Don’t be in a compartment with someone who is flatulent!
Sent on a rescue mission, you are submerged deep into unknown territory. No one has heard from the team in days.
You find a vessel floating desolately in the ocean. You enter the unknown to find the surroundings eerily calm. You can’t find a single member of the team, not a person, not even a body.
As lights flash and sirens soar, the intensity of your new surroundings become clear. You must work quickly to power up and communicate your emergency to the surface before your time runs out.
We were in Sheffield for a weekend visiting friends and managed to convince them to do an escape room, ‘Submerged’ was our chosen subject.
Our team of six arrived at the venue and instantly we were at ease, walking into to a waiting area that contained a bar, food, and best of all Mario Kart 64 on the projector – heaven! What better way to kill time before your room than beating your friends at Mario Kart (I still remember the short cuts).
As there were six of us we were told to split up in to three teams of two; Communications, Weapons, and Engineering. Then we were taken in to the room blindfolded.
Upon removing the blindfolds we realised that we were in three separate compartments and had 60 minutes to work together as a team to get the power back on and let the surface know that we were in trouble, before we ran out of air.
Everyone in the group enjoyed this game, although I was in a compartment with someone who was a bit flatulent which was not ideal. At one point there was a smell that happened to coincide with something happening in the game, my first thoughts were ‘wow, what a great use of smell to add to the experience’ it was only after the game when I confronted my roommate that I found out it wasn’t part of the game!
If you’re looking for a room that does something a bit different then this is the one, it forces you to rely on communication between each other and without it you will go down with the ship. As an additional bonus, ‘The Great Escape Game’ has two copies of the same room meaning you can play it in a versus mode which is perfect for larger groups.
PUZZLES
I really liked this room, yes there were a number of padlocks but there were also some other types puzzles which very much were in keeping with the theme. Nothing was ‘too’ hard and everything flowed well.
IMMERSION/ROOM DESIGN
The room looked good and the set designers had obviously taken the time to create an immersive experience. The only negative for this point was that the timer for the room was a little digital timer that we were given when we were told we could start.
GM/CLUE SYSTEM
We didn’t need any clues but they would have been delivered in a method in keeping with the theme. The GM was friendly and happy to have a chat and we didn’t feel like we were being rushed to get out so they could get the next group in.
ANYTHING ELSE
We did this room as a team of six and this felt like a perfect number. At the time only two of us had done an escape room before so we had four newbies with us, we all had a great time and worked well together. The minimum number of people needed is a firm three, it is not possible to do with less.
When we did this room The Great Escape Game were offering a free pizza with every room booked, this was a great bonus after the game and gave us a nice chance to debrief (on premises).
Success / Failure
Final Rating:
Operation | |
Puzzles | |
Room Design | |
GM/Clues | |
Excitement |
Leti says
We enjoyed this Escape room very much, we were a group of 6 and so were divided into 3 groups of 2 (2 for each pod)
This room is definitely a room that requires good communication and teamwork.
The staff (Kad and Liam) were very helpful and explained the rules excellently.
Would definitely recommend this room to family and friends.