Hounds Escape have managed to take everything that I’ve loved about other venues I’ve visited and games I’ve played and put them all under one roof. Questionable Ethics is a superb game
South East
List of the rooms we have reviewed in the South East. In date order from newest to oldest
Houdini’s: Extinct (Escape from Jurassic Island ) (Southampton)
Extinct is a must-play game. From the moment you start, it’s an adventure, straight through to the heart-pounding conclusion. With an awesome set, tactile and pleasing puzzles, and an intricate narrative, Extinct (Escape from Jurassic Island) is everything I want an escape room to be.
Houdini’s: Escape from Alcatraz (Southampton)
Prison break rooms are probably one of the most common themed rooms out there, but this is one of the better ones. Quite a search heavy room at times, but the puzzles were fair and the signposting was decent
Clue Cracker: Diamond Dogs (Tunbridge Wells)
Diamond Dogs has shown that it’s true you should never judge a book by its cover, proving that a heist game can be adrenaline-fuelled, immersive and exciting; full of twists and turns, inventive puzzles, and with a strong story. TL; DR – this game is fantastic
Clue Cracker: Temple Quest (Tunbridge Wells)
There is no doubt that this room is going into both of our Top 10’s, it was great. Great is the word to describe it, great puzzles, great design, great hosts, great fun!
Puzzalogical: The Secret of the Vault (Bracknell)
A good use of tech, and two tools/props that were very satisfying to use will give us something to remember this room by. A couple of ‘trial-and-error’ puzzles are ones we’d rather forget.
TimeTrap: Pudding Lane (Reading)
We enjoyed Imaginarium, and loved Station X, but Pudding Lane is by far one of our favourite games on offer at TimeTrap, cementing itself a place in Liz’s Top Ten Escape Rooms list
Escape Reading: Blown Away (Reading)
Despite not being ‘blown away’ by this room, it was an enjoyable experience and kept us engaged well. Take your communication ‘A-game’ with you and you’ll have a good time.
Escape in the Towers: The Comms Room (Canterbury)
We can’t say enough how much we loved this room. We never felt like we were playing a game, it actually felt as though we were saving War-era Canterbury, and the epic conclusion here is one not to be missed!
TimeQuest: The Quest to Save Camelot (Paddock Wood)
Going into this room I didn’t expect it to be my favourite at TimeQuest, but it was. The outside-of-the-box thinking and the heavy search element made this very enjoyable for us, and the attention to detail was also refreshing.
TimeQuest: Saving Operation Neptune (Paddock Wood)
One of the most impressive aspects of the games at TimeQuest is the sheer amount of physical space devoted to each game, and Saving Operation Neptune was no exception. It would be possible to fit at least two games in the space given to Neptune
TimeQuest: Reset (Paddock Wood)
This is a very different offering to the others at TimeQuest and those looking for a tech heavy room that mostly steers away from padlocks should be in their element
Escape Hub: The Curse of Curawood’s Garden (Maidstone)
We have absolutely no reservations adding The Curse of Curawood’s Garden to the list of rooms that would be enjoyed by players of all ages, young and old alike. Play it, and get lost in Curawood’s world
Escape Hub: Inbound (Maidstone)
A massive step in quality over the earlier games at Escape Hub. Inbound has great set design, good puzzles, and a wonderful journey through the streets of ‘York’
Escape Hub: Mr Brenchley: Diamond Theft (Maidstone)
The weakest of the games we played at Escape Hub. With some much better games on offer in Maidstone, and at Escape Hub itself, I would suggest that teams keen to play all of the games play this one first and move on to better options.
Escape Hub: The Laughing Lair (Maidstone)
This wasn’t a bad room, and we actually had a fun time (especially with the ending). But with a few too many padlocks and a little too much wear-and-tear we feel like this room may be slightly past its prime.
Mythologic: Hypnos (Gillingham)
Hypnos is darker than their other room but has interesting and challenging puzzles. A number of padlocks around the place but a good use of tech breaks them up nicely and keeps it engaging
Mythologic: The Game (Gillingham)
Great fun for adults and kids, but between the theme, the set, and the types of puzzles and tasks throughout The Game, this room is one of our top picks if you’re looking for something the entire family can get involved with
Get Lost: Director’s Cut (Dover)
Perhaps we’re biased because Get Lost’s room always seem to ‘click’ with us, but we thoroughly enjoyed this room and thought the set design was very impressive. Always love a uniquely themed room!
Hysteria: Aftermath (Chatham)
For us, this room felt like an odd crossover between Jurassic Park and a zombie film – and it worked! Good puzzles in a variety of styles and great set design to boot
Deadlocked: The Time Machine (Reading)
With only 60 seconds to fix the time machine, this isn’t your ordinary room. Technically a 90 minute experience, sci-fi fans will likely find lots to love about The Time Machine (we did)
Hysteria: Motel California (Chatham)
Motel California is a fun room at a company run by enthusiastic and passionate owners. While there is nothing stand out about this room, we enjoyed every minute we spent in it.
Get Lost: Elfy Strikes Again (Dover)
A lovely Christmas room that is sure to be fun for all the family. Mostly traditional but with a strong ending, it’s a perfect Christmas room!
Paradox Parlours: Missing in Action (Dorking)
We loved this room and enjoyed every moment in it. It’s a cracker of a room and even in a team of five there was plenty to keep us all busy
The Extraction Room: Extraction (Maidstone)
I was impressed with Extraction. It was a fun, and interesting If the first game from the Extraction Room team is anything to go by, if they decide to expand and design more games, I can only wait with anticipation to see what they come up with.
Pressure Point: The Moonlit Wild (Ashford)
Pressure Point seem to have nailed developing games which manage to have not just good game play, but take you from the beginning, through to a peak, and finally a good, solid ending
Pressure Point: Broken (Ashford)
A solid room where you’re trying to barricade yourself in rather than escape. I preferred their other rooms but this was still a good room with decent puzzles and a solid ending.
Pressure Point: Murder on the Dance Floor (Ashford)
Pressure Point have designed a special game, full of humour and clever puzzles, with a fantastic set and fun music, and we’re just sad that we can’t play it again
Time Lock: Deutschland ‘89 (Worthing)
Pier Pressure: Pavilion Perplex (Brighton)
Pier Pressure: Raver Quest (Brighton)
Pier Pressure have created a room that is 100% fun and if you like some classic old school tunes, you’ll have a great time. Fun puzzles and a top soundtrack will give you a time to remember.
Containment: The Lab (Worplesdon)
‘Difficulty by Darkness’ is how we’d describe this room. In addition to the darkness, the game felt as though it had a number of red-herrings, with several things in the room that we never did find combinations or keys for
Containment: The Bomb (Worplesdon)
Sadly, this room just didn’t live up to our expectations from the Sub; it was fun to play, and while there are no obvious problems with the game, it just lacked any sort of wow-factor.
Containment: The Sub (Worplesdon)
A room that’s strongest point was it’s theming, it does well to include relevant props and decor that help immerse you. Tricky at times but doable, this was our preferred room of the three at this venue
Clue Cracker: Jail Break (Tunbridge Wells)
We don’t normally detour to venues with just one room, but as we’d heard good things about Jail Break at Clue Cracker we decided to make an exception and swing by Tunbridge Wells – it was worth it.
Clever Dilemma: Murder at the Wild Wild Quest Saloon (Faversham)
Fun puzzles, a beautiful set, and a story that keeps you guessing right up to the end – get to Faversham and do this room! Certainly one of the best wild west rooms around!
Paradox Parlours: Venus (Guildford)
This room instantly went into our Top 10 and it will be there for some time. Strong puzzles, hilarity, and wonderful GM, this is a room not to miss. Flash Gordon for the win!
TimeTrap: Imaginarium (Reading)
A really fun room that encapsulates the spirit of Alice in Wonderland perfectly. Puzzles on theme, set looking great, generally just a good room all round
TimeTrap: Station X (Reading)
TimeTrap have created an excellent experience with clever puzzles, excellent set design, and a massive amount of fun. I’m only disappointed that it took us so long to make it to Reading; Station X is one not to miss!
Ready Escape Rooms: Escape the Vault (Brighton)
A 40 minute room that won’t challenge enthusiasts (we got out in 12 minutes) but it is a whole lot of fun and we thoroughly enjoyed it. A great warm-up or cool-down room and definitely one to add to the list if you’re in Brighton!
The Curious Cabin, Knockout Escape Rooms (Reading)
This is one of those rooms that you enter and think you know what you’re getting but then it finds ways to surprise you and fill you with excitement. On the surface it looks like a simple room but behind the scenes there is a lot of tech working hard to keep you on your toes
Deadlocked: The Testing Chamber (Reading)
There are no less than four ways this game could end, depending entirely on the choices made by the players, which could cause many to have a love/hate relationship with this room, and some might find that the existential dilemma created for them by the room is perhaps the most difficult aspect.
The Phoenix Research, Deadlocked (Reading)
In places this was a very hard room, at times it was frustrating, but in the end it was fun. A lot of time was spent on immersing you in the story, and the ending was something a little different
Escape Experience Windsor: Area 51 (Windsor)
We got possibly our quickest ever escape time in this room, partially because the puzzles just clicked, but also because there wasn’t that many of them. A fun room but don’t do it in a large group or you may not have much to do
Escape Experience Windsor: Crown Jewel Heist (Windsor)
This is a fun room, although arguably on the easier side. If you’re in the area anyway, you’ll have a good time, but don’t go with a large and experienced team
Bewilder Box: Judgement D.A.V.E (Brighton)
The rooms at The Bewilder Box are more than just escape rooms, they are experiences where everything works together to immerse you in their world. Each time you think you know what to expect they do something different, wonderful, and unexpected.
Bewilder Box: The Bewilder Box Initiative (Brighton)
If you’re like us, and putting off a visit to Bewilder Box, stop right now, and find the time to just do it! The Bewilder Box Initiative instantly became a favourite of ours
Tulleys Escape Rooms: Dodge City (Crawley)
Another beautiful Tulleys room but ultimately let down by reset issues. Give the room a try, but probably wait a while for them to get it running smoothly – we should have waited.
Escape60: Serial Killer’s Lair (Folkestone)
A fun room but generally nothing exciting to reflect on. Probably a good beginners room but enthusiasts will have seen better.
Escape 60: The Compactor (Folkestone)
The compactor had a very industrial feel, and was certainly visually impressive. There were a few surprises here and there, which kept things interesting, but generally it didn’t live up to expectations.
Get Lost Escape Rooms: The Abandoned Cottage (Dover)
Get Lost Dover currently have three rooms and each is fun in their own way. This was my least favourite of their rooms, but don’t let that fool you, it’s worth doing and does enough to keep you on your toes
Get Lost Escape Rooms: The World Fair Hotel (Dover)
Have you ever done a room where every puzzle just clicked for you? Like you were in the mind of the room’s designer? That’s exactly what happened for us in this room and we enjoyed every minute of it
Get Lost Escape Rooms: The Krevokar Programme (Dover)
Our first room at Get Lost Escape Rooms and it set the bar high for the others. This room felt like we were experiencing a Resident Evil in real life. A fun game from start to finish
Elusion Rooms: The Pandora Heist (Southampton)
This is a fun room with a slightly different twist to most escape rooms. We weren’t a big fan of the format, but like Marmite, you’ll probably love it or hate it
Ctrl Alt Esc: Detention (Margate)
Clever Dilemma: Dracula’s Chamber (Faversham)
A great room with welcoming hosts and a very good GM. Faversham is beautiful, but this room really makes it worth visiting
Tulleys Escape Rooms: Mutiny (Crawley)
According to Tulleys’ website, this is the easiest of their rooms. I would tend to agree, and think it would be an excellent choice for both enthusiasts and newcomers, alike
Tulleys Escape Rooms: The Outfitters (Crawley)
Probably the third best room at Tulleys, strangely we found this one harder than Nethercott Manor despite this being classed as easier by Tulleys
Tulleys Escape Rooms: Nethercott Manor (Crawley)
Tulleys have clearly spent an inordinate amount of both time and money to make this an experience that you are not likely to forget, and it has certainly paid off
Ctrl Alt Esc: Frankenscape (Margate)
We thought their other room ‘Spacescape’ was great – this was better! A solid room with an impressive ending
The Escapement: Egyptian Exodus (Margate)
The team have clearly put a lot of thought into this experience, and Exodus is one not to be missed.
Ctrl Alt Esc: Spacescape (Margate)
A tech heavy room that has a very impressive ending. One of the many rooms that is worth doing in Margate
The Escapement: The Pit (Margate)
Even when you’re receiving the briefing for this room you know it is going to be something special. This isn’t just a 60 minute experience, this is a game changer.
The Escapement: Pirates of Polaris (Margate)
This room is beautiful, it really is, and when a room uses genuine artifacts there is no doubt you are in for a treat
The Panic Room: Defective Detective (Gravesend)
This room didn’t feel up to the same level as the other Panic Room rooms, and although it was fun, we left feeling a bit flat
The Panic Room: The Sacrifice (Gravesend)
A great introductory room for inexperienced players, or a nice little warm-up / cool-down after a long weekend of full length escape rooms.
The Panic Room: Prison Van (Gravesend)
For our final room of the day, we found ourselves back at The Panic Room’s Gravesham Market location, but this time outside, in a prison van!
The Panic Room: Wizard Of Oz (Gravesend)
Don’t be fooled by the theme, this room will give both families and enthusiasts entertainment, and is challenging enough for both.
The Panic Room: The Dollhouse (Gravesend)
Although this room is creepy, and it certainly is creepy, I wouldn’t really call it a scary room and it is definitely fun
The Panic Room: Old Father Time (Gravesend)
Of the rooms that we completed at The Panic Room, this was (in my opinion) the most beautifully designed room
The Panic Room: Mind Pod (Gravesend)
£5 per team 10 minutes of your life = a wonderfully relaxing alternative to a traditional escape room.
The Panic Room: Enigma (Gravesend)
While Enigma is lacking the WOW-factor of other rooms at The Panic Room, it is still a solid, and enjoyable room
The Panic Room: Loop (Gravesend)
What a room! This room is not just a must-do room in Gravesend, but definitely one of the top rooms in the country.
The Panic Room: The Don (Gravesend)
A solid room, which enthusiasts and new players alike will enjoy. A lot to do for a team of two, but plenty of space for larger teams
The Panic Room: Secret Of Pocahontas (Gravesend)
Although not the most advanced or impressive room in The Panic Room’s arsenal it’s still a solid room and one that’s definitely worth doing.
The Panic Room: Dino Land (Gravesend)
Dino Land was the perfect way to kick off an entire weekend of escapes, and lived up to all of my childhood dreams of visiting Jurassic Park.
XScream Escapes: Satan’s Grotto (Ashford)
This 45 minute room shouldn’t be a hard, but for us it was. If you’re looking for a slightly different Christmas room then this one is a lot of fun.
XScream Escapes: The Corpsewood Killer (Ashford)
This was a really enjoyable room, but no real wow factors for me. It isn’t particularly scary, just a bit dark
XScream Escapes: Bedlam: Escape the Asylum (Ashford)
With a background in Thorpe Park Fright Nights you’d expect this to be a scary room, it isn’t. It’s creepy but I wouldn’t class this as a scare room (or it wasn’t when we did it)
Knockout Escape Rooms: Mad Scientist (Reading)
This room is light on backstory, but you definitely leave the outside world and become absorbed in your puzzle solving. At times a challenging room, but always fun
Knockout Escape Rooms: Prison Break (Reading)
The area this room stood out on was not the puzzles, but the set design. They did a good job of avoiding the readily done ‘split-start’ system and have made a truly enjoyable game.
Bust Out 360: Taken (Slough)
It’s easy to be the best room in Slough when you’re the only room in Slough, but it’s still close.
Paradox Parlours: The Case of the Missing Gun
A small room that has enough to keep you going and somehow still manages to surprise you.