This room certainly won’t give you any surprises, nor will it wow you, but it is still a decent room. For us though, this was the weakest of the rooms at Lucardo (Manchester) – but they had set the bar high.
Team of Two
All of these rooms below we have completed as a team of two, so if we can do it, you probably can too!
Due to bad experiences in the past we tend to stay away from magic themed rooms, but this one has restored our faith. Now we need to head to the Lucardo Rawtenstall branch to check out the sequel!
A prison break is nothing new theme-wise, but this game was immersive and realistic and on a completely different level to not only to other similarly themed games, but also everything else on offer at Lucardo.
With the types of puzzles and the design choices, I would say this game is perfectly suited to small groups of enthusiasts (perhaps those that want to try their first room as a two) or larger groups of new players.
Gem Runner is heavy on the ‘traditional’ escape room puzzles, with plenty of padlocks, codes, and searching and is not a tech heavy room. I could easily see this being a favourite with family groups, or even two person enthusiast groups like us.
Lock & Code rooms won’t blow you away but they are solid rooms that will give you an hour of fun. Dead on the Hour was fun, and at times challenging, but once again we left Lock & Code with smiles on our faces
Costumes, puzzles, and one of the nicest owner/GMs you’ll ever meet. We preferred The Rig but Sacred is a very good room and has plenty to keep you occupied
Carfax is a great room and it excelled in room design. Surrounded by the natural stone walls of the cave, the rest of the set was used to enhance this already impressive setting
“Like real-life Indiana Jones” that’s what we were promised. It was certainly an adventure through a dark, creepy crypt, but luckily for us (and Indy) there were no snakes
This is a fun room, but due to how linear it is and the lack of puzzles we probably wouldn’t advise it for large teams, especially if those teams are experienced. It’s definitely a room to give a go though as it is visually impressive.
This room is not one for the faint hearted and if you’re of a nervous disposition it’s probably one to avoid. However, if you want a room that it a bit different and will not only challenge your mind but also your bladder control, then give it a go!
Like most of the rooms at Escapologic this was a linear room with very strong set design. Don’t get distracted by all the funky items and you should be fine
You’ll be hard pushed to find a room with a better story, and you definitely won’t find a better setting for a room. This room lived up to it’s impressive venue and is well worth a visit/detour
This room won’t blow you away but if you want a solid room that will give you an hours entertainment, then this is that (added bonus: free sweets!)
Howitz is gritty, grimey, dimly lit, and full of jump scares and some really creepy toys, but if I were to give it a rating like a movie, it would receive a PG-13.
This room delivers something that you probably won’t have seen anywhere else. No spoilers – a fun room with some very impressive room design and definitely one you won’t forget
The rooms at The Bewilder Box are more than just escape rooms, they are experiences where everything works together to immerse you in their world. Each time you think you know what to expect they do something different, wonderful, and unexpected.
If you’re like us, and putting off a visit to Bewilder Box, stop right now, and find the time to just do it! The Bewilder Box Initiative instantly became a favourite of ours
Enthusiasts shouldn’t struggle with this room and probably won’t find anything they haven’t seen before in terms of puzzles, but it’s worth doing if for no other reason than the final challenge.
A fun room but generally nothing exciting to reflect on. Probably a good beginners room but enthusiasts will have seen better.
The compactor had a very industrial feel, and was certainly visually impressive. There were a few surprises here and there, which kept things interesting, but generally it didn’t live up to expectations.
Get Lost Dover currently have three rooms and each is fun in their own way. This was my least favourite of their rooms, but don’t let that fool you, it’s worth doing and does enough to keep you on your toes
Have you ever done a room where every puzzle just clicked for you? Like you were in the mind of the room’s designer? That’s exactly what happened for us in this room and we enjoyed every minute of it
Our first room at Get Lost Escape Rooms and it set the bar high for the others. This room felt like we were experiencing a Resident Evil in real life. A fun game from start to finish
This is a fun room with a slightly different twist to most escape rooms. We weren’t a big fan of the format, but like Marmite, you’ll probably love it or hate it
A short and arguably easy room that should probably be a 45 min experience rather than 60. A pretty average room with above average GMs but a weak ending. We expected more from MacGuffin.
I loved this room, I really did. Retrogaming memories are my weakness and this room exploited them to the max
Everything in the room was on theme, and puzzles were logical. This is a fun room, that although perhaps a little ‘home-made’ is still worth the visit
A great room with welcoming hosts and a very good GM. Faversham is beautiful, but this room really makes it worth visiting
If you’re lucky enough to get a good GM then this is a solid room and one we would happily recommend to enthusiasts
If things were running smoothly this is probably an ok room, particularly for children or new players. But if you’re an enthusiast I think you’ll find this room rather lacking and one to avoid.
While we did escape, it was only just managed, and we were left feeling a bit deflated, due to both the quality of the puzzles and the attentiveness of the GM
This room is massive, and while we successfully completed it as a two, this would definitely be well suited to, and fun for, a larger group.
Lacking in backstory this room makes up for it in the excitement it delivers at all points. Easier puzzles but good for all ages (except maybe the really old).
We thought their other room ‘Spacescape’ was great – this was better! A solid room with an impressive ending
The team have clearly put a lot of thought into this experience, and Exodus is one not to be missed.
A tech heavy room that has a very impressive ending. One of the many rooms that is worth doing in Margate
Even when you’re receiving the briefing for this room you know it is going to be something special. This isn’t just a 60 minute experience, this is a game changer.
This room is beautiful, it really is, and when a room uses genuine artifacts there is no doubt you are in for a treat
If you’re in Big Bear you should probably get out in nature, but if the weather is bad then this is a great room to do.
A friend had recommended Big Bear as a must-see so we thought this was a good excuse to go.
Some great wow moments and so much fun all around. Definitely worth doing!
Although not the best room at this location, it is still the second best room we did in Palm Springs
Our third and fortunately final room at Escape Palm Springs was ‘Bank Heist’
A room that tries to hard to be special and has a very strange GM setup. I’m not sure this room ever had any ‘magic’
‘Titanic’ where you have to find the last hidden life boat before the ship goes down.
If Red Giant is anything to go by, the company may well be setting the standard for the future of escape rooms.
If you’re in Los Angeles and there is a room that has been ranked number eight in the world then really it would be rude not to try it out.
We heard this was the scariest room in LA, we discussed if this was actually something we wanted to do. I’m glad we did
This room didn’t feel up to the same level as the other Panic Room rooms, and although it was fun, we left feeling a bit flat
A great introductory room for inexperienced players, or a nice little warm-up / cool-down after a long weekend of full length escape rooms.
For our final room of the day, we found ourselves back at The Panic Room’s Gravesham Market location, but this time outside, in a prison van!
Don’t be fooled by the theme, this room will give both families and enthusiasts entertainment, and is challenging enough for both.
Although this room is creepy, and it certainly is creepy, I wouldn’t really call it a scary room and it is definitely fun
Of the rooms that we completed at The Panic Room, this was (in my opinion) the most beautifully designed room
£5 per team 10 minutes of your life = a wonderfully relaxing alternative to a traditional escape room.
While Enigma is lacking the WOW-factor of other rooms at The Panic Room, it is still a solid, and enjoyable room
What a room! This room is not just a must-do room in Gravesend, but definitely one of the top rooms in the country.
A solid room, which enthusiasts and new players alike will enjoy. A lot to do for a team of two, but plenty of space for larger teams
Although not the most advanced or impressive room in The Panic Room’s arsenal it’s still a solid room and one that’s definitely worth doing.
Dino Land was the perfect way to kick off an entire weekend of escapes, and lived up to all of my childhood dreams of visiting Jurassic Park.
The hardest part of this room was quite possibly the searching. Just when I thought we had looked at everything, we would discover a prop that hadn’t been used before and discover yet another piece of a puzzle or a key
We were on for a record time, then we encountered a puzzle we couldn’t solve, but apparently kids can!
This room is probably a love/hate type of room and I’m sure some people will love in. In fact looking at TripAdvisor you can see that many people do, but for us it is one that we’d advise our friends to avoid.
What this room lacks in space it makes up for in fun. As soon as you’re in you’re working on puzzles, then you’re on the tube with more puzzles, then you’re off the tube with more puzzles, and just when you think you are done and home free, there’s another puzzles!
I was expecting something that was more of an escape room combined with a history lesson. This was not that, but it was still good fun, although we did definitely start to feel the pressure towards the end!