This room promised a lot but ultimately fell flat in many areas. Perhaps one wow moment in the entire game but even that couldn’t help this room rank higher for us.
This room won’t blow you away but if you want a solid room that will give you an hours entertainment, then this is that (added bonus: free sweets!)
Enthusiasts shouldn’t struggle with this room and probably won’t find anything they haven’t seen before in terms of puzzles, but it’s worth doing if for no other reason than the final challenge.
Do you ever put off doing something because you really want to do it but you feel that the expectation may not live up to the hype? That is why it has taken us so long to do Battle for Britain, now I wish we’d done it sooner!
This room has almost everything I look for in an escape room: beautiful set design, clever puzzles, enough narrative to drive the game forward, and just a bit of humour
AI Escapes are really going for full immersion with Project Delta, and have spent a lot of time to truly bring you into the world
Every single puzzle involved a padlock in one way or another, I don’t mind a good padlock but this took that to the extreme
Despite this room being a little creepy, it is in no way scary so I wouldn’t let that put you off.
If Operation Escape start taking feedback on board then I think they could have a chance at survival in an already tough market, if they don’t then I fear they won’t be around for much longer.
I saw that Phobos-17 was closing down at the end of the year and as it had such positive reviews we just had to fit it in before it went, so we did.
A slick operation with a solid room and good story to follow. Not cheap, but worth it.
What this room lacks in space it makes up for in fun. As soon as you’re in you’re working on puzzles, then you’re on the tube with more puzzles, then you’re off the tube with more puzzles, and just when you think you are done and home free, there’s another puzzles!
A fun room, and one that may be a little easy for enthusiasts, a good challenge for beginners, but a great room to do regardless.
A mediocre room let down even more by a terrible GM.
Our first experience with Omescape and turning up at this dodgy looking building just north of King’s Cross did nothing to put our nerves at ease, entering the waiting room did even less for that!
Despite the sheer volume of puzzles, I wouldn’t hesitate to recommend this game to newbies, provided they have a larger team. For enthusiasts, it’s a solid room and a good choice if you like a plethora of puzzles.
This was a fun room and although basic at times it still has enough to keep you going, although I wouldn’t recommend playing with a large group
For an enthusiast built room it is really rather good. OK, it isn’t as polished around the edges as some big money rooms but it works and is definitely still fun and worth doing.
This room really has so much to keep you going, and such variety that there is no chance you’ll get bored. I really would have no hesitation in recommending this room to enthusiasts and beginners.
Only a 15 minute walk from the Underground, on the Northern Line, and there is no way to describe it other than “Fun.” Do it. You won’t regret it.
Handmade Mysteries seem to take a dose of escape room and a pinch of theatre and blend them together to create something truly delectable.
This room had promise, it really did but it failed in some key areas that really let it down and means we have no desire of going back and doing any more rooms at Lock’d.
How can you fit so much fun into such a small space?! A great in character GM and a bottle of wine to boot, made this room a winner for us!
It’s true what they say, you never forget your first, and fortunately for us that was ‘Escape in time’. A really solid game with some very memorable moments.