A room that’s strongest point was it’s theming, it does well to include relevant props and decor that help immerse you. Tricky at times but doable, this was our preferred room of the three at this venue
We don’t normally detour to venues with just one room, but as we’d heard good things about Jail Break at Clue Cracker we decided to make an exception and swing by Tunbridge Wells – it was worth it.
Fun puzzles, a beautiful set, and a story that keeps you guessing right up to the end – get to Faversham and do this room! Certainly one of the best wild west rooms around!
This is one of those rooms that is difficult to review. It’s a good room, but I didn’t overly enjoy it and I’m not sure why. Give it a try and make up your own mind
Out of the three rooms at Adventox this is by far the weakest. Feeling tired and dated it could do with a bit of a revamp. Couple that with weak puzzles and it’s not a room we’ll be recommending unless you’re really desperate for that escape room fix.
Tucked away in a mall overshadowed by Westfields, ‘Haunted’ by Adventox was our favourite room at this location. Solid set design and a fun flow – it’s worth checking out
This room promised a lot but ultimately fell flat in many areas. Perhaps one wow moment in the entire game but even that couldn’t help this room rank higher for us.
This room instantly went into our Top 10 and it will be there for some time. Strong puzzles, hilarity, and wonderful GM, this is a room not to miss. Flash Gordon for the win!
A really fun room that encapsulates the spirit of Alice in Wonderland perfectly. Puzzles on theme, set looking great, generally just a good room all round
A 40 minute room that won’t challenge enthusiasts (we got out in 12 minutes) but it is a whole lot of fun and we thoroughly enjoyed it. A great warm-up or cool-down room and definitely one to add to the list if you’re in Brighton!
This is one of those rooms that you enter and think you know what you’re getting but then it finds ways to surprise you and fill you with excitement. On the surface it looks like a simple room but behind the scenes there is a lot of tech working hard to keep you on your toes
In places this was a very hard room, at times it was frustrating, but in the end it was fun. A lot of time was spent on immersing you in the story, and the ending was something a little different
This room certainly won’t give you any surprises, nor will it wow you, but it is still a decent room. For us though, this was the weakest of the rooms at Lucardo (Manchester) – but they had set the bar high.
Due to bad experiences in the past we tend to stay away from magic themed rooms, but this one has restored our faith. Now we need to head to the Lucardo Rawtenstall branch to check out the sequel!
Gem Runner is heavy on the ‘traditional’ escape room puzzles, with plenty of padlocks, codes, and searching and is not a tech heavy room. I could easily see this being a favourite with family groups, or even two person enthusiast groups like us.
We got possibly our quickest ever escape time in this room, partially because the puzzles just clicked, but also because there wasn’t that many of them. A fun room but don’t do it in a large group or you may not have much to do
Each time we do a room we learn something new, but there are a few things we stick to each time and so far it has seen us keeping a 100% escape rate (famous last words). Here are our ten top tips for completing an escape room
Lock & Code rooms won’t blow you away but they are solid rooms that will give you an hour of fun. Dead on the Hour was fun, and at times challenging, but once again we left Lock & Code with smiles on our faces
“Like real-life Indiana Jones” that’s what we were promised. It was certainly an adventure through a dark, creepy crypt, but luckily for us (and Indy) there were no snakes
This is a fun room, but due to how linear it is and the lack of puzzles we probably wouldn’t advise it for large teams, especially if those teams are experienced. It’s definitely a room to give a go though as it is visually impressive.
This room is not one for the faint hearted and if you’re of a nervous disposition it’s probably one to avoid. However, if you want a room that it a bit different and will not only challenge your mind but also your bladder control, then give it a go!
You’ll be hard pushed to find a room with a better story, and you definitely won’t find a better setting for a room. This room lived up to it’s impressive venue and is well worth a visit/detour
This room won’t blow you away but if you want a solid room that will give you an hours entertainment, then this is that (added bonus: free sweets!)
This room delivers something that you probably won’t have seen anywhere else. No spoilers – a fun room with some very impressive room design and definitely one you won’t forget
The rooms at The Bewilder Box are more than just escape rooms, they are experiences where everything works together to immerse you in their world. Each time you think you know what to expect they do something different, wonderful, and unexpected.
Another beautiful Tulleys room but ultimately let down by reset issues. Give the room a try, but probably wait a while for them to get it running smoothly – we should have waited.
Enthusiasts shouldn’t struggle with this room and probably won’t find anything they haven’t seen before in terms of puzzles, but it’s worth doing if for no other reason than the final challenge.
A fun room but generally nothing exciting to reflect on. Probably a good beginners room but enthusiasts will have seen better.
Get Lost Dover currently have three rooms and each is fun in their own way. This was my least favourite of their rooms, but don’t let that fool you, it’s worth doing and does enough to keep you on your toes
Have you ever done a room where every puzzle just clicked for you? Like you were in the mind of the room’s designer? That’s exactly what happened for us in this room and we enjoyed every minute of it
Do you ever put off doing something because you really want to do it but you feel that the expectation may not live up to the hype? That is why it has taken us so long to do Battle for Britain, now I wish we’d done it sooner!
A short and arguably easy room that should probably be a 45 min experience rather than 60. A pretty average room with above average GMs but a weak ending. We expected more from MacGuffin.
I loved this room, I really did. Retrogaming memories are my weakness and this room exploited them to the max
A great room with welcoming hosts and a very good GM. Faversham is beautiful, but this room really makes it worth visiting
If you’re lucky enough to get a good GM then this is a solid room and one we would happily recommend to enthusiasts
If things were running smoothly this is probably an ok room, particularly for children or new players. But if you’re an enthusiast I think you’ll find this room rather lacking and one to avoid.
While we did escape, it was only just managed, and we were left feeling a bit deflated, due to both the quality of the puzzles and the attentiveness of the GM
Lacking in backstory this room makes up for it in the excitement it delivers at all points. Easier puzzles but good for all ages (except maybe the really old).
Probably the third best room at Tulleys, strangely we found this one harder than Nethercott Manor despite this being classed as easier by Tulleys
If you’re looking for a corporate team building exercise then this is probably a good room. If you’re an enthusiast then it isn’t
Don’t wait to be passing by Swindon to do this room. Make it your destination, it’s worth it!
A tech heavy room that has a very impressive ending. One of the many rooms that is worth doing in Margate
Even when you’re receiving the briefing for this room you know it is going to be something special. This isn’t just a 60 minute experience, this is a game changer.
This room is beautiful, it really is, and when a room uses genuine artifacts there is no doubt you are in for a treat
If you’re in Big Bear you should probably get out in nature, but if the weather is bad then this is a great room to do.
A friend had recommended Big Bear as a must-see so we thought this was a good excuse to go.
Some great wow moments and so much fun all around. Definitely worth doing!
Although not the best room at this location, it is still the second best room we did in Palm Springs
Our third and fortunately final room at Escape Palm Springs was ‘Bank Heist’
A room that tries to hard to be special and has a very strange GM setup. I’m not sure this room ever had any ‘magic’
‘Titanic’ where you have to find the last hidden life boat before the ship goes down.
Everything just works in the way it is meant to and you find yourself just moving from one puzzle to the next without a care in the world.
If you’re in Los Angeles and there is a room that has been ranked number eight in the world then really it would be rude not to try it out.
Just around the corner from Disneyland is Mission Escapes, and what better than to do an escape room after Disney closes?
Every single puzzle involved a padlock in one way or another, I don’t mind a good padlock but this took that to the extreme
Despite this room being a little creepy, it is in no way scary so I wouldn’t let that put you off.
This room didn’t feel up to the same level as the other Panic Room rooms, and although it was fun, we left feeling a bit flat
A great introductory room for inexperienced players, or a nice little warm-up / cool-down after a long weekend of full length escape rooms.
Don’t be fooled by the theme, this room will give both families and enthusiasts entertainment, and is challenging enough for both.
Although this room is creepy, and it certainly is creepy, I wouldn’t really call it a scary room and it is definitely fun
£5 per team 10 minutes of your life = a wonderfully relaxing alternative to a traditional escape room.
What a room! This room is not just a must-do room in Gravesend, but definitely one of the top rooms in the country.
Although not the most advanced or impressive room in The Panic Room’s arsenal it’s still a solid room and one that’s definitely worth doing.
If Operation Escape start taking feedback on board then I think they could have a chance at survival in an already tough market, if they don’t then I fear they won’t be around for much longer.
We were on for a record time, then we encountered a puzzle we couldn’t solve, but apparently kids can!
A fun room that is perhaps past its prime and they need to do some maintenance to get it running as it should.
This was a really enjoyable room, a little bit rough around the edges in places but had a good mixture of finding things and solving things.
If you like more traditional rooms, or want an introduction to escape rooms then this is a good room to go for. We didn’t rate their other room in Yeovil but this one was the standout winner of the day.
This room is probably a love/hate type of room and I’m sure some people will love in. In fact looking at TripAdvisor you can see that many people do, but for us it is one that we’d advise our friends to avoid.
I saw that Phobos-17 was closing down at the end of the year and as it had such positive reviews we just had to fit it in before it went, so we did.
A slick operation with a solid room and good story to follow. Not cheap, but worth it.
This 45 minute room shouldn’t be a hard, but for us it was. If you’re looking for a slightly different Christmas room then this one is a lot of fun.
With a background in Thorpe Park Fright Nights you’d expect this to be a scary room, it isn’t. It’s creepy but I wouldn’t class this as a scare room (or it wasn’t when we did it)
What this room lacks in space it makes up for in fun. As soon as you’re in you’re working on puzzles, then you’re on the tube with more puzzles, then you’re off the tube with more puzzles, and just when you think you are done and home free, there’s another puzzles!
A fun room, and one that may be a little easy for enthusiasts, a good challenge for beginners, but a great room to do regardless.
A mediocre room let down even more by a terrible GM.
Our first experience with Omescape and turning up at this dodgy looking building just north of King’s Cross did nothing to put our nerves at ease, entering the waiting room did even less for that!
Credit to Adventure Rooms Cardiff for trying to introduce different technology in the room, it is a great room and definitely one to do if you’re in Cardiff.
If this beta test was anything to go by then this is going to be a hard room but good room. Very different to the other rooms we did in Cardiff
Not a bad room and there are definitely better in Cardiff, but if you need a room to do then this is a decent contender
A well designed room with puzzles arguably on the easier side. Probably good for beginners or anyone you want to get addicted to escape rooms
A hard room for inexperienced teams who aren’t confident on their communication, and annoying for experienced teams who like good rooms
A solid room but make sure you are comfortable working as a split team and are happy with your communication skills
There isn’t much to this room and it’s very much what-you-see-is-what-you-get but we found there was enough in there to keep us occupied
A strong room with impressive set design and puzzles we’ve not seen anywhere else.
The area this room stood out on was not the puzzles, but the set design. They did a good job of avoiding the readily done ‘split-start’ system and have made a truly enjoyable game.
It’s easy to be the best room in Slough when you’re the only room in Slough, but it’s still close.
This was a fun room and although basic at times it still has enough to keep you going, although I wouldn’t recommend playing with a large group
For an enthusiast built room it is really rather good. OK, it isn’t as polished around the edges as some big money rooms but it works and is definitely still fun and worth doing.
A small room that has enough to keep you going and somehow still manages to surprise you.
If you’re looking for a room that does something a bit different then this is the one, it forces you to rely on communication between each other and without it you will go down with the ship.
This room really has so much to keep you going, and such variety that there is no chance you’ll get bored. I really would have no hesitation in recommending this room to enthusiasts and beginners.
Handmade Mysteries seem to take a dose of escape room and a pinch of theatre and blend them together to create something truly delectable.
This room had promise, it really did but it failed in some key areas that really let it down and means we have no desire of going back and doing any more rooms at Lock’d.
How can you fit so much fun into such a small space?! A great in character GM and a bottle of wine to boot, made this room a winner for us!
It’s true what they say, you never forget your first, and fortunately for us that was ‘Escape in time’. A really solid game with some very memorable moments.