I can see why people praise this game. It’s got good set design and the puzzles all make sense. The little ‘extra’ at the end also gives enthusiasts something to aim for, and I’m sure this would be a hit for players of all ages.
Team of Two
All of these rooms below we have completed as a team of two, so if we can do it, you probably can too!
If you’re looking for a hardcore puzzling session in Brighton, this probably isn’t the game for you. However, if you’re looking for a space filler, a warm up, or an introduction to escape rooms, then this certainly would fit the bill.
I can see why Ram Raid is an enthusiast’s favourite. There is a lot to do in this game, but you don’t have to do it all to be successful. This game will likely keep you locked up for most of the 60 minutes, and you’ll be non-stop running around solving some quality puzzles.
I’d probably class this as quite a traditional escape room, with some traditional but satisfying puzzles. It starts off dark but soon lightens up and becomes a fun place to explore.
This wasn’t the hardest or scariest of games, but all the puzzles clicked and we flew through it. Probably not a challenging room for experienced players, but it was a solid and fun game that we were glad to have played
Despite being a very much ‘done’ theme, Banged Up managed to avoid a lot of the clichés and provided just the right level of whimsy for some good light-hearted fun. We weren’t in this game for a long time (completed it in less than 25 minutes), but we will remember our time fondly.
We played this game on a whim and we’re glad we did. There was nothing mind-blowingly special about it, but it had fun puzzles, some cool tech, and a clear ending – although that ending could easily be improved with just a few minor tweaks.
I’m not a huge fan of prison rooms in general but this one felt just a bit too rough around the edges. We spent more time being frustrated and lost in this room than we did having fun. It’s nice it is available in English now, but it’s not one that we’d recommend to others.
This game was a surprise of our Athens trip. I wasn’t expecting much, but, thanks to its original set and puzzles, it was a joy to play. I would have liked there to have been more to it or perhaps a stronger ending, but this game just went back to the main reason we play escape rooms: fun.
The puzzles in this game really clicked with us, and we quite enjoyed the theming too. It’s nice to play a room that perhaps has a darker side without being a physically dark room. More rooms with decent lighting, please.
This is classed as the easiest game at this venue, and it may be, but I’m not sure. It was a fun game with cute set design. Ignoring the slightly dark undertones of the story, I could see this game being a family favourite.
Not the hardest of games, but we had a good time in Legacy. The puzzles ranged in difficulty and type and the openness of the game allowed us to split up and do our own thing. A good first game to start off our Escapism Plymouth binge day.
The Missing is the epitome of “Classic Escape Room.” The set build is decent, with fun and engaging puzzles that are sure to delight those new to escape games, and please seasoned enthusiasts.
Escape from the Room have created a game here that should be enjoyed by not only the general public, but also enthusiasts, which is not always an easy feat. It’s great to see a growing trend where escape rooms are designed to keep you in the game for as close to 60 minutes as possible.
This room is probably ok for the market it is intended for, and most people will probably love it. For some reason it just didn’t click with us and I’m not sure why
You can’t come to Cornwall and not play a pirate themed escape room. We found the Secrets aboard the Jolly Roger, and had a good time doing it. The room won’t wow you, but it was an enjoyable time and most of the puzzles were fair and enjoyable to solve.
Considering the theme was ‘Detention’, I can’t quite work out why, but this game was a delight. The puzzles were well thought out and the game flowed well. I think it helped that the room felt quite new and clean, but this game has cemented the fact that I think Dreadlock may be our favourite venue in Cornwall.
This is a game that is sure to turn beginners into enthusiasts. The set design was beautiful and the puzzles were not the most challenging, but were fun.
Thanks to the excellent puzzle flow and creepy ambiance, I thoroughly enjoyed The Haunting of Mount Clifton Manor, but what makes it even more impressive is that it is the company’s first game. I’m looking forward to seeing what Prodigy Escapes do next (particularly as it’s rumoured to be my favourite theme.)
There’s no point avoiding it, this is a game designed for beginners and it shows. As enthusiasts we weren’t challenged in this game but we still enjoyed it. If you’re looking for a game to try and convince friends (or family) that they really should play an escape room – this is the game you want
This wasn’t a bad game, and in places it was fun. Unfortunately the one GM for two games decision is what let our experience down. I understand that this is probably due to financial reasons but we’re yet to play at a company who runs this way and offers a better experience than one GM for one game.
Another example of a beautifully assembled game by TimeTrap that was a joy to play. The puzzles were great and on theme, and the room itself was wonderful to interact with. Don’t worry if you didn’t play the prequel to this game, you’ll still have a great time.
Age of Magic almost certainly wins the prize for most beautifully themed magic room I’ve played thus far. On top of that, the puzzles were solid, making the entire experience simply enchanting.
This game feels like it was made for the surroundings it is in. It won’t wow you, but nothing felt out of place. Puzzle wise there was nothing too complex, although we found one of the search puzzles a bit sneaky, and another puzzle had too many options and made it too easy to get distracted.
Of the two games we played at Eureka Escapes, Death by Prescription was my preferred. There were a number of satisfying puzzles, and very little ambiguity which can sometimes lead to frustration in escape rooms.
I enjoyed Eltham Escape’s previous temple themed game, but The Temple of the Forbidden Idol has definitely surpassed its predecessor. The Temple of the Forbidden Idol was filled with satisfyingly chunky and tactile puzzles, and just enough adventure to thrill my temple loving heart
This game was a joy to play and was beautifully put together. The puzzles were fun and the game had a little bit of magic that made it a wonderful space to be. If you’re a fan of the Disney experience, get booked in!
The story felt like it was missing something in this game, but the set design was spot on. Some questionable tech as well as some sneaky searching left us feeling a bit confused at times, and like we were guessing more than solving things.
We left it a long time before playing this game, and we shouldn’t have. The puzzles were logical and fair, our GM was great, and we had a very ‘Happy’ time in this Institute.
Astro Quest is the rebirth of Press Start – and it works. The puzzles were much more enjoyable, the story made more sense, and the set dressing was good. It feels like this game now has something for everyone and it’s sure to be a much more enjoyable experience (once one puzzle is tweaked).
I’ll admit, I am somewhat biased, being totally and automatically in love with almost any game that gives me an opportunity to live out my Indiana Jones fantasies, but Explorer’s Diary is about as close to perfect as a game could get. Beautifully designed, both aesthetically and in terms of game play, this game was a joy to play, and my new favourite at Hounds Escape. Not only is it not to be missed if you’re in the area, but it’s worth making a special trip for.
Everyone knows Brighton has great escape rooms, but if you’re in the area then it’s definitely worth stopping by Worthing. MindWorks surprised me with the quality of this game, and it was a lovely way to end a day of quality games.
There’s a reason Pier Pressure are so well thought of amongst escape room enthusiasts, and Modrophenia highlights all of those things. Funky sets, perfect puzzles, and an immersive atmosphere, you can’t go wrong with any of the games here, but Modrophenia is one not to miss.
Loot the Lanes contains a real sense of awe that is often lacking in escape rooms and is a true testament to the team at Pier Pressure. Everything about this game is first rate and I can easily see why this game is consistently rated as the best, or one of the best in the UK. It’s a must play.
Mansion of Mystery’s Time Machine was a highlight of our recent break in the south west of Wales, and it wasn’t just because of the Owl Garden and Zoo located within the grounds of Picton Castle. The Time Machine was a joy to play, and well worth including on your itinerary if you happen to find yourself in Pembrokeshire.
This room was a let down for us thanks to an unfair placement of a handcuff key, and this really tainted our experience. The set design was decent for the most part, although the final ‘reveal’ was pretty much apparent from the start which was a shame.
The smoke in this room was set to 11, dial that down a bit and I think we’d have had a more enjoyable experience. Saying that, the set design for Depth Charge was pretty spot on and the puzzles didn’t feel out of place
If you’re planning to play only one game at Carmarthen and you’re struggling to choose, look no further. The stronger narrative combined with more tactile challenges made Lunar Base Alpha not just my preferred game at The Escape Game Carmarthen, but also my preferred game across both venues.
We didn’t click with this game, but we still appreciate that it was well designed and had a good sense of adventure. I had low expectations for this venue, and was pleasantly surprised. If you’re in the Tenby area then this venue is worth checking out
It was a nice change to play a Wizard themed room that simply wasn’t a Harry Potter rip off. The set design in this game was spot on and they managed to fit in a few surprises, along with some enjoyable puzzles.
I probably wouldn’t recommend The Tenby Asylum if you’ve never played an escape room before, but for enthusiasts that are looking for a challenge and don’t mind a jump scare or two, then this is the one. The set was impressive, but even more appealing were the puzzles.
I wanted to love Wild West, but unfortunately it left me feeling just a bit flat. However, I wouldn’t let that stop you from playing. Despite my issues with it, Wild West was the strongest of the games at The Escape Game’s Swansea branch, and there were a few moments of pure puzzling joy.
I can see why this game has such a low escape rate. Darkness, lack of signposting, and puzzles that just didn’t seem to make sense or always fit the narrative. We left this hostel feeling frustrated and wondering if we should have just quit to became the latest victims.
The Escape Game’s Alcatraz is a standard prison break. That doesn’t mean it’s not fun though – the puzzles were fair and engaging, with a few unique twists, and perfect for those new to escape rooms.
Our dislike of Prison Van escape rooms was not changed with this game. It felt like signposting was limited, some poor choices were made on puzzle design, and generally we just felt frustrated at our time in the van.
Coco Loco was a delight for pretty much all the senses, and is a perfect family friendly escape room in Cardiff. Just when we thought the game was over, Exitus surprised us once again! Often you’ll get a card, or a badge to take away from an escape room, but that’s not good enough for Exitus – what a treat!
If you find yourself in Cardiff, it would be a crime not to stop by Exitus. You can’t go wrong with any of their games, but The Curse of Senutep is the perfect choice for large groups or challenge seeking enthusiasts.
The Wizard’s Apprentice is a game that needs no hesitation to book. With solid puzzles, an immersive atmosphere, and actual moments of magic, this is one magic school I was very happy to attend.
I love it when a game is a lovely space to be in, not just because of the set design, but because of the puzzles too. Criminal Record was fun from start to end and the puzzles perfectly complemented the set. Credit to 11th Hour Escapes for making a murder mystery fun again!
Victoria’s Last Challenge is the epitome of classic escape room, with solid and logical puzzles that are sure to thrill new escapees and please enthusiasts.
Underground 2099 has some cool moments and a good sense of adventure, but I’d like a little more signposting and definitely more light to make this a truly fun experience.
I wish this was a 90 minute room, simply so I could have had more time to enjoy the space. This game was challenging but I loved every minute spent in it. Best game in Bristol? I think so.
I can see why Nautilus is the go-to recommendation for Bristol. Strong set design, solid puzzles, a great sense of adventure, and a bit of fun along the way make this a game that we will have no hesitation in recommending
It’s always nice to set a new room record, not just for bragging rights but because it shows that a room clicked with us, meaning the puzzles were logical and fair. Couple that with some good set design and some entertaining jump scares, and Séance is a fun game to play and one we would recommend if you’re in town.
The Barber Shop Mystery was a pleasure to play, with a lovingly crafted set and thoroughly pleasing puzzles. Of the games at U-Escape this is the one most suited for larger teams, but really, it’s great for everyone!
Easily our favourite game at U-Escape. Franksy has a unique theme, with unique puzzles, and great set design. This is by far the most challenging of games at this venue, especially if you complete it on the hardest setting, but it’s great fun and if you’re in Bournemouth get it booked!
This room felt like it was set up in a rush just so they could get their doors open. Sparse set design, lacking puzzles, frustrating puzzles, and a very anti-climatic ending meant we left just feeling a bit flat. This game has a premium price tag, but it was not a premium experience.
Speed is actually one of my favourite films, so to play a game that has taken inspiration from one of the greats was actually a great deal of fun. Escape the Bus was a bit of a surprise, and I found that of the two games available at Escape Down the Rabbit Hole, it was my favourite.
Games in the South West seem heavily targeted to the passing tourist market, so enthusiasts are unlikely to be challenged. At £60 for a team of two, this is not a cheap experience and it certainly didn’t feel like it warranted such a high price, but we had fun, and (other than the first) the puzzles made sense and were logical.
D-Day for Devon was definitely the highlight of the day during our time at Devon Escapes, with puzzles that clicked and a game that flowed, not to mention a nice set and an unexpected twist as we approached the finale.
Possibly the most impressive set (at least early on) at this venue, but thanks to one puzzle we found this game a little unsatisfying. I’d probably rate it as the second best game at Devon Escape but it is still worth playing if you’re in the area.
We entered this room expecting it to be easier, but we were certainly mistaken. An error on our part made this room much harder than it should have been. But the puzzles were decent, the theming was adequate and we had fun – so that works for us.
Because of the short lifespan of Christmas rooms we can understand companies not making them as refined as their other rooms. Saying that, National Elf Service had a decent story, authentic 90s set dressing, and one or two puzzles that brought a smile to our face – and that’s what it’s all about.
This is a game for beginner players and I must admit that having paid £50 for a team of two we felt pretty short changed at completing the main game in 15 minutes. Yes there was a secondary bomb but that didn’t feel like part of the game and was more of an afterthought.
I’m a sucker for a story, so Witch Way Out?! was my preferred game at Dreadlock, with decent puzzles and just a fun atmosphere, intertwined with the story. Whichever game you choose, Dreadlock are well worth a visit if you’re in the area… or you could always play two.
If you’re an enthusiast looking for a challenging room, then play this one on Genius level. This is a challenging but fair game and despite feeling like we were going to crash and burn multiple times, we thoroughly enjoyed our time averting the Nuclear Nightmare.
We normally crash and burn in Christmas games, but this one clicked more than normal, although we still did have our moments. This is a lovely, family friendly game, and perfect for getting you in the Christmas spirit (even if you play in November).
The magic added something to the immersion. Nethercott is possibly still my favourite, and Mutiny might still be Liz’s, but objectively SpellCraft might be one of Tulleys best. The magical elevator taking us places, and then revisiting other rooms, and the twistyness of everything gave it a level of mystique
The set of Into the Reliquary is truly something to behold, and there are certain moments throughout the game that we are unlikely to forget for some time. The puzzles didn’t wow in the same way as their surroundings, but still made for a fun game, although that was somewhat overshadowed by a moment or two of what felt like legitimate danger.
For us, there was a bit too much going on in this game which meant we couldn’t focus on what we needed and ended up missing key things. DarkMaster are certainly up there with the best for their set design, but I think the puzzles left us wanting a bit more.
The Mystery of Loke Lake is a solid game, with a nice linear flow and solid puzzles, making it a good choice for escape fans of all experience levels
This is an amazing game that is sure to get your adrenaline going, and possibly keep it going for nearly the full hour. There are sure to be puzzles in here that you love (and some you’ll probably hate), but all the puzzles are fair, the set design is great, and this is guaranteed to be an enthusiast favourite – and could be the game to get newbies addicted.
Cypherdyne v1.5 may be Cryptology’s first game, but it’s also is an excellent example of everything an escape room should be: clever, exciting, and most importantly – fun. It’s perfect for new players and enjoyable for enthusiasts. With this as their first game, it’s no surprise that Cryptology has become a venue everyone seems to be talking about.
This is a room that would be perfect for those new to escape rooms or seasoned escapers. The puzzles were fun, the room was solid, and the sense of exploration was spot on. With different ‘win’ levels, it works for everyone regardless of experience level.
Dreamscape is totally unique, a total blast, and absolutely rammed full of things to do. It is a perfect game for teams that are looking for a challenge to test their brainpower.
Virus Tinkerers was a game where everything fell into place for us and we loved our time in the lab. Fun puzzles, solid design, and nice touches as a nod to the scientists involved in the Tenovus charity – this is a must play game in Cardiff.
A really strong first game by a new company and we’re sure we’ll be back to check out their other game soon. The Portland Heist had clever puzzles (don’t overcomplicate) and good story and set design. This would be a fun game for both enthusiasts or ‘regular’ people, especially families.
Cardiff Castle is by far the prettiest of all the games we’ve played at Escape Rooms Cardiff, and possibly the prettiest we’ve played in Cardiff itself. It’s a solid game that will be fun for enthusiasts and great for newcomers to escape rooms, plus it’s a perfect tie in if you’re planning to visit the game’s eponym while you’re in the area
We really wanted to like this game but we found the narrative didn’t seem to fit the game and the puzzles weren’t enjoyable to us. I’d imagine some players will click and blitz this game, but unfortunately this wasn’t the game for us.
The Legend of Miyalock seems to be the shining light in the ClueHQ collection. Admittedly we haven’t played many ClueHQ games, but Miyalock is a cracking game and one that ClueHQ can be proud of.
Don’t wait for a special occasion to play this game, get booked in now, you most definitely won’t regret it.
We loved the attention to detail in both the game, and the waiting area. The room itself had touches that were historically accurate, and the reception had a poster of the Titanic that was signed by the youngest survivor of the disaster.
We destroyed Forsaken, completing it in 23 minutes and escaping with the room record. It wasn’t a hard room but I can see why people may struggle, especially as it is so dark. I don’t know if bigger teams get more torches, but one per person would be nice. If you’re a fan of horror rooms and like a live actor, then you’ll probably get a buzz from Forsaken.
Drakon was our least favourite game at Trapp’d Wellingborough, but that could have been because of the reset error which threw us off. Considering we completed it in 34 minutes even with that error, I don’t think this game is likely to challenge teams, but it is still good fun. If your Trapp’d GM provides torches for your team then you’ll probably have a more enjoyable experience – if not, you best get eating your carrots.
Credit to Trapp’d for doing something different with this room and the set design was spot on. It would have been nice to have seen a few more puzzles as the space was massive and could take them, but it was still an enjoyable time under the sea.
The Candy Shop is the best of the rooms at Angle Escape and shows that they are improving with each game they build. Darkness and lighting was still an issue but that would be easily solved by providing more (decent) torches.
The Getaway firmly sits in the horroresque category for escape rooms, but is more creepy than scary. It’s dark and probably needlessly so, but out of the three games we played at Angle Escapes, this one falls firmly in the middle of the three for enjoyment.
The Victim is, I believe, the earliest room they have at Angle Escape, and it does show. As we played their other games they improved in quality. If darkness and lack of signposting doesn’t bother you, then you may enjoy this, but for us we just didn’t get on with it and left feeling rather deflated.
The Guardian of the Gallery doesn’t feel like your average escape room. You can tell that this is built by an enthusiast who wants to push boundaries and create something different. This room is challenging, yet fair, and will likely be a firm favourite on the enthusiast scene for a long time to come.
If school was this fun, I’d probably be a doctor. This room was a joy from start to end thanks to its clever puzzles and lighthearted design. Was it as fun as Shimmy Shimmy or as impressive as Guardians? Probably not, but it was very close!
If I had to pick a game at Want to Escape that was the most “traditional” in the style of escape rooms, it would be Conspiracist, and I loved it because of it.
I’m a sucker for rooms that play on 80s nostalgia so it was probably a given that I would like this game. If you’re looking for a light-hearted game, then for sheer fun you’ll be hard pressed to find something more appropriate than Shimmy Shimmy.
This felt like a game of two halves for us, we loved the first half but struggled in the second. Either way, this is a solid game with a massive space to explore!
This room will most definitely be a family favourite. If you’re in the area and are looking for a game to play with the family, then this is it. Likely to be fun for all ages and experience levels, Rhyming Room is worth it, even if it’s just to be impressed by Tilly Tonka’s intro!
A massive space makes this a perfect game for larger teams of either enthusiasts or families. Some very clever puzzles and a great way to play out a classic who-dunnit.
If you’ve played Coming Home at one of the several venues it’s available at, you might be tempted to give Robot’s Return a miss. Don’t. Despite the similarities in the stories, the games are entirely different, and Robot’s Return is a delight, both in terms of its clever puzzles, and its sweet little robot.
My favourite games are those that completely immerse you in the world around you, particularly by forcing players to perform “real-world” tasks, and make you feel as though you are the star of your own film. Reactorvate did this, and more, and has firmly embedded itself in my mind as my favourite game at Escapologic’s Leicester branch (so far, at least).
Sometimes we just don’t click with a room, and that doesn’t make it a bad game, our brains just weren’t wired correctly for this game. It was a very pretty room and the puzzles were tactile and interactive, but so far, Chronos is at the bottom of our Escapologic list.
I really didn’t know what to expect with The Gateway, but we thoroughly enjoyed it. Just the right level of darkness, no frustrations, and a good flow to the story, well done Escapologic – great fun!
As always, these reviews are own personal opinions, but if I were pressed to name the best game at Unescapable, Mary would be my selection (although my favourite was Tommy). With pleasing puzzles, a great atmosphere, and a whole lot of fun, if you’re having trouble deciding which game to play at Unescapable, you can’t go wrong with Mary. (Well, really, you wouldn’t go wrong with any of them.)
A fun room that had a good sense of exploration, but perhaps play Tommy as a warm-up for the other games here. Our game was tainted by over-eager clueing by our GM, and a laborious first puzzle, but we ended on a high and that’s the main thing.
A pirate themed room, but not as you know it. Surprise awaits you when you enter this room, and then you’re taken on a wonderful journey as the story develops.
Edith has a reputation amongst UK enthusiasts that’s not undeserved. Your tolerance for terror will ultimately determine if this is one that you’ll love or leave, but it is without a doubt one of the best horror experiences we have played in the UK (so far), and struck a nice balance between horrifying and humorous
I loved Cave Escape from the moment I stepped into the reception area two years ago to play Carfax, but Monuments has completely blown me away. Not only was this game one of the highlights on our nearly 60 game road trip, but it ranks among my favourite Top Ten games I have played to date
It’s no surprise that someone in Nottingham finally created a Robin Hood themed game – It really was only a matter of time. Robin of Lockskey was the game I was most looking forward to on this visit to Escapologic, and it did not disappoint. Highly immersive, great puzzles, and totally adventurous, this is a must play game for sure.
Possibly one of the most visually stunning games that we have ever played. Ok, the puzzles didn’t particularly click with us but that won’t stop us recommending this game. Make sure you stretch before you play, you need to be quite mobile as you navigate around the ship.
Epi-Centre is a good room but probably not the first one we’d recommend at Escapologic. If there was less ‘clutter’ and better torches, we probably would have enjoyed this game more. Although saying that, we did enjoy the crazy ending.
If you’re booking a trip to Nottingham, make sure you don’t miss out Escape Stations. Their lobby may not yet be as refined as other venues in the city, but their first game is solid and is an enjoyable experience
If you’ve ever wondered what it would be like to live a world like in the movie ‘Divergent’, then you need to play both Utopia and Dystopia, back-to-back.
Will you choose to play Dystopia as a standalone game, in succession with it’s brighter and more futuristic sibling, or pit yourself against an opposing Utopian team? The choice is yours, but whichever you choose, you’re in for a treat.
Spellbound is a mission, especially for a team of two. That’s why it’s normally recommended for 3+ players. It is achievable for a team of two, but it’s full on, with loads of puzzles and content to sift through – but from the very first puzzle, this game is a hoot!
Dystopia and Utopia seem to get all the love at Make Your Escape, but The Signal is certainly worth a play, and ideal for those new to escaping. The Signal was also the first (I think) game in the country to present players with an existential dilemma that will directly impact the outcome of the game. What choice will you make?
With excellent set design, fantastic game flow, and satisfying puzzles, Bedlam stands out amongst its peers as my favourite game at Compendium. (Okay, maybe it’s tied with UI-55, but that game is an entirely different beast, and not quite your traditional escape room.)
A nice and bright room that felt very different to the other offerings at Compendium. This is a large space that could handle bigger teams, and has some really satisfying puzzles. Good fun.
A creepy room with good set design and some nicely challenging puzzles. Perhaps a bit gruesome for the family, but those of you who seek out horror rooms will likely enjoy (especially if you get the live actor version)
We enjoyed Gem Runner in Manchester, and we had the same feeling in Rawtenstall. A fun game that will remind you of all the things you first loved about escape rooms.
It’s been so long since we played Entrance Exam that I can’t really confirm or deny the rumours that say Dragon’s Heart is even better, but I can confirm that Dragon’s Heart is definitely superb and well worth the trip to Rawtenstall.
Yet another fun room by Lucardo. We’d been holding off playing the online avatar version of this game as we wanted to play it in real life, and we’re glad we did. We enjoyed Corruption a bit more than Safe House, but this game is unlikely to disappoint.
Lucardo have hit it out of the park once again. Corruption was full of fantastic puzzles, immersive touches, and all surrounded by a fantastic set. Prison in Manchester used to be my favourite Lucardo game, but this one may have surpassed it.
If Disney made an escape room, this would be it. Ignoring the fact that the game is great and beautiful, there are so many easter eggs lovingly placed in the room that it is like an extra puzzle to spot and identify them all (we missed many)
Nebula was easily our favourite room at Adrenaline, and if this is a sign of things to come then they’re a venue to watch. This room really clicked with us and we found the puzzles a joy to solve and the room a pleasant place to be
Of all the games at Adrenaline, this is probably the one I would recommend most to the enthusiast community, or I suppose anyone up for a challenge. As far as kidnapping/serial killer themed rooms go it is well done, but what really makes it special is the bonus level if you have time to spare and are up for testing your skills
With solid puzzles, some fun with science, and one rather amazing thing to lend weight to the time travel theme, Lab 3436 had me feeling like a genius when we escaped.
This room certainly felt like a labyrinth, with twists and turns meaning we didn’t know which way we would be headed next. With decent puzzles and a good flow to the game, we enjoyed our time in the Labyrinth
Despite struggling with this room (we were tired), we absolutely loved it. From the start to the incredible ending, this game had everything and more. This room is a real gem in the escape room industry and must be played by everyone.
Tomb Raiding Adventures are perhaps my favourite type of escape, and The Lost Tomb at Extremescape sits amongst some of the best I have ever played. While I can’t really choose which of the three games at Extremescape is the “best,” this is without a doubt my personal favourite
It’s very easy to see why Extremescape have the reputation they do. They took a simple theme and made it something special. A great sense of adventure, solid puzzles, and a beautiful build, top marks Extremescape, and thank you!
Great puzzles, lovely design, and some fun extras made this a game that we were sad to have finished. Be careful though, this game could turn out to be expensive, I think the Disney love is back and it’s time we booked another holiday to the happiest place on Earth.
Vault Squad had one of the most unique openings to a standard “heist” theme that I’ve seen, and the amuusement it provided (particualrly when we tripped up) set the tone for the entire game. If you’re in Loughborough, skipping Deadlocked Escape Rooms would be a mistake
I don’t know if it was because we were tired or hungry, but we struggled to click with this game. It was pretty and impressive, but the puzzles, particularly the search element, just left us feeling deflated.
While Boiling Point is probably not the game that I would be most likely to recommend to anyone that only had time for one Break Escape game, it was my second favourite of the four we played at the venue, and would be my recommendation for those that love a decent puzzle game, provided you don’t mind a slightly odd story line.
If being terrorised isn’t your cup of tea, then Nerve Klinik is probably one to avoid. However, if you’re a fan of scare attractions and puzzles, then step right up – the doctor will see you now.
We should have performed better in this room than we did, but it was still enjoyable and this would be a great room for family groups to play, even enthusiasts should have a good time
The perfect game to end our visit to Top Escape Rooms, No Place Like Gnome was fun from start to end and was a beautifully assembled room with a lighthearted and family friendly feel to it.
I am overdue for a visit to the dentist, but I don’t think The Dentist at Top Escape Rooms is the best place for a check up. But if you’re looking for solid puzzles and a few thrills and chills, then it might just be what you’re looking for.
Considering this started life as a box game, it was much more than that and ended up being one of my highlights of the day – admittedly I have a soft spot for pirate games. Sea Quest was a fun game, well hosted, and satisfying to play.
It’s no surprise that Top Escape Rooms are claiming Jingle Joyride is proving to be one of their most popular games. I think after the year we’ve had, we could all use a little Christmas Cheer, even in the midst of summer, and Jingle Joyride truly was a joy to play
Hounds Escape have managed to take everything that I’ve loved about other venues I’ve visited and games I’ve played and put them all under one roof. Questionable Ethics is a superb game
Our experience of this room was equal parts frustration and enjoyment, I’m not sure which won out in the end. A few minor tweaks to the game and I think it would be a lot better. Bring your search A-game!
Steam Punk is a decent game – good for escape room newbies, and worth a visit for enthusiasts if you’re in the area anyway. It started out as a good game, but quickly became a bit frustrating
If you’re a fan of dinosaurs and escape rooms then this is a room you must try. A beautiful set, decent puzzles, and a really fun ending made our detour 100% worth it!
Extinct is a must-play game. From the moment you start, it’s an adventure, straight through to the heart-pounding conclusion. With an awesome set, tactile and pleasing puzzles, and an intricate narrative, Extinct (Escape from Jurassic Island) is everything I want an escape room to be.
Prison break rooms are probably one of the most common themed rooms out there, but this is one of the better ones. Quite a search heavy room at times, but the puzzles were fair and the signposting was decent
Diamond Dogs has shown that it’s true you should never judge a book by its cover, proving that a heist game can be adrenaline-fuelled, immersive and exciting; full of twists and turns, inventive puzzles, and with a strong story. TL; DR – this game is fantastic
While The Music Box isn’t my favourite game from Lock & Code (that honour goes to Dead on the Hour), it’s a solid game. I’d be more inclined to recommend it to escape room newcomers, but even from an enthusiast standpoint, it’s worth a go if you’re in the area.
Homecoming takes place in a massive space and plays out in a mostly linear fashion. You’re unlikely to be blown away by the set, but you may see a puzzle or two that you haven’t seen before.
There is no doubt that this room is going into both of our Top 10’s, it was great. Great is the word to describe it, great puzzles, great design, great hosts, great fun!
A good use of tech, and two tools/props that were very satisfying to use will give us something to remember this room by. A couple of ‘trial-and-error’ puzzles are ones we’d rather forget.
This was our first post-lockdown physical escape room, and it was a good one. Escape from the Room have upped their game and we would have no problems recommending this room
Eltham Escape Rooms have clearly upped their game in terms of set design with this room, aiming for full immersion, with an impressively decorated set and the more tactile puzzles, allowing the game to become a true adventure.
The Tomb had promise to be great, and it probably once was. For us, it needed some TLC to bring back those past glories. Still a room that will be a hit with the kids
Is it the most amazing game I’ve ever played? No. Is it fun, and a reminder of the sort of experiences that I had at the start of my escaping career that made me fall in love with this crazy hobby in the first place? Absolutely
Strikeforce isn’t likely to win any awards for design or creativity, but I wouldn’t hesitate to recommend this room to teams looking to play for the first time. It’s a solid room, but I do think that your GM could make it or break it for you. Fortunately, ours made it
A bit run down in places and we think it used to do more than it currently does, CSI will keep you busy and isn’t a bad way to spend your hour, but one puzzle needs ‘fixing’
We chose Incognito’s Secret Lair to be our 200th room, so no pressure. This room had a good mix of puzzles and we can easily see this being a family favourite (equally good as a two though!)
With an impressive narrative driving the game forward, tasks hinted at what might have befallen the Citadel. Strong puzzles, great GMs and strong narrative, The Citadel was incredibly enjoyable.
We can’t say enough how much we loved this room. We never felt like we were playing a game, it actually felt as though we were saving War-era Canterbury, and the epic conclusion here is one not to be missed!
Going into this room I didn’t expect it to be my favourite at TimeQuest, but it was. The outside-of-the-box thinking and the heavy search element made this very enjoyable for us, and the attention to detail was also refreshing.
One of the most impressive aspects of the games at TimeQuest is the sheer amount of physical space devoted to each game, and Saving Operation Neptune was no exception. It would be possible to fit at least two games in the space given to Neptune
This is a very different offering to the others at TimeQuest and those looking for a tech heavy room that mostly steers away from padlocks should be in their element
We have absolutely no reservations adding The Curse of Curawood’s Garden to the list of rooms that would be enjoyed by players of all ages, young and old alike. Play it, and get lost in Curawood’s world
A massive step in quality over the earlier games at Escape Hub. Inbound has great set design, good puzzles, and a wonderful journey through the streets of ‘York’
The weakest of the games we played at Escape Hub. With some much better games on offer in Maidstone, and at Escape Hub itself, I would suggest that teams keen to play all of the games play this one first and move on to better options.
This wasn’t a bad room, and we actually had a fun time (especially with the ending). But with a few too many padlocks and a little too much wear-and-tear we feel like this room may be slightly past its prime.
Hypnos is darker than their other room but has interesting and challenging puzzles. A number of padlocks around the place but a good use of tech breaks them up nicely and keeps it engaging
Great fun for adults and kids, but between the theme, the set, and the types of puzzles and tasks throughout The Game, this room is one of our top picks if you’re looking for something the entire family can get involved with
Perhaps we’re biased because Get Lost’s room always seem to ‘click’ with us, but we thoroughly enjoyed this room and thought the set design was very impressive. Always love a uniquely themed room!
For us, this room felt like an odd crossover between Jurassic Park and a zombie film – and it worked! Good puzzles in a variety of styles and great set design to boot
Motel California is a fun room at a company run by enthusiastic and passionate owners. While there is nothing stand out about this room, we enjoyed every minute we spent in it.
Whether you’re an escape enthusiast or it’s your first time, if you’re looking for a two-player game in London, or just looking for something a bit outside the norm for date night, you can’t go wrong with Jet 2 Space
A few too many red herrings and generally puzzles that just didn’t click with us meant that we didn’t particularly enjoy our time in this prison van – but that’s the idea of prison vans, right?
A fun room that’s a full-on assault on the senses! We had a great time in Carnevil and particularly enjoyed the more physical aspects of the room. Possibly one of our favourite ‘Panic Room’ rooms.
A lovely Christmas room that is sure to be fun for all the family. Mostly traditional but with a strong ending, it’s a perfect Christmas room!
Good set design and a mix of puzzles that has plenty to keep you going. We felt let down by our GM but if your GM is on the ball then you’re sure to enjoy your time in ‘the den’
We loved Battle for Britain and although this room didn’t quite reach the greatness of that room, it’s a good room which we thoroughly enjoyed. Puzzles were logical, it was fun to be in, the ending was strong and the hosting was spot-on
The Adventure Begins is a fantastic game with clever puzzles, a great set, and some really fun moments. I wouldn’t hesitate to recommend this room to teams that are trying to find their first escape room or to enthusiasts, particularly those that want to try their hand at their first room as a team of two.
People often visit Salisbury due to the proximity of some ‘large standing rocks’, but ditch the rocks and make Live Escape your destination, you won’t regret it.
The Monosphere probably won’t be winning any awards, but we found it enjoyable. What we were most impressed by is how Trapp’d have managed to keep it so clean given the amount of white in a room located next door to Molten Creek Mine!
Yet another fun room from Trapp’d, not their best, but equally not their worst. Be prepared to get dirty so make sure you don’t do this room before a night out! A fun use of tech and on-theme puzzles made this an enjoyable room
A fun room with strong set design and a good story to follow. Families (particularly kids) will love this room! A bit of wear-and-tear that needs to be fixed, but we enjoyed it regardless
We wouldn’t recommend Dead on Arrival to someone that has never played an escape game before, but we enjoyed it, escaping in about 33 minutes, which leads us to conclude that the puzzles are sound, and it’s worth giving it a go.
A good warm-up room for enthusiasts or a great family room. On the easier side so enthusiasts will probably fly through it, but it’s enjoyable and has some nice design touches that we haven’t seen elsewhere
Having found ourselves often frustrated in Stranger Things, The Black Diamond was a wonderful change of pace with logical puzzles with clear sign posting where required and an enjoyable finish
A fun room with some nice 80s touches. Decent puzzles but ultimately let down by red herrings and an over abundance of sign-posting. A few tweaks to the puzzles, and perhaps the clue system and this could be a great room
This room won’t blow you away but we did have fun, just not as much as at their other location. The star of the show was the vault itself, the room was an acceptable way to spend 30 minutes
I would encourage enthusiasts to tackle this in smaller groups, or some of the team will likely find that they miss out on much of the action. However, the linear structure, and the more traditional escape room-style logic and observational puzzles make this an ideal room for new players
If you’ve done rooms at Escape Peterborough before then this room will be nothing like them. They’ve really upped their game with this room and the only rival for it there is The Cabin. Good theming, decent puzzles (although padlock heavy), but swash-buckling fun
Even standing in the hallway, it’s clear that the set design for this game is leagues above the games we had played here previously. The Cabin is a solid, well thought out room, and worth playing if you’re planning to visit Peterborough.
The Damned has firmly staked out its place as a horror room, but with friendly owners you can probably tone this down if you’re not a fan of jump scares and live actors. Ignoring the horror bits, it’s a solid room with flowing puzzles and fun from the very start to the end.
This felt like the weakest of the rooms at this location. It could really do with a refresh as it is very worn in a number of places, but if you like the 80s then you’ll probably have fun.
Tricky Escape’s Magic and Mystery clearly has elements inspired by a certain series about a young wizard, while still managing to be original, and is a well-themed, family-friendly room
In a market filled with 60-minute games, Pathogen is one of the rarer 90-minute experiences, and it certainly sets the bar high. The game was highly immersive, with excellent theming, and clever puzzles
A beautiful room (in places) but the generally weak puzzles let it down. A confusing journey and too many red herrings made us more annoyed than anything else
This room was the highlight of the day for me. I know VX2.0 seems to be getting more love right now, but this room is fun, traditional, and just generally well put together
You’ve got to give Trapp’d credit for what they’ve done with this room. They’ve tried to do something different, and they have. If it wasn’t for a jumpy GM we’d have probably enjoyed this room more than we did
Yes, Abigail is creepy, and there are a few attempts at jump scares, but this, for us at least, was not a true horror experience, and was more of a well done paranormal themed room
The key selling point of this room is the darkness. Take that away and you’ll be disappointed. But as it is, it’s a room that’s worth doing just to really test yourself. Try it, you’ll be surprised.
This was a straight-up horror room, there’s no denying that. But the puzzles flowed and we had fun, even with the live actor tormenting us at every turn. Horror fans will love it
When it was new this was probably a decent room. Unfortunately in its old age it has lost its way and become a bit frustrating. Couple the frustration with tired props and it’s good it’s set for retirement.
A decent room that is definitely good for beginners and has enough fun to keep you going. Decent puzzles and theming made for an enjoyable experience.
Pressure Point seem to have nailed developing games which manage to have not just good game play, but take you from the beginning, through to a peak, and finally a good, solid ending
Pressure Point have designed a special game, full of humour and clever puzzles, with a fantastic set and fun music, and we’re just sad that we can’t play it again
Pier Pressure have created a room that is 100% fun and if you like some classic old school tunes, you’ll have a great time. Fun puzzles and a top soundtrack will give you a time to remember.
We don’t normally detour to venues with just one room, but as we’d heard good things about Jail Break at Clue Cracker we decided to make an exception and swing by Tunbridge Wells – it was worth it.
Fun puzzles, a beautiful set, and a story that keeps you guessing right up to the end – get to Faversham and do this room! Certainly one of the best wild west rooms around!
A 40 minute room that won’t challenge enthusiasts (we got out in 12 minutes) but it is a whole lot of fun and we thoroughly enjoyed it. A great warm-up or cool-down room and definitely one to add to the list if you’re in Brighton!
This room certainly won’t give you any surprises, nor will it wow you, but it is still a decent room. For us though, this was the weakest of the rooms at Lucardo (Manchester) – but they had set the bar high.
Due to bad experiences in the past we tend to stay away from magic themed rooms, but this one has restored our faith. Now we need to head to the Lucardo Rawtenstall branch to check out the sequel!
A prison break is nothing new theme-wise, but this game was immersive and realistic and on a completely different level to not only to other similarly themed games, but also everything else on offer at Lucardo.
With the types of puzzles and the design choices, I would say this game is perfectly suited to small groups of enthusiasts (perhaps those that want to try their first room as a two) or larger groups of new players.
Gem Runner is heavy on the ‘traditional’ escape room puzzles, with plenty of padlocks, codes, and searching and is not a tech heavy room. I could easily see this being a favourite with family groups, or even two person enthusiast groups like us.
Lock & Code rooms won’t blow you away but they are solid rooms that will give you an hour of fun. Dead on the Hour was fun, and at times challenging, but once again we left Lock & Code with smiles on our faces
Costumes, puzzles, and one of the nicest owner/GMs you’ll ever meet. We preferred The Rig but Sacred is a very good room and has plenty to keep you occupied
Carfax is a great room and it excelled in room design. Surrounded by the natural stone walls of the cave, the rest of the set was used to enhance this already impressive setting
“Like real-life Indiana Jones” that’s what we were promised. It was certainly an adventure through a dark, creepy crypt, but luckily for us (and Indy) there were no snakes
This is a fun room, but due to how linear it is and the lack of puzzles we probably wouldn’t advise it for large teams, especially if those teams are experienced. It’s definitely a room to give a go though as it is visually impressive.
This room is not one for the faint hearted and if you’re of a nervous disposition it’s probably one to avoid. However, if you want a room that it a bit different and will not only challenge your mind but also your bladder control, then give it a go!
Like most of the rooms at Escapologic this was a linear room with very strong set design. Don’t get distracted by all the funky items and you should be fine
You’ll be hard pushed to find a room with a better story, and you definitely won’t find a better setting for a room. This room lived up to it’s impressive venue and is well worth a visit/detour
This room won’t blow you away but if you want a solid room that will give you an hours entertainment, then this is that (added bonus: free sweets!)
Howitz is gritty, grimey, dimly lit, and full of jump scares and some really creepy toys, but if I were to give it a rating like a movie, it would receive a PG-13.
This room delivers something that you probably won’t have seen anywhere else. No spoilers – a fun room with some very impressive room design and definitely one you won’t forget
The rooms at The Bewilder Box are more than just escape rooms, they are experiences where everything works together to immerse you in their world. Each time you think you know what to expect they do something different, wonderful, and unexpected.
If you’re like us, and putting off a visit to Bewilder Box, stop right now, and find the time to just do it! The Bewilder Box Initiative instantly became a favourite of ours
Enthusiasts shouldn’t struggle with this room and probably won’t find anything they haven’t seen before in terms of puzzles, but it’s worth doing if for no other reason than the final challenge.
A fun room but generally nothing exciting to reflect on. Probably a good beginners room but enthusiasts will have seen better.
The compactor had a very industrial feel, and was certainly visually impressive. There were a few surprises here and there, which kept things interesting, but generally it didn’t live up to expectations.
Get Lost Dover currently have three rooms and each is fun in their own way. This was my least favourite of their rooms, but don’t let that fool you, it’s worth doing and does enough to keep you on your toes
Have you ever done a room where every puzzle just clicked for you? Like you were in the mind of the room’s designer? That’s exactly what happened for us in this room and we enjoyed every minute of it
Our first room at Get Lost Escape Rooms and it set the bar high for the others. This room felt like we were experiencing a Resident Evil in real life. A fun game from start to finish
This is a fun room with a slightly different twist to most escape rooms. We weren’t a big fan of the format, but like Marmite, you’ll probably love it or hate it
A short and arguably easy room that should probably be a 45 min experience rather than 60. A pretty average room with above average GMs but a weak ending. We expected more from MacGuffin.
I loved this room, I really did. Retrogaming memories are my weakness and this room exploited them to the max
Everything in the room was on theme, and puzzles were logical. This is a fun room, that although perhaps a little ‘home-made’ is still worth the visit
A great room with welcoming hosts and a very good GM. Faversham is beautiful, but this room really makes it worth visiting
If you’re lucky enough to get a good GM then this is a solid room and one we would happily recommend to enthusiasts
If things were running smoothly this is probably an ok room, particularly for children or new players. But if you’re an enthusiast I think you’ll find this room rather lacking and one to avoid.
While we did escape, it was only just managed, and we were left feeling a bit deflated, due to both the quality of the puzzles and the attentiveness of the GM
This room is massive, and while we successfully completed it as a two, this would definitely be well suited to, and fun for, a larger group.
Lacking in backstory this room makes up for it in the excitement it delivers at all points. Easier puzzles but good for all ages (except maybe the really old).
We thought their other room ‘Spacescape’ was great – this was better! A solid room with an impressive ending
The team have clearly put a lot of thought into this experience, and Exodus is one not to be missed.
A tech heavy room that has a very impressive ending. One of the many rooms that is worth doing in Margate
Even when you’re receiving the briefing for this room you know it is going to be something special. This isn’t just a 60 minute experience, this is a game changer.
This room is beautiful, it really is, and when a room uses genuine artifacts there is no doubt you are in for a treat
If you’re in Big Bear you should probably get out in nature, but if the weather is bad then this is a great room to do.
A friend had recommended Big Bear as a must-see so we thought this was a good excuse to go.
Some great wow moments and so much fun all around. Definitely worth doing!
Although not the best room at this location, it is still the second best room we did in Palm Springs
Our third and fortunately final room at Escape Palm Springs was ‘Bank Heist’
A room that tries to hard to be special and has a very strange GM setup. I’m not sure this room ever had any ‘magic’
‘Titanic’ where you have to find the last hidden life boat before the ship goes down.
If Red Giant is anything to go by, the company may well be setting the standard for the future of escape rooms.
If you’re in Los Angeles and there is a room that has been ranked number eight in the world then really it would be rude not to try it out.
We heard this was the scariest room in LA, we discussed if this was actually something we wanted to do. I’m glad we did
This room didn’t feel up to the same level as the other Panic Room rooms, and although it was fun, we left feeling a bit flat
A great introductory room for inexperienced players, or a nice little warm-up / cool-down after a long weekend of full length escape rooms.
For our final room of the day, we found ourselves back at The Panic Room’s Gravesham Market location, but this time outside, in a prison van!
Don’t be fooled by the theme, this room will give both families and enthusiasts entertainment, and is challenging enough for both.
Although this room is creepy, and it certainly is creepy, I wouldn’t really call it a scary room and it is definitely fun
Of the rooms that we completed at The Panic Room, this was (in my opinion) the most beautifully designed room
£5 per team 10 minutes of your life = a wonderfully relaxing alternative to a traditional escape room.
While Enigma is lacking the WOW-factor of other rooms at The Panic Room, it is still a solid, and enjoyable room
What a room! This room is not just a must-do room in Gravesend, but definitely one of the top rooms in the country.
A solid room, which enthusiasts and new players alike will enjoy. A lot to do for a team of two, but plenty of space for larger teams
Although not the most advanced or impressive room in The Panic Room’s arsenal it’s still a solid room and one that’s definitely worth doing.
Dino Land was the perfect way to kick off an entire weekend of escapes, and lived up to all of my childhood dreams of visiting Jurassic Park.
The hardest part of this room was quite possibly the searching. Just when I thought we had looked at everything, we would discover a prop that hadn’t been used before and discover yet another piece of a puzzle or a key
We were on for a record time, then we encountered a puzzle we couldn’t solve, but apparently kids can!
This room is probably a love/hate type of room and I’m sure some people will love in. In fact looking at TripAdvisor you can see that many people do, but for us it is one that we’d advise our friends to avoid.
What this room lacks in space it makes up for in fun. As soon as you’re in you’re working on puzzles, then you’re on the tube with more puzzles, then you’re off the tube with more puzzles, and just when you think you are done and home free, there’s another puzzles!
I was expecting something that was more of an escape room combined with a history lesson. This was not that, but it was still good fun, although we did definitely start to feel the pressure towards the end!