A great introduction to escape rooms, you never forget your first
Beneath the dark streets of London Town lies an old film studio, lost in time, waiting for you to release its secrets.
Once locked inside Secret Studio you’ll have just 60 minutes to solve its fiendish puzzles and escape. Stay calm, keep your wits about you and you might just escape the cutting room floor!
A message from a friend inviting us to play an ‘escape room’ was the first time we’d ever heard of one and tentatively we said we would join him. Fortunately for us he booked Secret Studio: Escape in time!
This room is located just around the corner from the British Museum and is hidden behind a very non-descript door. We rang the buzzer and a voice greeted us in character and questioned why we were there. We played along and were granted entry to the building.
Down into the basement we went, unsure what to expect. The waiting room was very small and as a team of six it was pretty cramped, but other than a short briefing we weren’t in there for long.
Getting in the room you could see that they had kept as true to the story as possible and the room design reflected this, think old TVs, film, etc.
The room flowed nicely and we were all kept busy throughout, although one puzzle took a little more time than we would have liked. When we came out we did the usual thing of saying “I’m not sure I did anything”, but in hindsight we can see that everyone contributed some how.
Later in the room you all have to do something that makes you question the need for it, but actually it adds to the fun and sets up something special for the ending, so just go with it.
It’s true what they say, you never forget your first, and fortunately for us that was ‘Escape in time’. A really solid game with some very memorable moments.
PUZZLES
We found there to be a good mix of puzzles in this room, especially considering our experience. There was one puzzle which was a bit time consuming which made it more frustrating than it probably should have been.
There were some clever puzzles in this room and some of them fitted perfectly with the story and the reason for being there.
IMMERSION/ROOM DESIGN
The room design was very good, I guess aspects of it were pretty standard but there was a nice element of surprises and immersion that we thoroughly enjoyed it.
GM/CLUE SYSTEM
The GM was enthusiastic and keen and kept a close eye on us, providing nudges when we needed them and clues in a timely manner if we requested them.
ANYTHING ELSE
We did this room when it was at a different location, so our review is based on this game and it may have changed since relocating.
If you come across something in the room that says “DO NOT OPEN UNTIL TOLD”, listen to it.
Success / Failure
Final Rating:
Operation | |
Puzzles | |
Room Design | |
GM/Clues | |
Excitement |
Team: 6 people
Address: Museum St, London WC1A 1LH (has since relocated)
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