Escape from the Room have created a game here that should be enjoyed by not only the general public, but also enthusiasts, which is not always an easy feat. It’s great to see a growing trend where escape rooms are designed to keep you in the game for as close to 60 minutes as possible.
I enjoyed Eltham Escape’s previous temple themed game, but The Temple of the Forbidden Idol has definitely surpassed its predecessor. The Temple of the Forbidden Idol was filled with satisfyingly chunky and tactile puzzles, and just enough adventure to thrill my temple loving heart
This game was a joy to play and was beautifully put together. The puzzles were fun and the game had a little bit of magic that made it a wonderful space to be. If you’re a fan of the Disney experience, get booked in!
The story felt like it was missing something in this game, but the set design was spot on. Some questionable tech as well as some sneaky searching left us feeling a bit confused at times, and like we were guessing more than solving things.
Underground 2099 has some cool moments and a good sense of adventure, but I’d like a little more signposting and definitely more light to make this a truly fun experience.
This was our first post-lockdown physical escape room, and it was a good one. Escape from the Room have upped their game and we would have no problems recommending this room
Eltham Escape Rooms have clearly upped their game in terms of set design with this room, aiming for full immersion, with an impressively decorated set and the more tactile puzzles, allowing the game to become a true adventure.
Whether you’re an escape enthusiast or it’s your first time, if you’re looking for a two-player game in London, or just looking for something a bit outside the norm for date night, you can’t go wrong with Jet 2 Space
Good set design and a mix of puzzles that has plenty to keep you going. We felt let down by our GM but if your GM is on the ball then you’re sure to enjoy your time in ‘the den’
We loved Battle for Britain and although this room didn’t quite reach the greatness of that room, it’s a good room which we thoroughly enjoyed. Puzzles were logical, it was fun to be in, the ending was strong and the hosting was spot-on
The Adventure Begins is a fantastic game with clever puzzles, a great set, and some really fun moments. I wouldn’t hesitate to recommend this room to teams that are trying to find their first escape room or to enthusiasts, particularly those that want to try their hand at their first room as a team of two.
The key selling point of this room is the darkness. Take that away and you’ll be disappointed. But as it is, it’s a room that’s worth doing just to really test yourself. Try it, you’ll be surprised.
This was a fun experience, but for us at least it wasn’t worth the money and was over-hyped. Sherlock enthusiasts will probably love it, escape room enthusiasts will probably find it like Marmite.
Out of the three rooms at Adventox this is by far the weakest. Feeling tired and dated it could do with a bit of a revamp. Couple that with weak puzzles and it’s not a room we’ll be recommending unless you’re really desperate for that escape room fix.
Tucked away in a mall overshadowed by Westfields, ‘Haunted’ by Adventox was our favourite room at this location. Solid set design and a fun flow – it’s worth checking out
Alcatraz was a solid, enjoyable game, but it ultimately fell a bit flat for us. It’s tough to put a finger on exactly what it was; whether it was the ending in general, or just the fact that it wasn’t quite as much fun as their other room, ‘Haunted’
Mission Breakout’s website proclaims their games to be the most immersive in London. While the set and integrated puzzles certainly lend weight to that claim, we don’t feel like we can agree
This room promised a lot but ultimately fell flat in many areas. Perhaps one wow moment in the entire game but even that couldn’t help this room rank higher for us.
This room won’t blow you away but if you want a solid room that will give you an hours entertainment, then this is that (added bonus: free sweets!)
Enthusiasts shouldn’t struggle with this room and probably won’t find anything they haven’t seen before in terms of puzzles, but it’s worth doing if for no other reason than the final challenge.
Do you ever put off doing something because you really want to do it but you feel that the expectation may not live up to the hype? That is why it has taken us so long to do Battle for Britain, now I wish we’d done it sooner!
This room has almost everything I look for in an escape room: beautiful set design, clever puzzles, enough narrative to drive the game forward, and just a bit of humour
AI Escapes are really going for full immersion with Project Delta, and have spent a lot of time to truly bring you into the world
Every single puzzle involved a padlock in one way or another, I don’t mind a good padlock but this took that to the extreme
Despite this room being a little creepy, it is in no way scary so I wouldn’t let that put you off.
If Operation Escape start taking feedback on board then I think they could have a chance at survival in an already tough market, if they don’t then I fear they won’t be around for much longer.
I saw that Phobos-17 was closing down at the end of the year and as it had such positive reviews we just had to fit it in before it went, so we did.
A slick operation with a solid room and good story to follow. Not cheap, but worth it.
What this room lacks in space it makes up for in fun. As soon as you’re in you’re working on puzzles, then you’re on the tube with more puzzles, then you’re off the tube with more puzzles, and just when you think you are done and home free, there’s another puzzles!
A fun room, and one that may be a little easy for enthusiasts, a good challenge for beginners, but a great room to do regardless.
A mediocre room let down even more by a terrible GM.
Our first experience with Omescape and turning up at this dodgy looking building just north of King’s Cross did nothing to put our nerves at ease, entering the waiting room did even less for that!
Despite the sheer volume of puzzles, I wouldn’t hesitate to recommend this game to newbies, provided they have a larger team. For enthusiasts, it’s a solid room and a good choice if you like a plethora of puzzles.
This was a fun room and although basic at times it still has enough to keep you going, although I wouldn’t recommend playing with a large group
For an enthusiast built room it is really rather good. OK, it isn’t as polished around the edges as some big money rooms but it works and is definitely still fun and worth doing.
This room really has so much to keep you going, and such variety that there is no chance you’ll get bored. I really would have no hesitation in recommending this room to enthusiasts and beginners.
Only a 15 minute walk from the Underground, on the Northern Line, and there is no way to describe it other than “Fun.” Do it. You won’t regret it.
Handmade Mysteries seem to take a dose of escape room and a pinch of theatre and blend them together to create something truly delectable.
This room had promise, it really did but it failed in some key areas that really let it down and means we have no desire of going back and doing any more rooms at Lock’d.
How can you fit so much fun into such a small space?! A great in character GM and a bottle of wine to boot, made this room a winner for us!
It’s true what they say, you never forget your first, and fortunately for us that was ‘Escape in time’. A really solid game with some very memorable moments.