We escaped Disneyland to Escape the Hideout
The good Dr. Jekyll has been acting strangely for weeks and has gone missing. A crazy fellow has been causing chaos in town so you’ve been hired to investigate. Can you find out what happened to Dr. Jekyll before Mr. Hyde returns…
Just around the corner from Disneyland is Mission Escapes, and what better than to do an escape room after Disney closes? They operate a model where you pay-per-slot in a room and private rooms are a bit beyond our price range, so we booked late in the hope that no-one else would show up. Unfortunately someone else did the same thing so we ended up being in the room with two strangers, they had only done one or two rooms but were a nice couple and were fun to do a room with.
The operation was slick and the GM was friendly and enthusiastic. She took us into the room and gave a bit of a briefing and then we were off. There was a good mixture of traditional finding things and solving logic puzzles and of course a padlock or two.
We did hit a wall (not literally) early on but then we had a moment of inspiration and solved it and everything flowed from there. It’s hard to say if the puzzles got easier because of how many rooms we had done but they did seem a bit easier than we expected, but not necessarily in a bad way.
There were some nice moments in this room and we came out having thoroughly enjoyed it, even though we did it with people we didn’t know. As a room I think four people is probably the maximum number of people I would want to have in there due to the size and number of puzzles, but it would be a great room to do as a two.
PUZZLES
There were a mixture of puzzles in this room some were easy and some were a bit more challenging. There padlocks but there were a number of logic puzzles too which we particularly enjoyed. We were stumped on one so had to ask for a clue but once we got it we realised how obvious it was, so it wasn’t a bad puzzle we were just being stupid.
IMMERSION/ROOM DESIGN
The room design was very good and it felt about right for the theme. You actually felt like you could be in a Victorian drawing room. There were even a couple of moments where we said aloud “That’s cool”, so that’s got to count for something.
GM/CLUE SYSTEM
The GM was attentive and although we only needed one clue it was delivered via the screen in the room. Clues were unlimited so it was nice to have that safety net just in case it was needed.
ANYTHING ELSE
Like many American rooms they book the rooms per person and you can be paired with strangers if they also book on the same time slot. Keep an eye on their website and you’ll get an idea of quiet times so you can try and sneak in and get a private room for a bit of a discount.
Success / Failure
Final Rating:
Operation | |
Puzzles | |
Room Design | |
GM/Clues | |
Excitement |
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