The Tomb had promise to be great, and it probably once was. For us, it needed some TLC to bring back those past glories. Still a room that will be a hit with the kids
Is it the most amazing game I’ve ever played? No. Is it fun, and a reminder of the sort of experiences that I had at the start of my escaping career that made me fall in love with this crazy hobby in the first place? Absolutely
Strikeforce isn’t likely to win any awards for design or creativity, but I wouldn’t hesitate to recommend this room to teams looking to play for the first time. It’s a solid room, but I do think that your GM could make it or break it for you. Fortunately, ours made it
A bit run down in places and we think it used to do more than it currently does, CSI will keep you busy and isn’t a bad way to spend your hour, but one puzzle needs ‘fixing’
A fun room that’s a full-on assault on the senses! We had a great time in Carnevil and particularly enjoyed the more physical aspects of the room. Possibly one of our favourite ‘Panic Room’ rooms.
The Damned has firmly staked out its place as a horror room, but with friendly owners you can probably tone this down if you’re not a fan of jump scares and live actors. Ignoring the horror bits, it’s a solid room with flowing puzzles and fun from the very start to the end.
This felt like the weakest of the rooms at this location. It could really do with a refresh as it is very worn in a number of places, but if you like the 80s then you’ll probably have fun.
Tricky Escape’s Magic and Mystery clearly has elements inspired by a certain series about a young wizard, while still managing to be original, and is a well-themed, family-friendly room
In a market filled with 60-minute games, Pathogen is one of the rarer 90-minute experiences, and it certainly sets the bar high. The game was highly immersive, with excellent theming, and clever puzzles