This game is clearly a step-up for Prodigy on set design and the tech they have integrated into the experience. Ok, one or two puzzles annoyed us, but we still enjoyed our time in The Lost Temple, and it was nice to see them make a more challenging game that enthusiasts can get stuck into.
Exeter
Prodigy Escapes: The Haunting of Mount Clifton Manor (Exeter)
Thanks to the excellent puzzle flow and creepy ambiance, I thoroughly enjoyed The Haunting of Mount Clifton Manor, but what makes it even more impressive is that it is the company’s first game. I’m looking forward to seeing what Prodigy Escapes do next (particularly as it’s rumoured to be my favourite theme.)
Prodigy Escapes: Mission Impawsible (Exeter)
There’s no point avoiding it, this is a game designed for beginners and it shows. As enthusiasts we weren’t challenged in this game but we still enjoyed it. If you’re looking for a game to try and convince friends (or family) that they really should play an escape room – this is the game you want
Red House Mysteries: The Danziger Experiment (Exeter)
This wasn’t a bad game, and in places it was fun. Unfortunately the one GM for two games decision is what let our experience down. I understand that this is probably due to financial reasons but we’re yet to play at a company who runs this way and offers a better experience than one GM for one game.
Red House Mysteries: The Shadow Darkens (Exeter)
A very traditional room which suffered from the usual GM issues and some potentially glitchy tech. We completed in 25 minutes even after being slowed down by issues
Red House Mysteries: The Heist (Exeter)
A room with a solid premise but ultimately the execution was lacking. Couple that with a distracted GM and it doesn’t make for the best experience