The Candy Shop is the best of the rooms at Angle Escape and shows that they are improving with each game they build. Darkness and lighting was still an issue but that would be easily solved by providing more (decent) torches.
Peterborough
Angle Escape: The Getaway (Peterborough)
The Getaway firmly sits in the horroresque category for escape rooms, but is more creepy than scary. It’s dark and probably needlessly so, but out of the three games we played at Angle Escapes, this one falls firmly in the middle of the three for enjoyment.
Angle Escape: Victim (Peterborough)
The Victim is, I believe, the earliest room they have at Angle Escape, and it does show. As we played their other games they improved in quality. If darkness and lack of signposting doesn’t bother you, then you may enjoy this, but for us we just didn’t get on with it and left feeling rather deflated.
Hour Escape Rooms: The Black Diamond (Peterborough)
Having found ourselves often frustrated in Stranger Things, The Black Diamond was a wonderful change of pace with logical puzzles with clear sign posting where required and an enjoyable finish
Hour Escape Rooms: Stranger Things (Peterborough)
A fun room with some nice 80s touches. Decent puzzles but ultimately let down by red herrings and an over abundance of sign-posting. A few tweaks to the puzzles, and perhaps the clue system and this could be a great room
Escape Peterborough: The Great Wine Cellar Swindle (Peterborough)
This room won’t blow you away but we did have fun, just not as much as at their other location. The star of the show was the vault itself, the room was an acceptable way to spend 30 minutes
Escape Peterborough: The Hunt (Peterborough)
I would encourage enthusiasts to tackle this in smaller groups, or some of the team will likely find that they miss out on much of the action. However, the linear structure, and the more traditional escape room-style logic and observational puzzles make this an ideal room for new players
Escape Peterborough: Escape the Seven Seas (Peterborough)
If you’ve done rooms at Escape Peterborough before then this room will be nothing like them. They’ve really upped their game with this room and the only rival for it there is The Cabin. Good theming, decent puzzles (although padlock heavy), but swash-buckling fun
Escape Peterborough: The Cabin (Peterborough)
Even standing in the hallway, it’s clear that the set design for this game is leagues above the games we had played here previously. The Cabin is a solid, well thought out room, and worth playing if you’re planning to visit Peterborough.
Thinking Outside the Box: Retro (Peterborough)
I loved this room, I really did. Retrogaming memories are my weakness and this room exploited them to the max
Thinking Outside the Box: Magician’s Apprentice (Peterborough)
Everything in the room was on theme, and puzzles were logical. This is a fun room, that although perhaps a little ‘home-made’ is still worth the visit
Escape Peterborough: Contagion (Peterborough)
If you’re lucky enough to get a good GM then this is a solid room and one we would happily recommend to enthusiasts
Escape Peterborough: Witchcraft & Wizardry (Peterborough)
If things were running smoothly this is probably an ok room, particularly for children or new players. But if you’re an enthusiast I think you’ll find this room rather lacking and one to avoid.
Escape Peterborough: Espionage (Peterborough)
While we did escape, it was only just managed, and we were left feeling a bit deflated, due to both the quality of the puzzles and the attentiveness of the GM
Trapp’d: Red Rock (Peterborough)
This room is massive, and while we successfully completed it as a two, this would definitely be well suited to, and fun for, a larger group.
Trapp’d: Madame Curio’s Cirque Delirium (Peterborough)
Lacking in backstory this room makes up for it in the excitement it delivers at all points. Easier puzzles but good for all ages (except maybe the really old).