“Where do we start?!”
The T.R.A.P.T. Agency is in the process of creating a new, hi-tech energy source that will revolutionize how we power EVERYTHING. Without this innovation, we are sure to deplete the earth’s current energy supplies and cause major environmental damage that will not be easily reversed. Are you prepared to enlist your services to help in this important task?
The G.O.D Particle by Trapt wasn’t a game that we had heard of until it suddenly started appearing on various Facebook groups and other review sites. What we were seeing was positive so we thought we would give it a try, especially as it was only $10!
This is a purely online game so it was nice to give our printer a bit of a break for a change. It’s worth noting that this game is designed to use a phone that is capable of calling a US phone number, however, if you get to this step and you aren’t able to call, have a look in the hint system as this will enable you to continue playing.
As a purely online game, The G.O.D Particle worked very well and it felt like everything was intertwined into the story. The overall mission was laid out from the start and we knew how many codes we were looking for and where we had to put them.
When we started this game we felt overwhelmed (understatement) with everything that we had in front of us, and at first, things made little to no sense, but as we familiarised ourselves with what we had, things would fall into place. There were also a few bits of humour thrown in and some little easter eggs to spot.
On first impressions, this game looks basic but when you delve a little deeper you start to see an extra level of functionality that immerses you in the experience. One piece of advice though, play around with everything to make sure you understand how it all works, it will make your life much easier.
The biggest puzzle with this game was filtering through the information you have at the start of the game. Unlike many games where things are drip-fed to you, Trapt just throw everything at you right at the start and you need to spend the time to work out where to begin.
What was nice about this game was that it played out in a non-linear fashion so we were able to work on different items simultaneously – just like we like doing in a real escape room.
The puzzles fitted into the theme well and were varied in the skills they required. As you may expect, they relied heavily on observation, but there was also some spatial awareness, some listening and a bit of logic.
We actually really enjoyed many of the puzzles in this game. We’d solve something in one location and then not know what to do with it until all of a sudden it became quite obvious what we needed to do with our solution – puzzles within puzzles. Although saying that, we did find one puzzle was a bit ambiguous and stumped us until we looked at the clue system, but to us, it felt like a bit of a jump.
The clues system ensured that the clues were ambiguous, and in the usual format where they gave you a bit more information, but only some of the clues provided a hidden solution if you needed it. Hopefully, you won’t need it though, the puzzles are logical and laid out well, so if you’re not getting something, just give it a bit more time.
This game was really well put together and was clearly designed to make it an enjoyable experience with the user in mind. Don’t be daunted by all the information that greets you, and just get stuck in!
We played this on two devices but in the same location so we had the same IP address. We found this worked well for us, but can’t comment on how it would work in different locations, but I can’t imagine there would be any issues.
I like a game that has a solid ending, not just a blank screen saying ‘The End’. Fortunately, the ending to this game was very satisfying and was a definite end to the game.
- Internet enabled device
- Pen and paper for taking notes (optional)
- Phone capable of calling USA (there is a work around)
|Value for Money|
Team: 2 players
Time Taken: 1h 32m