Escapism Plymouth have delivered another solid and satisfying game. With the dynamic difficulty (i.e. extra puzzles) in Forged, this game is a sound choice whether you’re an experienced puzzler, or looking to try your first game.
Plymouth
Escapism Plymouth: Wrecked (Plymouth)
Wrecked was a fun game, with enjoyable puzzles and a good flow. The first games we played as Escapism Plymouth were good, but it looks like they are always looking for ways to improve.
Escapism: Radioactive (Plymouth)
The puzzles in this game really clicked with us, and we quite enjoyed the theming too. It’s nice to play a room that perhaps has a darker side without being a physically dark room. More rooms with decent lighting, please.
Escapism: Breadcrumbs (Plymouth)
This is classed as the easiest game at this venue, and it may be, but I’m not sure. It was a fun game with cute set design. Ignoring the slightly dark undertones of the story, I could see this game being a family favourite.
Escapism: Legacy (Plymouth)
Not the hardest of games, but we had a good time in Legacy. The puzzles ranged in difficulty and type and the openness of the game allowed us to split up and do our own thing. A good first game to start off our Escapism Plymouth binge day.
Escapism: The Missing (Plymouth)
The Missing is the epitome of “Classic Escape Room.” The set build is decent, with fun and engaging puzzles that are sure to delight those new to escape games, and please seasoned enthusiasts.
Roomsmiths: The Naked Eye (Plymouth)
In a way this felt like it should be a hard room as there was a lot to do, but it clicked with our team and we got out in super-quick time. It’s cosy in places but really opens up so I’d imagine that bigger teams will probably still find things to do.