beyond (Play at Home)
I loved the aesthetics of this game, and the incredibly bonkers ending! The puzzles it had were good, but we couldn’t help but feel like it just needed a few more so we really felt satisfied. Saying that, this is still a game we’d recommend if you want a reason to get you friends together. More please Hourglass Escapes!
66 Minuten: Showdown (Play at Home)
Every now and then a game appears out of nowhere and destroys all of the benchmarks for what I consider to be a truly exceptional online game. Showdown from 66 Minuten was one such game.
Russ Builds: Citizen (Play at Home)
Citizen is the third game in the series by RussBuilds, and we once again had a good time. Getting a slot is like trying to get into an exclusive club, but if you do get in, you should have a great time.
District 3: Something Brewing (Play at Home)
Arguably the hardest of the games that we’ve played by District 3, but also one of the more satisfying ones. With clever puzzles, a wacky story, and a game-changing decision – this is a game to play if you’re looking for something challenging and different from the rest.
Dave Escape Rooms: Rita’s Cult Following (Play at Home)
A well structured and visually appealing game, but we found the puzzles were not up to the same standards. Is it still a decent game? Yes. Should you play it? Yes. I think if you are looking for something a bit different to everything else out there, then this could be the game for you
Escape Stations: Humbug Hijinx (Play at Home)
Humbug Hijinx was a sweet little game (yes, that was totally intended.) It’s a little clunky, but there are some solid puzzles, and even better, you’ll find an extra treat waiting for you upon completion.
Palace Games: The Sapphire Palace (Play at Home)
I loved everything about The Sapphire Palace, from the interface to the puzzles, and the format to the story. But at $20.00 per player for a game without a live host, I’m going to have a hard time recommending this game to the majority of escapers, even though it is fantastic. But if you’ve got the budget, go for it!
Deadlocked: Tunnelling Through Time (Play at Home)
Based on actual(ish) events, Tunnelling Through Time combines a bit of time travel with pleasing puzzles, and the magic of the movies to deliver a digital escape like no other. With 100% of the proceeds going directly to The Brunel Museum, I can’t think of a better way to have fun, learn something, and support a great cause; can you?
Beverley Breakout: Room 118 (Play at Home)
Possibly the biggest Telescape game we’ve played so far, it really just kept on going. There is a do-or-die ending to the game but one way or another, you will be able to finish. This game won’t blow you away with the visuals, but it is well put together and credit to Beverly Breakout for trying something different.
Escape Fun: Utopia Institute (Play at Home)
This game surprised us, and in a good way! Ok we got through it in no time at all and others may complete it quicker, but for only £8 it was surprisingly well put together and enjoyable to interact with
Riptide: The Lucky Ones (Play at Home)
I really didn’t know what we had let ourselves in for with The Lucky Ones, but life feels a little more complete now that we have played this. Go into this game with a clear mind and prepare to be immersed like you’ve never been immersed before!
District 3: Interrogation Room (Play at Home)
Interrogation Room is on the tougher side, and was not at all what I was expecting story wise, but still full of the satisfying, and solid puzzles, and fun that I have come to expect from District 3.
clueQuest: Operation E.G.G (Play at Home)
Too much chocolate, or not enough, meant that we struggled with the puzzles in Operation E.G.G., but I could see other teams getting through it in no time at all. Likely fun for all the family, hide chapters around the house and make your team work for it!
Escape Rooms Ennis: O’Brien’s Cottage (Play at Home)
This was a really well put together game and wasn’t at all what we were expecting. I guess you could loosely class this as a horror room, but really it would be great for all the family.
District 3: Haunted (Play at Home)
Haunted is one of those games that I wish we had actually had the opportunity to play in person, if only to experience the set first hand. But the format adopted by District 3 to bring Haunted online ensures that nothing missed and other aspects are enhanced
Society of Curiosities: Madok’s Lost Treasure (Play at Home)
We waited a long time to play Madok’s Lost Treasure (and just as long to review it), and boy was it worth the wait! We loved everything about it, and finishing it was bittersweet. We were happy to complete our journey, but sad that it had to end
Escape Rooms Ennis: Under Siege (Play at Home)
Like a history lesson mixed with an escape room. This room isn’t overly challenging or the most exciting in terms of set design, but it was a fun room and had some nice extra touches to make the experience feel a bit more immersive
Fast Familiar: Bad Altitude (Play at Home)
Bad Altitude is not a game to rush through (especially since you can’t, really). It is instead one to sit back and just enjoy the ride, as you tackle your first day on the job with A.I. Airlines.
Escapologic: Contraption (Play at Home)
While I did enjoy Contraption more when we played in person, the online-avatar adaptation was still great fun, and well worth considering for your next remote escape.
Farmer Ted: Farmer Ted and the Tractor-Related Injury (Play at Home)
This is not a bad game, it is also not a good game. I really don’t know what it is. Play it, you may enjoy it. Go in with an open mind and just prepare yourself for something ‘different’
Wacky Wheels: Cottage in the Woods (Play at Home)
If you’re the competitive type then you’ll love the leaderboard for this game. If you’re a completionist then you may get annoyed by the clue system and ‘one chance’ system. We lost points on one question because we didn’t zoom out far enough. The puzzles are fair, mostly, but Wacky Wheels can’t account for our stupidity.
Fox in a Box: Virtual Bunker Experience (Play at Home)
Fox in a Box exceeded our expectations with this room and we had an enjoyable experience. Probably a great room for those new to online escape rooms, but those who have played a few may find this on the easier side.
Great Scott Escapes: Who Killed Bugsy Marlowe (Play at Home)
In real life, I’m sure that this would be a good game to play, fortunately even online it is great fun. Great Scott have done a great job of digitising their room and this will be one that we are recommending for a long time.
Enchambered: Together At Heart (Play at Home)
We’ve enjoyed all the Alone Together games but this was our favourite, and possibly the most challenging. Play it as a team of two, or maybe four, and you’ll have a great experience
Escape Rooms Ennis: The Beach Bar (Play at Home)
Our first virtual trip to Ireland was a fun one and The Beach Bar was a great choice. A simple looking room but with added extras that make it fun from start to the end – just be warned, you may get a song or two stuck in your head after this!
Escapologic: Heistakes (Play at Home)
Thanks to the adapted gameplay and story, this game translated really well to the online world. Escapologic are perfectionists and that shows in everything they do. It’s great to have more UK based avatar games coming online, this would be a good choice if you’re looking for a fun avatar game.
Cryptic Enigmas: CSI Bristol – The Unusual Suspects (Play at Home)
With physical and tangible items, The Unusual Suspects is one of the few games we have played in the last year that has come closest to truly replicating the feeling of an escape room at home, with loads of quality puzzles and the satisfaction of an actual lock to open
Lake Escapes: Modern Detective (Play at Home)
At times we were frustrated with this game, but overall it was a decent game. I have no doubt that it would be better in real life, but for a digitised room it should still keep you entertained for at least an hour
Mythologic: The Island (Play at Home)
We really wanted to like this game but found the puzzles really let it down. It could be that the puzzles just didn’t click for us and you may enjoy it. If you do play this game, let us know how you get on.
Elgin Escape: Piper Asylum (Play at Home)
Since the emergence of play at home escape room style experiences emerged nearly a year ago, one of the most sought after types is one that allows teams to play collaboratively from near and far. With Piper Asylum, Elgin Escapes has added another enjoyable game that is perfectly suited to players across multiple households
Puzzle Punks: Save King’s Landing (Play at Home)
With the 360 view, the inventory, and Sir Dontos, we had everything we needed to have an enjoyable stay in King’s Landing and came away from this game with that wonderful escape room buzz.
The Panic Room: The Panic Room (Play at Home)
The Panic Room Puzzle Book Experience was similar to other games of a similar nature from The Panic Room, and had a few puzzling highlights, and a few tricky moments. Just remember: Don’t Panic!
The Panic Room: The Book of Grimm (Play at Home)
Escapers looking for a tangible play at home game that won’t break the bank and isn’t an Exit box would do well to look at the range of Puzzle Books from The Panic Room. The Book of Grimm had some solid puzzles and kept us entertained for well over an hour, while providing a nice dose of nostalgia for some favourite childhood stories
The Panic Room: Frankenstein’s Book (Play at Home)
We had a bit of a love/hate relationship with this game. The idea is great, but we struggled on a few puzzles. Either way, if we’re going away for a break sometime, I could see us taking a couple puzzle books with us
Improbable Escapes: Cure for the Common Zombie (Play at Home)
Can you have wholesome family friendly zombie fun? Apparently you can at Improbable Escapes. Unless of course, you’re concerned about a few severed limbs. I have little doubt that Cure for the Common Zombie would be better in person than remotely, but even online it was still good fun.
clueQuest: Mechanics of the Heart (Play at Home)
I think we could all use a little more love in these trying times, and whether you choose to play Mechanics of the Heart on Valentines Day, or not, the message is the same, and a perfect way to share the love with those you care about.
Sherlocked: The Vault (Play at Home)
There is no doubt this was an impressive set with a strong story, but we felt it was lacking in puzzles. With a lot of waiting and simplified puzzles, this game left us wanting more from our time in the Vault, either way, we’ll certainly give the ‘real’ room a try in real life when the world allows.
Emergency Exit Escape Rooms: The Beast (Play at Home)
Horror or supernatural-themed games (zombies excluded) are not often my first choice when choosing a game, and yet, The Virtual Exorcist is possibly my favourite online-avatar game that we’ve played to date, with The Beast close behind. Play them both – you won’t regret it.
Escape New Haven: Before Moonrise (Play at Home)
This is a game that would be amazing in real life, even online it was really good fun. Some really clever technology and fun puzzles made this an enjoyable choice for Liz’s birthday game. This is a game that deserves to be played
Post-a-Puzzle (Play at Home)
If you want to send someone a message and want to make them work for it, then Post-a-Puzzle is a great choice. Ten puzzles, a card, and optional confetti makes it feel like a party!
Omescape: Pursuit of the Assassin Artist (Play at Home)
Unique, funny, surprising, clever, and occasionally shocking, Pursuit of the Assassin Artist was something I didn’t even realise was possible, let alone needed, in an escape game. If companies continue to create games like this, online escape games will persist long after we’re allowed to play in person once again. And I for one, will welcome it
clueQuest: Prison of Memories – Part 1 (Play at Home)
We’ve enjoyed all of the Print+Cut+Escape games from clueQuest, and Prison of Memories – Part 1 was no exception, with its clever puzzles and high production value. Now, to patiently wait for Part 2…
Project M: Cold Fusion (Play at Home)
Reviewing this game was a hard one. A lot of work has gone into it, and there is a lot of game play with oodles of story. I think if we hadn’t got ‘lost’, we would have enjoyed it more. Saying that, if you’re looking for a game to really challenge you and have you questioning reality, then give this one a try
Puzzle Post: The Dupe (Play at Home)
We love the concept of Puzzle Post and really enjoyed playing this game. As soon as we have a reason for sending this to someone, Puzzle Post will be our first choice. It’s on the easier side, but that doesn’t detract from the fun
Eleven Puzzles: Unboxing the Mind of a Cryptic Killer (Play at Home)
The more I look back on this game, the more I realise how much I enjoyed it. I don’t know if they’re planning on making another one, but I really hope they do! Fun puzzles, a great interface, and just a really enjoyable game to play
CU Adventures: Solve our Shirts – Escape from the Maze of the Minotaur
This is the game we didn’t know we needed, but we are so glad it exists! This game was great, and comes with a souvenir for your troubles. We need more nice things like this!
Theory 11 / Neil Patrick Harris: BoxONE (Play at Home)
Everything about BoxONE is top quality, and it was truly a delight to play. Enthusiasts won’t find it overly challenging but don’t let that stop you, it was a true delight
AIM Escape: Patient Zero 2150 (Play at Home)
We had a fantastic time playing Patient Zero 2150 online, but sometimes you play an online avatar escape game, and wish that you could have played it in person. I’m honestly not sure which experience would have been better, so if you can’t make it to London, you won’t be disappointed playing online
Locurio: The Vanishing Act (Play at Home)
Perfectly modified from a real-life game, The Vanishing Act is a masterpiece in online game design. An inventory system that both helped and added extra challenges, a great gamesmaster, and an overall slickness that is rare in online games, make this a must play!
UNLOCKED: The Return of the Magician (Play at Home)
The Return of the Magician incorporated magic and just a bit of mystery to bring to life a thoroughly enjoyable game with wonderfully satisfying puzzles, suitable for the whole family, or just a group of friends that want to get together for a digital adventure.
Trapped Puzzle Rooms: The Heist (Play at Home)
Some really unique puzzles and a good use of Telescape helped make this one of the few ‘Heist’ rooms that we have enjoyed. The real life room is possibly better, but the online version is sure to entertain
Fast Familiar: National Elf Service (Play at Home)
National Elf Service is an interactive Christmas audio adventure, perfect for a holiday celebration unlike any in recent memory. Bonus points if you gather your team and play on Christmas Eve, as I really can’t think of a better way to get into the holiday spirit, and save Christmas
Sara Lee Trust: The Detective that Saved Christmas (Play at Home)
This won’t keep enthusiasts busy for long, but apparently inexperienced teams often take an hour to finish it. It’s a cute little game with a fun ending and a good option if you’re looking for a festive ‘whodunnit’
RC Escapes: A Christmas Carol (Play at Home)
We weren’t massive fans of a few puzzles, but Christmas wouldn’t be complete without a visit from the Ghosts of Christmas Past, Present, and Future, and thanks to RC Escapes, we can all now enjoy the Dickens’ classic as an escape game
Mystery Mail: School of Witchcraft and Wizardry (Play at Home)
Of the three puzzle cards currently on offer from Mystery Mail, School of Witchcraft and Wizardry was our favourite and stood out as something special. This card is a completely magical way to tell someone something special
Mystery Mail: A Very Merry Christmas (Play at Home)
Are you looking for a different sort of holiday greeting card to send to the Escape Room Enthusiasts/puzzle fiends in your life? A Very Merry Christmas from Mystery Mail offers a fun alternative to the traditional cards that are the hallmark of the season
Mystery Mail: Catch me if you Can (Play at Home)
As a system, Mystery Mail is solid and a great way to deliver a message to a friend (while making them work for it). This wasn’t our favourite of their games, but it did have the most serious theme so probably not the best for Christmas.
Headlock Escape Rooms: Cracking Christmas (Play at Home)
This is 100% a family friendly game, and if you’re looking for some festive fun to get you in the Christmas mood, then this will make for a Cracking Christmas (see what we did there?)
The Locked Room: Operation Code Black (Play at Home)
This game is a step-up on their previous game but we found ourselves being more frustrated rather than enjoying it. With a bit of tweaking to the interface, a few enhancements to the puzzles, and a better and more graduated clue system, then this could be a decent game thanks to the sheer amount of content it contains.
Bewilder Box and Eltham Escape: B.R.U.C.E Saves Christmas (Play at Home)
If you are looking for a festive game that is suitable for the whole family, full of satisfying puzzles, terrible jokes, and of course, mince pies, look no further. B.R.U.C.E. Saves Christmas is a perfect game for a socially distanced holiday gathering
Improbable Escapes: The Hot Chocolate Incident (Play at Home)
Does the perfect Christmas game exist? Well, I can’t say for sure, but if it isn’t, then The Hot Chocolate Incident comes pretty close, and I can’t think of a more perfect way to get into the holiday spirit
Clue HQ: The Hunt for the Clueminati – Part 4: Genesis (Play at Home)
Genesis is another solid offering from Clue HQ, presented in the same format as the earlier games in the series. If you’re on the lookout for something that can be played remotely with ease, you can’t go wrong with any of games in The Hunt for the Clueminati series.
Co-Decode: Oldervik Online – Chapter 3, On Course for Kantawe (Play at Home)
On Course for Kantawe is certainly a mission, with four to six hours of gameplay, and is definitely one for those that are up for a challenge. If you haven’t already played A Jewel in Jeopardy or Operative Onboard, start there. If you have, well then, what are you waiting for?
Edaqa’s Room: Carnival (Play at Home)
If you’re looking for some light-hearted family friendly fun, with some trickier puzzles to keep your brains sharp, Carnival is an excellent option, and perfect for remote teams.
Hounds Escape: Questionable Ethics (Crawley)
Hounds Escape have managed to take everything that I’ve loved about other venues I’ve visited and games I’ve played and put them all under one roof. Questionable Ethics is a superb game
RC Escapes: The Curse of Amberly Manor (Play at Home)
This was a fun game, although we enjoyed their first game more. Decent puzzles, a creepy vibe, and some clever interactions made it enjoyable, although don’t forget, you really only have 60 minutes
ESC The Game: ESC From Sub TXI (Play at Home)
We were impressed with ESC the Game’s first offering to the world of online escaping, and ESC From Sub TXI is equally as enjoyable, if not more so. With an arguably near-perfect online interface for remote teams, coupled with clever puzzles and a nice game flow, Sub TXI is one to consider
Paradox Parlours: Maxwell Mysteries – The Disappearing Diamond (Play at Home)
Paradox Parlour’s first play-at-home escape game is as excellent as their first physical escape room, and The Disappearing Diamond is not to be overlooked when planning your next game night. I can only hope that there will be more Maxwell Mysteries to come in future.
Emergency Exit Escape Rooms: The Virtual Exorcist (Play at Home)
We loved everything about this game, and strangely lost all concept of time. We knew we had a time limit but we were so captivated by the game that time became a foreign concept. Exceptional hosting, great puzzles, and full on immersion
Headlock Escape Rooms: The Mystic Ruins (Play at Home)
If you’re thinking about trying your first (or even your 101st) online avatar game, I heartily recommend giving The Mystic Ruins a try. It’s an exceptional game, with a wonderful host that is perfect for beginners and enthusiasts alike
Mystery Mansion: DTF: Drag Task Force and the Fabulous Flo Mingo (Play at Home)
DTF is delightful, campy fun, made even better by the interaction with FloBot. Filled with laughs aplenty, satisfying puzzles, and all the glitz and glamour I expect from a drag show
Mystery Mansion: Night Terrors (Play at Home)
Nothing about this room terrorised us, we loved it. A good use of Telescape and live video made for a slick and seamless game. The star of the show though was our avatar who brought the character to life and really made this game special.
Play Dead London: A Deadly Dose – A Victorian Mystery (Play at Home)
We really had no idea what to expect from A Deadly Dose, and although it has become abundantly clear that we should probably not take up a second career in detecting, it was a fantastic experience.
Russ Builds: Airlock (Play at Home)
A very different experience to other live games, Russ is creating experiences that keep getting better. A fun score system, challenging puzzles and impressive props – if you can get a slot, you won’t be disappointed
Escape Rooms Middlemoor: Peaky Blinders (Highbridge)
Our experience of this room was equal parts frustration and enjoyment, I’m not sure which won out in the end. A few minor tweaks to the game and I think it would be a lot better. Bring your search A-game!
Escape Rooms Middlemoor: Steampunk (Highbridge)
Steam Punk is a decent game – good for escape room newbies, and worth a visit for enthusiasts if you’re in the area anyway. It started out as a good game, but quickly became a bit frustrating
CU Adventures: Floor 13 (Play at Home)
This is a game that we thoroughly enjoyed, I can’t decide if we enjoyed it as much as The Lost Temple, but it was pretty close. That’ll be two CU Adventures games we’re now recommending! Skip Netflix, this is a great way to spend your night!
M4 Escapes: Dino Deadlock (Chippenham)
If you’re a fan of dinosaurs and escape rooms then this is a room you must try. A beautiful set, decent puzzles, and a really fun ending made our detour 100% worth it!
Society of Curiosities: The Bewitched Circus (Play at Home)
If you’re looking for an immersive, family-friendly adventure you can’t go wrong with The Bewitched Circus. The game is perfect for Halloween, but don’t worry, any spooky theming is very light, and the game would be a delight at any time of year
The Escape Game: Truth Seekers (Play at Home)
For a free game, this was fun. The room was up to the usual ‘The Escape Game’ standards and the puzzles were really rather satisfying. Our avatar slowed the pace which ruined our flow a little, but if you get a chance to get a slot for this game, do it.
DarkPark: Witchery Spell (Play at Home)
This is probably one of the most immersive play at home games we have played so far. It carries a premium price, but I doubt you will find anything else like it out there. We felt like it promised a bit more magic than it actually delivered, but it was still a delight to play.
Houdini’s: Extinct (Escape from Jurassic Island ) (Southampton)
Extinct is a must-play game. From the moment you start, it’s an adventure, straight through to the heart-pounding conclusion. With an awesome set, tactile and pleasing puzzles, and an intricate narrative, Extinct (Escape from Jurassic Island) is everything I want an escape room to be.
Houdini’s: Escape from Alcatraz (Southampton)
Prison break rooms are probably one of the most common themed rooms out there, but this is one of the better ones. Quite a search heavy room at times, but the puzzles were fair and the signposting was decent
Clue Cracker: Diamond Dogs (Tunbridge Wells)
Diamond Dogs has shown that it’s true you should never judge a book by its cover, proving that a heist game can be adrenaline-fuelled, immersive and exciting; full of twists and turns, inventive puzzles, and with a strong story. TL; DR – this game is fantastic
Escape Hunt: Enola Holmes (Play at Home)
Theming is probably the biggest strength of this game. The imagery was beautiful and the story was woven into it well but the puzzles were weak. Worth playing, but print in black and white to save some money
The Adventure is REAL: Agent Venture Episode 3 – B.A.D. Side of the Moon (Play-at-Home)
The first games were great, this game was even greater. It was harder, more intense, slicker, and just generally another top quality game. This game will get the adrenaline going for sure!
Lock and Code: The Music Box (Weston-Super-Mare)
While The Music Box isn’t my favourite game from Lock & Code (that honour goes to Dead on the Hour), it’s a solid game. I’d be more inclined to recommend it to escape room newcomers, but even from an enthusiast standpoint, it’s worth a go if you’re in the area.
Lock and Code: Homecoming (Taunton)
Homecoming takes place in a massive space and plays out in a mostly linear fashion. You’re unlikely to be blown away by the set, but you may see a puzzle or two that you haven’t seen before.
clueQuest: Halloween Survival Escape Training (Play at Home)
It’s incredibly important to be able to correctly identify the various creatures that go bump in the night, and know how to respond accordingly. With excellent Halloween theming, family friendly content, clever puzzles, and beautiful artwork, clueQuest’s Halloween Survival Escape Training is a delightful way to to get into the mood for the Spookiest Time of Year
Armchair Escapist: Dragon Egg Quest (for Kids) (Play at Home)
For £3 (and some printing) you really can’t go wrong with this game. Spend some time setting it up like a real quest and I can imagine that kids will love it. The story is solid, the artwork is very good, and there’s even a certificate at the end of the quest
Clue Cracker: Temple Quest (Tunbridge Wells)
There is no doubt that this room is going into both of our Top 10’s, it was great. Great is the word to describe it, great puzzles, great design, great hosts, great fun!
clueQuest: timeQuest Kids, The Earlybirds (Play at Home)
If you have kids who want to try out escape rooms (from home), then this is 100% the one you should try. It’s beautifully assembled, has fun puzzles, offers a mental challenge and has delightful physical interactions. Why didn’t this type of thing exist when I was a kid?!
60out: Orion’s Ridiculous Revenge (Play at Home)
Even if it wasn’t free, this would have been a good game. It was hilarious from start to end and had us in hysterics throughout. The puzzles were good fun, but really came second to the humour, innuendos, and story.
Hourglass Escapes: Evil Dead 2 (Play at Home)
Even if you have never seen Evil Dead 2, or even if you have and are not a fan, this experience is truly exceptional. No, really; there’s a reason this is regarded as one of the best remote games out there right now, even with the relatively hefty price tag.
Hourglass Escapes: Ghostly Galleon (Play at Home)
The Ghostly Galleon was a really fun pirate themed room, that was enhanced by a great gamesmaster. For us, it was not quite as good as their Evil Dead II room, but they did set the bar very high with that game. Any way you look at it, this is a good game
Swamp Motel: The Mermaid’s Tongue (Play at Home)
As with Plymouth Point, the less we say about this game, the better it will be for you. Just go into this game expecting mystery, intrigue, sleuthing, and twists and turns a plenty.
Deadlocked: The Movember Virtual Moscape Room (Play at Home)
With a catchy theme song, immersive narrative, wacky humour, and clever puzzles, not to mention achievements to unlock and a nifty completion certificate, there’s nothing not to love about The Movember Virtual Escape Room
Puzzalogical: The Secret of the Vault (Bracknell)
A good use of tech, and two tools/props that were very satisfying to use will give us something to remember this room by. A couple of ‘trial-and-error’ puzzles are ones we’d rather forget.
Exit the Room: Zombie Apocalypse (Play at Home)
With a few tweaks to up the immersion factor, Zombie Apocalypse could be a fun way to spend an hour online, but with a price tag of £109, the game really should have been something spectacular. Unfortunately, it’s just not there yet, and despite the efforts of our lovely avatar, our experience just fell a bit flat
Exit The Room: Prison (Play at Home)
A jovial host probably made this game a bit better than it could have been, but a few tweaks are needed to the game to make it translate well into a well-rounded online experience
The Detective Society: The Disappearance of Claire Makova – Episode One (Play at Home)
In their marketing, The Detective Society promises to deliver an “immersive, narrative-driven world,” and they certainly haven’t disappointed. If you enjoyed games like The Network, Hunting a Killer, and Missing, (among others), this is definitely one for you, and well worth the price.
Exit the Room: Murder (Play at Home)
I wish I could be as enthusiastic about the game, but with a price tag over £100, Murder fell short of expectations, even with a lovely host.
MindTrap: Operation Nightwalker (Play at Home)
Top quality acting from our avatar, combined with a wonderful set and puzzles make this room an instant hit. Horror with a pinch of humour, or humour with a pinch of horror, I’m not sure which – just play it and see.
The Escape Game: Hanna Unlocked (Play at Home)
Yet another solid game from The Escape Game. You don’t need any knowledge from the series ‘Hanna’ to play and succeed with Hanna Unlocked, plus it’s free, so really what do you have to lose by giving it a try?
Russ Builds: Endgame (Play at Home)
Although the design is basic, the puzzles are solid and the game is good fun. Considering it is currently free to play (although donations are gratefully received and will be used for the next build), it’s well worth a go. But be quick – Endgame is departing mid-October to make way for a new remote escape experience
Sinapsis: Smile (Play at Home)
This game further blurs the line between video games and escape rooms, probably swaying more to the former rather than the latter. If you want a laptop killing and challenging communication heavy game, then this one could be worth a try – plus it’s really rather cheap ($4 at time of writing)
Control the Escape: Villainous Vaccine Ventures (Play at Home)
A basic but generally enjoyable point-and-click game. This game has a DIY feel about it but it’s better than some ‘professional’ games we’ve played. We’re looking forward to seeing what comes next from Control the Escape, hopefully a little more signposting.
The Panic Room: The Exorcism of Isabelle (Play-at Home)
The Exorcism of Isabelle was our first foray into the world of The Panic Room’s puzzle book/print and play options, and it was not a disappointment. With some mechanics that were vaguely reminiscent of the games in the Exit the Game series, and satisfying puzzles, The Exorcism of Isabelle could be a perfect choice for a game night.
Trapped: Carnival (Play at Home)
As the easiest of the games on offer from Trapped, Carnival is a perfect choice for the whole family (aged 8+ according to Trapped). Thanks to the format and the puzzle styles, I can see this being a great hit at a children’s birthday party, or even the next family reunion
Edaqa’s Room: Prototype (Play at Home)
If you’re looking for a light-hearted point-and-click escape room then they probably don’t come much more light-hearted than Edaqa’s room: Prototype. It kept us occupied and entertained for around 50 minutes and managed to provide puzzles we hadn’t seen before
Trapped: The Art Heist (Play at Home)
Trapped have raised the bar for my expectations from an escape room in a box. The Art Heist is possibly on the easier side for hard-core escape enthusiasts but would be perfect for a family get-together
QuestVenture: Cocktails, Spies and Murder (Play at Home)
If you’re looking for a game that you can play with the family and get everyone involved, then this is a strong contender for your choice. It’s well put together and has fun puzzles, plus an online leaderboard to give you something to aim for (if you care about those things)
Oblivity Podcast: The Profoctor Predicament (Play at Home)
A story driven game that takes a while to play because of all the narrative. If you’re looking for a quick game that you can rush through, then this probably isn’t one for you. However, if you want a game that sucks you into a new world, then give this one a try
Swamp Motel: Plymouth Point (Play at Home)
This game had twists and turns aplenty! Play Plymouth Point without knowing what to expect, and an open mind and you are in for a good time. This isn’t your typical online game, this is like being in your own immersive online thriller movie!
Mystery Mansion: Seen (Play at Home)
Gather your closest friends (or enemies), put your own tiny humans to bed (if you have any), and get ready to accept a remote “babysitting job.” Seen really is no ordinary experience
Mystery Mansion: Detective’s Office (Play at Home)
An office space is unlikely to blow you away with its set design, but solid puzzles and great games mastering makes this a fun family-friendly experience
The Adventure is REAL: Agent Venture Episode 2 – Cyborg Island (Play at Home)
I didn’t realise that it was possible to have more fun than I did playing The Heist, but Cyborg Island has surpassed its predecessor. Well done TAiR, well done
Epic Escapes: Hijack, Piracy, and Crime (Play at Home)
The games from Epic Escapes are one of the only play-at-home experiences we’ve found that, when played correctly, can accurately and easily transport an escape room into your living room. If you’re looking for something to spice up your usual boardgame night, look no further
Legendary Quests: Project Avatar (Play at Home)
If I had to use one word to describe this experience it would be ‘bonkers’. This was a whirlwind from start to end and was a lot more fun than I expected it to be. If you can get over the very high price point, then it is worth giving it a try just to experience something different
Puzzle Post: The Missed Flight (Play at Home)
Puzzle Post is a great concept, perfectly delivered (no pun intended) and has so many uses. Party invitation? Pregnancy reveal? Happy Birthday message? So many options!
Escape One Algarve: Final Call (Play at Home)
Final Call was full of humour, pleasing puzzles, and of course, Zombies. But it was the finale that really made it something special, and has firmly cemented the game in my mind as one of the most unique experiences we’ve had while escaping online
Escape One Algarve: Atlantis (Play at Home)
I often see requests for games that are “family-friendly,” and I wholeheartedly recommend Atlantis! In fact, I would recommend it even if your family doesn’t contain any children
Castle Escapes: The Hunt for the Crimson Fang (Play at Home)
The Hunt for the Crimson Fang was completely bonkers (but in a good way). Of course, with a name for the operation like The Nocturnal Underground Tactical Squad, we really should have been prepared for this, after all, what sort of covert operation gives themselves the name NUTS?
clueQuest: Print+Cut+Escape – Episode 3: Humanity 2.0 (Play at Home)
clueQuest have added another excellent play-at-home option to their already stellar collection. Humanity 2.0 continues the narrative begun with Stolen IQ, and takes the series through to its conclusion
Escape from the Room: Return of Old Maid Milly (Epsom)
This was our first post-lockdown physical escape room, and it was a good one. Escape from the Room have upped their game and we would have no problems recommending this room
Next Level Escape: Temporal Tangle (Play at Home)
I loved this game, so much so that I played it twice. If you’re looking for a digital game that has subtle humour, a strong story, and great puzzles, then this is the game for you
Agent November: Virtual X-Caper (Play at Home)
Agent November’s Virtual X-Caper is a standout in the world of remote escaping, filled with humour, spy drama, and of course, some pleasing puzzles
Trapped: The Bank Job (Escape Box)
Christmas? Family holiday? Friends over? This could be what you’re looking for if you want a night of play at home escape room fun. Trapped takes the escape room out of the box and firmly plants it in your home. Experienced puzzlers won’t struggle with this game but there may be a few puzzles that have you scratching your heads for a few minutes
Hysteria: The Forgotten Realm II (Play at Home)
Ignoring some questionable accents, this was a fun game and arguably the best online game we’ve played by Hysteria so far. I could easily see this game being a family favourite
MindTrap: Gold Rush (Play at Home)
This is a must play room. It’s as simple as that. A wonderful host, a beautiful set that seems to keep surprising you, and a hugely satisfying ending
Bewilder Box & Eltham Escape: Sector X: The B.R.U.C.E. Project Part 2 (Play at Home)
Part 2 of The B.R.U.C.E. Project was a fun game and provided a sense of closure to the narrative that began with Part 1
District 3: The Cabin (Play at Home)
Conundroom: Imaginarium (Play at Home)
Imaginarium is a delightful little free game, enjoyable for all, but particularly perfect for families. If you want to try a digital escape room with the kids, it’s definitely one to try
Complex Rooms: Legends of Canada (Play at Home)
We enjoyed this game as it felt like good clean fun, it was a bonus to learn some Canadian history. Canadians will likely have an easier time with this game, but non-Canadians should still enjoy
The Escape Game: The Heist – Vol. 2: The Silk Road (Play at Home)
Of the two digital games currently available from The Escape Game, we felt that The Silk Road was the stronger, but only just, and we’re looking forward to the eventual release of Vol. 3
Creators United: A Lost Memory (Play at Home)
A Lost Memory was a perfect rainy day activity, that could be spread out for hours (or days) of entertainment. It’s on the more challenging side, but it’s perfect for people that love puzzles
The Escape Game: The Heist – Vol. 1: Chasing Hahn (Play at Home)
Chasing Hahn was put together very well (as we expected from TEG), with solid puzzles, a clean interface, and a great hint system, this is a great collaborative game to play with friends
Fox in a Box: A Perfect Day to Save the World (Play at Home)
A point-and-click game that had some good puzzles and was well assembled, for £8 it’s on the money. If you like point-and-click style games then this is a good choice, although it may not keep you occupied for too long
Sinapsis: Diabolic Escape (Play at Home)
This was possibly more video game than escape room, and very nearly killed our computers. If you’re looking for different, this is certainly that!
Vortex Escapes: N.O.O.M Project (Play at Home)
This game went beyond our expectations of a 3€ game and gave us nearly an hour of fun. If you like point-and-click games, this is a good option
Marvo Mysteries: M.A.R.V.O Archives Phase Two (Play at Home)
Phase One lacked puzzles and felt like a warm up act for something bigger. Phase Two was the headliner, and delivered on the earlier promises
CodeBreakers: Hunting a Killer (Play at Home)
This was a really fun way to spend nearly an hour, time literally flew by! Some good puzzles and mechanisms meant we managed to be surprised on more than one occasion
CodeBreakers: Missing (Play at Home)
If you’re looking for something that feels a bit more realistic and immersive than many of the online escape style games out there, look no further than Missing for your next mission
Tick Tock: A Tale for Two (Play at Home)
Tick Tock: A Tale for Two is a beautifully designed game, with gorgeous graphics and clever puzzles, and will satisfy even the pickiest customer looking for a virtual escape room style experience
ESC The Game: ESC From Cell 126 (Play at Home)
A really enjoyable game that kept us occupied for longer than it probably should have. A good interface, decent puzzles, and generally just a fun game
Live Escape Salisbury: POD (Play at Home)
This was a really fun room and is very reasonably priced. With great signposting, clever puzzles, and a really fun set, it is worth doing! Get it booked before it is gone!
Society of Curiosities: Mysterious Map Heist (Play at Home)
Mysterious Map Heist is a fantastic little intro to the world of the Society of Curiosities and, filled with real-world interaction plus one moment of nail-biting suspense, managed to create a surprising amount of realism I simply was not expecting from a free game
Improbable Escapes: Neverland: Heist on the High Seas (Play at Home)
This game was as fun as it was beautiful and is an instant favourite of ours. The use of technology to push forward the story was inspired and something we haven’t seen before in a room. This is one room that we would recommend without any hesitation!
Roobicks: Escape The Basement (Play at Home)
If you want to find out who has the best escape room team amongst your friends then this is the game for you! Well hosted, fun puzzles, and the competitive aspect adds something extra
Hysteria: Project Blue Book (Play at Home)
A few frustrating puzzles and a weak clue system meant that at times we were annoyed and our enjoyment waned. However, looking back at this game we can see that some puzzles were actually quite clever and our perseverance paid off to make a mostly enjoyable experience
Co-Decode: Oldervik Online – Chapter 2, Operative Onboard (Play at Home)
This game improved on the first and those subtle changes made for a smoother experience. If you’re looking for a print and play that is slightly different to the rest, then this is it
Escape from Home: Grand Diamond Heist (Play at Home)
As an escape room this isn’t good, but as a game for a family activity then it’s probably not too bad. We enjoyed one puzzle, but only one
Escape from Home: History Re-Written (Play at Home)
Excluding one questionable mission, this was an interesting way to learn a bit of history but having to break for printing really ruined the enjoyment for us. We’ve played worse games, but we’ve also played better.
The Panic Room: CSI: Stranglehold (Play at Home)
CSI: Stranglehold was the strongest of the games in the CSI series from The Panic Room (that we’ve played), and was reminiscent of a detective/murder mystery live escape game, making me strangely nostalgic for one
Big Break Hamburg: Operation Jackpot (Play at Home)
While heist-themed games are unlikely to ever be my favourite, Operation Jackpot kept us entertained with decent puzzles for over an hour. It’s simple, but effective
Escape Hunt: Level Up (Play at Home)
Escape Hunt have certainly “Leveled Up” with this game. If you’re looking for a fun nostalgic way to spend an hour, Level Up could be just what you’re looking for
Marvo Mysteries: M.A.R.V.O Archives Phase One (Play at Home)
This was a good game, but it could have been great. We felt like it ended just as it was getting going and felt a bit miffed when it was over. It’s definitely worth playing as it is beautifully put together and is a wonder to behold, but I wouldn’t set aside much time to complete it.
Get Lost Dover: Operation Paranormal Research Anomaly Taskforce (Play at Home)
This game put puzzles and fun ahead of everything else and created a really fun, family-friendly game. The websites are rough around the edges but functional and everything worked as it should. Well done Get Lost!
Clue HQ: The Hunt for the Clueminati – Part 3: Orpheus (Play at Home)
Fans of Astra and Chronicle won’t be disappointed by the latest offering from Clue HQ, and if you’re looking for a digital multiplayer experience that also manages to be non-linear, look no further.
RC Escapes: The Sapphire Project (Play at Home)
A firm 60 minute time limit makes this game different and adds more pressure, but it’s a really enjoyable game and the ending is so much fun!
Bruum Escape: The Search for the Magical Artifact (Play at Home)
This game is different, it has no bells and whistles like inventories, yet it still stands out as a special experience thanks to an excellent gamesmaster and a beautifully decorated space. If I could get to Italy, this game would be on my ‘must play’ list
Clue Cracker: The Haunting of Harlequin House (Play at Home)
The Haunting of Harlequin House is the most complex of the Clue Cracker online games filled with more intricate and multi-layered puzzles. This, plus the slightly more sinister theme, may mean it’s one to skip if you often play with very young children, but definitely not one to miss if you don’t (or once you’ve put them to bed if you do)
Deadlocked: The Cyphstress (Play at Home)
Deadlocked don’t do things by halves, and The Cyphstress is a work of art, with beautiful design, clever and complex puzzles, a strong narrative, all subtly blended with the mythology behind Siren Craft Brew
Help Us Escape: Stanley’s Toy Box (Play at Home)
We really wanted to like this game, but I think we ended up hating it. It wasted nearly two hours of our life that we will never get back. You may enjoy it, we didn’t
Lee Ballan: The Pyramid (Play at Home)
Easily one of the hardest online games we’ve played to date. If you want a game that is heavy on communication and is a real challenge then this is the game for you
Elgin Escape: Murder Mansion (Play at Home)
We were pleasantly surprised by this game, ok the puzzles were on the easier side but the way we could both interact with the puzzles made for an enjoyable half an hour
Twinwoods Adventure: Morse Code (Play at Home)
This room went beyond our expectations with a great avatar, fun puzzles, good set design and a one-of-a-kind ending. If you get a chance, play this game!
Puzzle Punks: Secret Treasure of Dubrovnik (Play at Home)
A simpler room, but filled with history and intrigue and still managed to pack in a few surprises thanks to the use of tech. Our guide, Ivan, did a great job in bringing the theme to life.
The Panic Room: Mainstage Mayhem (Play at Home)
A fun room but probably one of the easier games by the Panic Room. With decent theming, storyline and puzzles, it will keep you entertained for a little while
Pentargo: Quarantine (Play at Home)
Not without its flaws, but with a mixture of complex, varied, and engaging puzzles, and over two hours of content, that can be played in one sitting or broken into multiple chapters, at $2.50 per person, it’s incredibly good value, and worth playing if you’re up for a challenge.
The Adventure is Real: Agent Venture Episode 1 – The Heist (Play at Home)
An immersive, audio-led, choose your own adventure, high-stakes heist, Agent Venture isn’t truly an online escape room; in fact it’s so much more. If you’re looking for something different to do, look no further, and book your adventure now
The Panic Room: CSI: Mafia Murders (Play at Home)
With lots of evidence to work through, decent puzzles, and a solid ending; if you want a game that will make you feel like a detective, then this game is a good shout.
The Panic Room: Mansion Impossible (Play at Home)
Mansion Impossible is a fun, family-friendly way to spend an hour or two. With a lovely little homage to live escape games that made me giggle with delight, this was my second favourite of the digital games on offer from The Panic Room, but it only just missed out on being my favourite.
The Panic Room: My Dearest Emily (Play at Home)
My Dearest Emily is easily my favourite of the online offerings from The Panic Room. With a lovely story, a bit of history, trickier puzzles, and some beautiful illustrations, what’s not to love?
Trapt: Project G.O.D Particle (Play at Home)
This game was really well put together and was clearly designed to make it an enjoyable experience with the user in mind. Don’t be daunted by all the information that greets you, just get stuck in!
Rock Ave Escapes: Ready Mayor One – Apartment A.I. (Play at Home)
Ready Mayor One was full of surprises and some great ‘Ah-Ha!’ moments; the interaction with A.L.I. and Mayor Rob was just the icing on the cake, making an already good game great
Clue HQ: The Hunt for the Cluminati – Part 2: Chronicle (Play at Home)
Chronicle took the strengths of Astra, and improved on any weaknesses. If you haven’t played any of The Hunt for the Cluminati series yet, you’re missing out
The Panic Room: CSI: Grounded (Play at Home)
If you’re looking for a game to introduce someone to the world of online escaping, CSI: Grounded is a good choice, with a few “easy win” puzzles, bolstered by a few more difficult tasks to keep things interesting
Modern Fables: Medogan, Chapter 1 & 2 (Play at Home)
The text-adventure game design means that Medogan may not be for everyone, but I enjoyed the narrative-driven, imagination-invoking adventure, and will definitely be on the lookout for Episode 3. If the strength of Modern Fables’ text game is anything to go on, then I can’t wait to finally make it out to their live games when the world restarts
Trapped!: Operation X-13 (Play at Home)
If you’re looking for a great room to play from the comfort of your own home, we have to agree with the recommendation we received: This game is definitely one of the best we’ve played
Enchambered: Together Apart (Play at Home)
Together Apart is a beautifully designed game and at (a minimum donation of) $5 it is a bargain, it would even be good at twice the price. Bring your communication ‘A’ game!
Rock Ave Escapes: Ready Mayor Two – A Matter of Time (Play at Home)
Don’t let first impressions fool you with this room. What looks like a basic room opens up to be so much more and the way it uses technology is one of its strengths.
CU Adventures: The Lost Temple (Play at Home)
This game instantly goes in as one of our favourite print and play games. The interface was the real star of the show, but it was backed up by a great story and strong puzzles. We have no problems recommending this game to anyone, and chances are we will recommend it to everyone!
Clue HQ: The Hunt for the Clueminati – Part 1: Astra (Play at Home)
ClueHQ have done a great job in providing an online escape experience that teams can all participate in at the same time and solve puzzles simultaneously. With a couple of tweaks to how you interact with the puzzles it would be pretty close to perfect
The Escape Game: Ruins – Forbidden Treasure (Play at Home)
This room stands out above the rest on set design, but strong puzzles and a good inventory system make it pretty close to perfect. If you can’t get to Nashville, get online now!
Escape One Algarve: The Laboratory (Play at Home)
Nothing is ever going to be quite the same as playing a physical escape room in person, but the virtual version of The Laboratory came close, and was everything I could ask for in a game: good theming, clever puzzles, and a great host. I’m only sad that I won’t get to play it in person
Escape Hunt: Murder at the Mansion (Play at Home)
I am never going to be a fan of games that are giant logic puzzles as I prefer a more diverse range of puzzles, but saying that, if you’re looking for a decent game to play with friends (remotely) then this should keep you occupied for a while
QuestVenture: Cosmic Panic (Play at Home)
If you’re looking for a family-friendly activity, look no further than Cosmic Panic and prepare for a fun, and surprisingly immersive, adventure
clueQuest: Print+Cut+Escape – Episode 2: Alpha Brain System (Play at Home)
clueQuest have turned the difficulty up to 11 for this game and that will likely give you love/hate feelings towards it. We loved it and it kept us occupied for nearly 2 hours, which for £12 is a bargain. If you want a challenge, give it a try!
Safarka Escape Rooms: Dream Gallery (Play at Home)
We liked the premise behind this room and felt it had a strong start and a lovely end, but there were a few areas where it needed improving
Crime Runners: Back to the Congressman (Play at Home)
We very much enjoyed this game and came away with the same type of buzz that we get when we complete a physical escape room. We were truly immersed in the story and were saddened when we reached the end. For now, we’ll just have to wait for the sequel
Clue Cracker: Fairground Felony (Play at Home)
In terms of difficulty this is a step (or five) up from their other online experiences but it still features the same quality of story throughout, and has puzzles that will give your brain a good workout
Escape Hunt: Stolen (Play at Home)
I have loved logic puzzles for as long as I can remember and that love allowed me to enjoy Stolen a bit more than I might have otherwise. It’s not a bad game, but it was let down by the lack of a clear, or really any form of, conclusion
Clue Cracker: The Disappearance of DJ McDee (Play at Home)
If you’re looking for a game to dip your toes into the water of virtual escape rooms, look no further! The Disappearance of DJ McDee is a great way to try out the format before committing to Clue Cracker’s paid games (which are also highly enjoyable.) And yes, the song is really catchy
The Escapement: The Network (Play at Home)
With a well thought out story, great puzzles, and beautifully curated parts, The Network gets you as close to immersion as possible for a play at home game.
Escape Kit: The Mysterious Murder (Play at home)
This game doesn’t really scratch the escape room itch, but if you wanted a party game where you can have multiple teams completing the game either simultaneously or one-after-another then this would certainly be suitable
Co-Decode: Oldervik Online: Chapter 1 – A Jewel In Jeopardy (Play at Home)
While playing this game, one of our team proclaimed “this is the most like a real escape room experience we have had so far”, and to be honest I think it is a good call
QuestVenture: A Hunt Across The Capital (Play at home)
A perfect balance between online treasure hunt and escape room. The experience was slick, well thought-out, and with puzzles that had varying levels of difficulty. Refreshing to see something different
Enchambered: Alone Together (Play at Home)
Often in live escape games, the communication challenges can be some of the most difficult tasks teams come across. Alone Together is a great little game to hone your communication skills so you can impress the GM once we can finally play outside again!
Clue Cracker: Escape from Extinction Island (Play at Home)
On the easier side for enthusiasts, but perfect for the family. All in all, it’s a great intro to remote escaping and scratched a little bit of the escape room itch we’ve been feeling – and there was a dinosaur!
Chronos One Escape Rooms: The Temple of the Lost Spirit (London)
Eltham Escape Rooms have clearly upped their game in terms of set design with this room, aiming for full immersion, with an impressively decorated set and the more tactile puzzles, allowing the game to become a true adventure.
Bewilder Box & Eltham Escape: Sector X: The B.R.U.C.E. Project – Part 1
Take a pinch of Bewilder Box, a dash of Eltham Escapes and mix it together with a healthy dollop of fun. Throw in a perfectly blended use of technology, and you have the recipe for a great time.
clueQuest: Print+Cut+Escape – Episode 1: Stolen IQ (Play at Home)
A solid game that was incredibly well priced at £12 for the print at home version. Puzzles ranged in style and difficulty and many were actually similar in style to those that one would find in a live escape experience
Deadlocked: The Insiders (Play at Home)
If you haven’t already been convinced to try The Insiders, I don’t know what else I can say. It is without a doubt the best play at home game we have taken on to date. The Insiders is surprisingly immersive, incredibly clever, and just downright fun
TimeTrap: Pudding Lane (Reading)
We enjoyed Imaginarium, and loved Station X, but Pudding Lane is by far one of our favourite games on offer at TimeTrap, cementing itself a place in Liz’s Top Ten Escape Rooms list
Escape Reading: Blown Away (Reading)
Despite not being ‘blown away’ by this room, it was an enjoyable experience and kept us engaged well. Take your communication ‘A-game’ with you and you’ll have a good time.
The Panic Room: The Tomb (Harlow)
The Tomb had promise to be great, and it probably once was. For us, it needed some TLC to bring back those past glories. Still a room that will be a hit with the kids
The Panic Room: The Panic Room (Harlow)
Is it the most amazing game I’ve ever played? No. Is it fun, and a reminder of the sort of experiences that I had at the start of my escaping career that made me fall in love with this crazy hobby in the first place? Absolutely
The Panic Room: Strikeforce (Harlow)
Strikeforce isn’t likely to win any awards for design or creativity, but I wouldn’t hesitate to recommend this room to teams looking to play for the first time. It’s a solid room, but I do think that your GM could make it or break it for you. Fortunately, ours made it
The Panic Room: CSI – The Mafia Murders (Harlow)
A bit run down in places and we think it used to do more than it currently does, CSI will keep you busy and isn’t a bad way to spend your hour, but one puzzle needs ‘fixing’
Escape Nation: Incognito’s Secret Lair (Stafford)
We chose Incognito’s Secret Lair to be our 200th room, so no pressure. This room had a good mix of puzzles and we can easily see this being a family favourite (equally good as a two though!)
Escape Nation: The Citadel (Stafford)
With an impressive narrative driving the game forward, tasks hinted at what might have befallen the Citadel. Strong puzzles, great GMs and strong narrative, The Citadel was incredibly enjoyable.
Escape in the Towers: The Comms Room (Canterbury)
We can’t say enough how much we loved this room. We never felt like we were playing a game, it actually felt as though we were saving War-era Canterbury, and the epic conclusion here is one not to be missed!
TimeQuest: The Quest to Save Camelot (Paddock Wood)
Going into this room I didn’t expect it to be my favourite at TimeQuest, but it was. The outside-of-the-box thinking and the heavy search element made this very enjoyable for us, and the attention to detail was also refreshing.
TimeQuest: Saving Operation Neptune (Paddock Wood)
One of the most impressive aspects of the games at TimeQuest is the sheer amount of physical space devoted to each game, and Saving Operation Neptune was no exception. It would be possible to fit at least two games in the space given to Neptune
TimeQuest: Reset (Paddock Wood)
This is a very different offering to the others at TimeQuest and those looking for a tech heavy room that mostly steers away from padlocks should be in their element
Escape Hub: The Curse of Curawood’s Garden (Maidstone)
We have absolutely no reservations adding The Curse of Curawood’s Garden to the list of rooms that would be enjoyed by players of all ages, young and old alike. Play it, and get lost in Curawood’s world
Escape Hub: Inbound (Maidstone)
A massive step in quality over the earlier games at Escape Hub. Inbound has great set design, good puzzles, and a wonderful journey through the streets of ‘York’
Escape Hub: Mr Brenchley: Diamond Theft (Maidstone)
The weakest of the games we played at Escape Hub. With some much better games on offer in Maidstone, and at Escape Hub itself, I would suggest that teams keen to play all of the games play this one first and move on to better options.
Escape Hub: The Laughing Lair (Maidstone)
This wasn’t a bad room, and we actually had a fun time (especially with the ending). But with a few too many padlocks and a little too much wear-and-tear we feel like this room may be slightly past its prime.
Mythologic: Hypnos (Gillingham)
Hypnos is darker than their other room but has interesting and challenging puzzles. A number of padlocks around the place but a good use of tech breaks them up nicely and keeps it engaging
Mythologic: The Game (Gillingham)
Great fun for adults and kids, but between the theme, the set, and the types of puzzles and tasks throughout The Game, this room is one of our top picks if you’re looking for something the entire family can get involved with
Get Lost: Director’s Cut (Dover)
Perhaps we’re biased because Get Lost’s room always seem to ‘click’ with us, but we thoroughly enjoyed this room and thought the set design was very impressive. Always love a uniquely themed room!
Hysteria: Aftermath (Chatham)
For us, this room felt like an odd crossover between Jurassic Park and a zombie film – and it worked! Good puzzles in a variety of styles and great set design to boot
Deadlocked: The Time Machine (Reading)
With only 60 seconds to fix the time machine, this isn’t your ordinary room. Technically a 90 minute experience, sci-fi fans will likely find lots to love about The Time Machine (we did)